Player Matchup

Skadi
Skadi
ALGO k2s
Skadi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,409 Elo+
Party 1
Khepri
Khepri
Butcherkins
Khepri
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,709 Elo+
Solo
Eset
Eset
Dat_Sum_BS
Eset
Level 109
God Stats
2W - 5L
1,502 SR
Queue Stats
392W - 433L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Morgvenom
Nu Wa
Level 147
God Stats
3W - 1L
1,574 SR
Queue Stats
45W - 61L
1,340 Elo+
Solo
Ao Kuang
Ao Kuang
kxngleo28
Ao Kuang
Level 88
God Stats
2W - 1L
1,507 SR
Queue Stats
55W - 52L
1,472 Elo+
Party 1
Team Averages
Level 126
1,517 SR
1,478 Elo+

VS

Team Averages
Level 112
1,499 SR
1,443 Elo+
King Arthur
King Arthur
 
King Arthur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Captain_Zmoker
The Morrigan
Level 89
God Stats
1W - 1L
1,740 SR
Queue Stats
175W - 185L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
LatrexChiha
Sun Wukong
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 92L
1,418 Elo+
Solo
Geb
Geb
aztecrasta
Geb
Level 145
God Stats
2W - 3L
1,255 SR
Queue Stats
172W - 188L
1,469 Elo+
Solo
Ix Chel
Ix Chel
x_Predator_603_x
Ix Chel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ALGO k2s
Skadi
14
2 / 2 / 10
8,549
855
13,519
8,549
4,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
15
1 / 2 / 8
8,223
822
3,925
11,127
9,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 9
8,519
852
6,588
5,433
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Morgvenom
Nu Wa
15
1 / 1 / 11
8,257
826
13,698
4,384
2,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
kxngleo28
Ao Kuang
17
10 / 2 / 7
10,222
1,022
15,593
11,058
9,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 4 / 4
7,651
765
6,166
23,319
15,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
Captain_Zmoker
The Morrigan
15
1 / 2 / 6
7,706
771
5,633
6,350
2,627
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LatrexChiha
Sun Wukong
13
2 / 4 / 3
7,289
729
7,516
8,912
5,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 3
6,887
689
5,137
12,537
8,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
4 / 4 / 4
8,279
828
7,722
7,758
3,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
18
Kills
9
9
Deaths
18
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
4
1
W
Skadi
ALGO k2s
Skadi
2
2
10
3.5
W
Khepri
1
2
8
2.5
L
The Morrigan
Captain_Zmoker
The Morrigan
1
2
6
2
W
4
2
9
4.25
L
Sun Wukong
LatrexChiha
Sun Wukong
2
4
3
0.88
W
Nu Wa
Morgvenom
Nu Wa
1
1
11
6.5
L
0
4
3
0.38
W
Ao Kuang
kxngleo28
Ao Kuang
10
2
7
6.75
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,323
Damage
32,174
40,551
Taken
58,876
28,690
Mitigated
35,520
11,957
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,166
488
391
8,282
23,319
15,458
0
15,592
7,019
0
15,034
W
Skadi
ALGO k2s
Skadi
13,519
6,488
456
491
8,549
4,297
1,956
3,363
5,138
0
33,151
W
Khepri
3,925
337
557
1,032
11,127
9,905
0
5,943
4,922
10,560
0
L
The Morrigan
Captain_Zmoker
The Morrigan
5,633
617
331
742
6,350
2,627
0
4,314
1,951
19,413
0
W
6,588
867
2,015
636
5,433
2,739
639
2,357
3,010
15,086
0
L
Sun Wukong
LatrexChiha
Sun Wukong
7,516
839
359
1,030
8,912
5,591
0
6,276
2,317
0
14,736
W
Nu Wa
Morgvenom
Nu Wa
13,698
5,973
1,120
420
4,384
2,156
1,416
1,777
2,565
28,928
0
L
5,137
593
1,415
2,695
12,537
8,318
0
7,773
4,523
10,455
0
W
Ao Kuang
kxngleo28
Ao Kuang
15,593
4,526
1,217
4,013
11,058
9,593
0
5,229
5,478
21,493
0
L
7,722
1,810
2,003
599
7,758
3,526
0
4,847
2,805
26,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,770
Gold Earned
37,812
119
Minions Killed
102
0
Camps Cleared
0
930,035
Distance Traveled
868,860
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,651
765
16
2
0
190,317
0
W
Skadi
8,549
855
46
5
0
165,071
0
W
Khepri
8,223
822
14
1
0
184,505
0
L
The Morrigan
7,706
771
28
3
0
202,074
0
W
Eset
8,519
852
20
2
0
193,385
0
L
Sun Wukong
7,289
729
10
1
0
173,454
0
W
Nu Wa
8,257
826
28
3
0
179,649
0
L
Geb
6,887
689
6
1
0
167,745
4
W
Ao Kuang
10,222
1,022
11
1
0
207,425
0
L
Ix Chel
8,279
828
42
4
0
135,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role