Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
Dies3lFromDaBox
Sun Wukong
Diamond IV
Level 183
God Stats
48W - 26L
1,706 SR
Queue Stats
333W - 311L
1,929 MMR
Solo
Sobek
Sobek
Diamond I
Fellend
Sobek
Diamond I
Level 174
God Stats
4W - 4L
1,601 SR
Queue Stats
211W - 192L
1,939 MMR
Party 1
Serqet
Serqet
Diamond II
ThaGoose
Serqet
Diamond II
Level 154
God Stats
3W - 1L
1,267 SR
Queue Stats
135W - 128L
1,950 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
Zikze
Baba Yaga
Diamond V
Level 149
God Stats
9W - 4L
1,848 SR
Queue Stats
150W - 142L
1,918 MMR
Solo
Hachiman
Hachiman
Diamond V
sparkzbarca
Hachiman
Diamond V
Level 110
God Stats
6W - 7L
1,397 SR
Queue Stats
122W - 99L
1,915 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,564 SR
1,930 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,666 SR
1,847 MMR
Artio
Artio
Diamond V
 
Artio
Diamond V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum IV
Kernel_Panic_512
Thor
Platinum IV
Level 226
God Stats
8W - 6L
1,668 SR
Queue Stats
61W - 50L
1,977 MMR
Party 2
Shiva
Shiva
Platinum II
PhilthyRe
Shiva
Platinum II
Level 129
God Stats
19W - 19L
1,614 SR
Queue Stats
226W - 226L
1,901 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
fIawless aj
Hou Yi
Platinum IV
Level 184
God Stats
0W - 1L
1,812 SR
Queue Stats
20W - 14L
1,915 MMR
Solo
Discordia
Discordia
Platinum III
wish--fuzion_
Discordia
Platinum III
Level 128
God Stats
12W - 8L
1,734 SR
Queue Stats
166W - 150L
1,945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dies3lFromDaBox
Sun Wukong
13
3 / 0 / 1
8,477
652
6,944
7,801
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Fellend
Sobek
12
1 / 1 / 1
7,598
584
1,532
7,323
6,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
ThaGoose
Serqet
14
0 / 2 / 1
8,151
627
659
7,914
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
Zikze
Baba Yaga
12
0 / 0 / 3
7,352
566
7,834
5,148
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
sparkzbarca
Hachiman
12
1 / 2 / 2
7,460
574
1,583
6,026
2,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CerberusLokiAchillesNemesisSol

VS

Bans
HerculesYemojaFenrirRavanaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
1
0 / 0 / 0
4,057
312
0
179
75
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
6,932
533
1,929
8,975
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
PhilthyRe
Shiva
9
0 / 4 / 2
5,506
424
3,578
12,041
8,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
5
0 / 1 / 3
4,611
355
794
2,485
474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
wish--fuzion_
Discordia
11
2 / 0 / 1
6,363
489
3,524
4,793
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
4
5
Deaths
6
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
Sun Wukong
Dies3lFromDaBox
Sun Wukong
3
0
1
3.5
W
Sobek
Fellend
Sobek
1
1
1
1.5
L
2
1
2
3
L
Shiva
PhilthyRe
Shiva
0
4
2
0.25
W
Serqet
ThaGoose
Serqet
0
2
1
0.25
W
Baba Yaga
Zikze
Baba Yaga
0
0
3
1.5
L
Hou Yi
0
1
3
1.5
W
Hachiman
sparkzbarca
Hachiman
1
2
2
1
L
Discordia
wish--fuzion_
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
9,825
34,212
Taken
28,473
21,385
Mitigated
14,547
11,469
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
0
0
0
0
179
75
0
0
179
38
0
W
Sun Wukong
Dies3lFromDaBox
Sun Wukong
6,944
1,323
0
3,485
7,801
5,177
129
866
6,935
0
60,763
W
Sobek
Fellend
Sobek
1,532
217
1,568
2,785
7,323
6,813
1,237
998
6,325
17,175
0
L
1,929
398
0
925
8,975
4,018
90
3,023
5,952
0
46,774
L
Shiva
PhilthyRe
Shiva
3,578
528
0
2,321
12,041
8,668
0
2,376
9,530
151
26,766
W
Serqet
ThaGoose
Serqet
659
132
0
543
7,914
4,186
0
163
7,751
273
70,929
W
Baba Yaga
Zikze
Baba Yaga
7,834
153
0
1,520
5,148
2,514
841
1,523
3,625
56,896
0
L
Hou Yi
794
0
0
479
2,485
474
0
1,117
1,368
0
4,687
W
Hachiman
sparkzbarca
Hachiman
1,583
567
0
1,568
6,026
2,695
7,588
152
5,874
0
49,400
L
Discordia
wish--fuzion_
Discordia
3,524
54
0
625
4,793
1,312
0
2,910
1,883
36,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,038
Gold Earned
27,469
463
Minions Killed
209
0
Camps Cleared
0
1,185,438
Distance Traveled
740,597
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,057
312
0
0
0
16,205
0
W
Sun Wukong
8,477
652
117
9
0
202,099
0
W
Sobek
7,598
584
16
1
0
233,459
0
L
Thor
6,932
533
90
7
0
258,699
0
L
Shiva
5,506
424
47
4
0
141,554
0
W
Serqet
8,151
627
124
10
0
303,672
2
W
Baba Yaga
7,352
566
92
7
0
231,298
2
L
Hou Yi
4,611
355
3
0
0
106,733
0
W
Hachiman
7,460
574
114
9
0
214,910
0
L
Discordia
6,363
489
69
5
0
217,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role