Player Matchup

Achilles
Achilles
DragoonXLiger
Achilles
Level 198
God Stats
58W - 46L
1,569 SR
Queue Stats
614W - 552L
1,567 Elo+
Solo
Danzaburou
Danzaburou
FAST SHOT 01
Danzaburou
Level 104
God Stats
9W - 3L
1,213 SR
Queue Stats
30W - 29L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
ORVAC
Ne Zha
Level 148
God Stats
14W - 11L
1,755 SR
Queue Stats
146W - 151L
1,547 Elo+
Party 1
Nox
Nox
SLOWSHOT1
Nox
Level 69
God Stats
5W - 3L
1,152 SR
Queue Stats
74W - 86L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
Wallabe Darned
Zhong Kui
Level 157
God Stats
3W - 1L
1,591 SR
Queue Stats
83W - 83L
1,503 Elo+
Solo
Team Averages
Level 135
1,456 SR
1,525 Elo+

VS

Team Averages
Level 119
1,455 SR
1,520 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
RaclirVaoan
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,542 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Unhorsingear476
Kumbhakarna
Level 136
God Stats
1W - 3L
1,321 SR
Queue Stats
102W - 105L
1,580 Elo+
Party 2
Cupid
Cupid
XTAceOfSpadesTX
Cupid
Level 120
God Stats
4W - 5L
1,453 SR
Queue Stats
829W - 803L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragoonXLiger
Achilles
16
3 / 1 / 0
9,380
625
9,660
12,327
11,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
FAST SHOT 01
Danzaburou
16
4 / 0 / 4
9,380
625
4,353
8,862
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
ORVAC
Ne Zha
12
1 / 3 / 7
7,748
517
6,250
11,718
8,880
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 2
7,860
524
4,591
6,574
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Wallabe Darned
Zhong Kui
16
5 / 0 / 4
9,814
654
12,861
6,812
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 3 / 2
7,252
483
3,567
7,500
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
 
Gilgamesh
12
1 / 3 / 0
7,213
481
5,389
14,167
12,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
RaclirVaoan
Thanatos
11
1 / 2 / 1
6,839
456
3,906
10,628
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Unhorsingear476
Kumbhakarna
12
3 / 3 / 2
7,549
503
2,337
12,389
10,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 4 / 2
6,794
453
3,936
11,378
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
6
6
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
2
0.67
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Achilles
DragoonXLiger
Achilles
3
1
0
3
W
Danzaburou
FAST SHOT 01
Danzaburou
4
0
4
6
W
Ne Zha
ORVAC
Ne Zha
1
3
7
1.5
L
Thanatos
RaclirVaoan
Thanatos
1
2
1
0.75
W
2
2
2
1.5
L
Kumbhakarna
Unhorsingear476
Kumbhakarna
3
3
2
1.33
W
Zhong Kui
Wallabe Darned
Zhong Kui
5
0
4
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
19,135
46,293
Taken
56,062
32,855
Mitigated
33,964
18,164
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,567
307
217
1,751
7,500
3,126
0
2,067
5,369
62,440
0
L
Gilgamesh
 
Gilgamesh
5,389
1,469
0
2,896
14,167
12,759
0
1,216
12,951
0
44,127
W
Achilles
DragoonXLiger
Achilles
9,660
3,254
0
3,505
12,327
11,378
0
48
12,279
0
77,726
W
Danzaburou
FAST SHOT 01
Danzaburou
4,353
769
0
6,514
8,862
3,621
1,221
270
8,557
0
80,937
W
Ne Zha
ORVAC
Ne Zha
6,250
947
0
3,460
11,718
8,880
0
2,296
9,422
0
27,474
L
Thanatos
RaclirVaoan
Thanatos
3,906
1,087
0
7,122
10,628
4,105
0
2,304
8,324
0
51,114
W
4,591
820
0
500
6,574
2,589
150
2,762
3,625
51,662
0
L
Kumbhakarna
Unhorsingear476
Kumbhakarna
2,337
615
0
1,943
12,389
10,004
0
4,810
7,544
22,977
0
W
Zhong Kui
Wallabe Darned
Zhong Kui
12,861
1,945
0
4,185
6,812
6,387
1,525
434
6,294
91,976
0
L
3,936
1,896
372
2,596
11,378
3,970
0
7,111
4,267
0
45,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,182
Gold Earned
35,647
525
Minions Killed
373
0
Camps Cleared
0
1,505,596
Distance Traveled
1,429,733
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,252
483
116
8
0
295,109
0
L
Gilgamesh
7,213
481
72
5
0
252,462
0
W
Achilles
9,380
625
117
8
0
298,946
0
W
Danzaburou
9,380
625
118
8
0
330,516
1
W
Ne Zha
7,748
517
30
2
0
320,963
0
L
Thanatos
6,839
456
77
5
0
337,127
0
W
Nox
7,860
524
113
8
0
271,292
0
L
Kumbhakarna
7,549
503
25
2
0
264,193
0
W
Zhong Kui
9,814
654
147
10
0
283,879
2
L
Cupid
6,794
453
83
6
0
280,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role