Player Matchup

Fenrir
Fenrir
DMV Dropem
Fenrir
Level 109
God Stats
2W - 1L
1,865 SR
Queue Stats
16W - 16L
1,663 Elo+
Party 2
Surtr
Surtr
Fire Teeny Dude
Surtr
Level 76
God Stats
24W - 13L
1,681 SR
Queue Stats
138W - 122L
1,529 Elo+
Party 2
Janus
Janus
Jawwless
Janus
Level 103
God Stats
7W - 17L
1,351 SR
Queue Stats
308W - 285L
1,517 Elo+
Party 2
Charybdis
Charybdis
LLAG zach
Charybdis
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
grim sleeper484
Baron Samedi
Level 84
God Stats
119W - 86L
1,664 SR
Queue Stats
284W - 265L
1,505 Elo+
Party 2
Team Averages
Level 83
1,612 SR
1,564 Elo+

VS

Team Averages
Level 73
1,465 SR
1,623 Elo+
Chang'e
Chang'e
Atomic__Toaster
Chang'e
Level 29
God Stats
13W - 5L
1,500 SR
Queue Stats
93W - 91L
1,745 Elo+
Party 3
Chronos
Chronos
C 4 General F
Chronos
Level 129
God Stats
11W - 6L
1,398 SR
Queue Stats
174W - 200L
1,560 Elo+
Solo
The Morrigan
The Morrigan
IMadisaurexDaddy
The Morrigan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,725 Elo+
Party 1
Chiron
Chiron
Madisaurex
Chiron
Level 88
God Stats
18W - 8L
1,500 SR
Queue Stats
305W - 295L
1,547 Elo+
Party 1
Fenrir
Fenrir
PhatMunch123
Fenrir
Level 106
God Stats
3W - 6L
1,427 SR
Queue Stats
363W - 346L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DMV Dropem
Fenrir
10
1 / 2 / 1
5,700
518
4,221
7,017
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 0 / 0
6,648
604
3,786
8,566
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Jawwless
Janus
11
0 / 2 / 0
5,957
542
1,780
5,981
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
LLAG zach
Charybdis
9
0 / 4 / 2
5,004
455
4,261
8,226
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
grim sleeper484
Baron Samedi
8
3 / 3 / 1
5,723
520
5,587
9,708
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,543
595
3,917
6,876
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
12
3 / 0 / 6
7,085
644
3,565
4,447
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
IMadisaurexDaddy
The Morrigan
8
1 / 3 / 4
5,667
515
6,275
9,964
6,362
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Madisaurex
Chiron
11
2 / 2 / 3
6,263
569
3,949
7,638
2,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
11
4 / 1 / 3
6,749
614
5,944
10,113
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
10
11
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Chronos
3
0
6
6
L
Fenrir
DMV Dropem
Fenrir
1
2
1
0.75
L
1
0
0
1
W
The Morrigan
IMadisaurexDaddy
The Morrigan
1
3
4
1
L
Janus
Jawwless
Janus
0
2
0
0
L
Charybdis
LLAG zach
Charybdis
0
4
2
0.25
W
Chiron
Madisaurex
Chiron
2
2
3
1.75
W
Fenrir
4
1
3
5.5
L
Baron Samedi
grim sleeper484
Baron Samedi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,635
Damage
23,650
39,498
Taken
39,038
20,576
Mitigated
16,918
11,680
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,917
294
80
3,631
6,876
2,121
0
185
6,691
50,061
0
W
Chronos
3,565
1,408
0
1,675
4,447
1,448
0
995
3,400
50,045
0
L
Fenrir
DMV Dropem
Fenrir
4,221
1,046
0
2,147
7,017
2,779
0
1,484
5,433
0
34,091
L
3,786
1,120
0
3,185
8,566
5,182
0
3,917
4,649
1,089
48,551
W
The Morrigan
IMadisaurexDaddy
The Morrigan
6,275
1,625
0
2,327
9,964
6,362
0
4,118
5,772
21,237
356
L
Janus
Jawwless
Janus
1,780
104
0
1,116
5,981
2,222
0
2,942
3,039
48,457
0
L
Charybdis
LLAG zach
Charybdis
4,261
2,233
0
2,492
8,226
2,594
0
1,906
6,320
0
23,230
W
Chiron
Madisaurex
Chiron
3,949
1,703
476
1,855
7,638
2,714
0
1,615
6,023
0
39,992
W
Fenrir
5,944
2,542
0
2,711
10,113
4,273
0
1,413
8,664
0
46,624
L
Baron Samedi
grim sleeper484
Baron Samedi
5,587
1,027
318
2,422
9,708
7,799
0
3,402
6,294
22,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
32,307
299
Minions Killed
364
0
Camps Cleared
0
1,053,862
Distance Traveled
1,125,461
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,543
595
112
10
0
203,814
0
W
Chronos
7,085
644
97
9
0
249,236
2
L
Fenrir
5,700
518
56
5
0
240,461
0
L
Surtr
6,648
604
89
8
0
201,102
0
W
The Morrigan
5,667
515
12
1
0
208,591
3
L
Janus
5,957
542
93
8
0
209,992
0
L
Charybdis
5,004
455
29
3
0
204,983
0
W
Chiron
6,263
569
73
7
0
214,912
0
W
Fenrir
6,749
614
70
6
0
248,908
2
L
Baron Samedi
5,723
520
32
3
0
197,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role