Player Matchup

Loki
Loki
Conrady99
Loki
Level 22
God Stats
4W - 0L
1,497 SR
Queue Stats
40W - 45L
1,313 Elo+
Party 1
Fenrir
Fenrir
Crates_Yates
Fenrir
Level 101
God Stats
2W - 1L
1,654 SR
Queue Stats
27W - 23L
1,401 Elo+
Party 1
Ix Chel
Ix Chel
xXlsnagforXx
Ix Chel
Level 61
God Stats
9W - 3L
1,446 SR
Queue Stats
83W - 78L
1,470 Elo+
Party 1
Team Averages
Level 61
1,533 SR
1,394 Elo+

VS

Team Averages
Level 73
1,504 SR
1,337 Elo+
Mercury
Mercury
Renity96_Dio
Mercury
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,325 Elo+
Party 2
King Arthur
King Arthur
SheerViolence
King Arthur
Level 46
God Stats
16W - 18L
1,513 SR
Queue Stats
127W - 121L
1,349 Elo+
Solo
Chronos
Chronos
Squabo-
Chronos
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 53L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
0 / 3 / 3
10,592
662
5,633
11,703
4,565
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
14
5 / 3 / 3
12,367
773
9,929
14,675
9,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
xXlsnagforXx
Ix Chel
17
4 / 2 / 5
13,333
833
14,446
9,775
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Renity96_Dio
Mercury
15
3 / 4 / 3
11,505
719
7,153
16,346
5,858
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
SheerViolence
King Arthur
5
1 / 0 / 1
8,888
556
500
1,538
619
Chronos
Squabo-
Chronos
15
4 / 5 / 3
11,937
746
18,732
18,357
6,671
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
8
8
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
0
3
3
0.5
W
Fenrir
5
3
3
2.17
L
Mercury
Renity96_Dio
Mercury
3
4
3
1.13
L
King Arthur
SheerViolence
King Arthur
1
0
1
1.5
L
Chronos
Squabo-
Chronos
4
5
3
1.1
W
Ix Chel
xXlsnagforXx
Ix Chel
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
26,385
36,153
Taken
36,241
18,650
Mitigated
13,148
5,245
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,633
1,443
0
968
11,703
4,565
759
7,078
4,625
0
27,142
W
Fenrir
9,929
2,307
0
1,489
14,675
9,559
0
7,990
6,685
88
40,986
L
Mercury
Renity96_Dio
Mercury
7,153
1,926
0
627
16,346
5,858
0
6,966
9,380
0
38,558
L
King Arthur
SheerViolence
King Arthur
500
236
0
125
1,538
619
0
856
682
0
1,499
L
Chronos
Squabo-
Chronos
18,732
6,652
0
5,675
18,357
6,671
0
7,164
11,193
62,477
0
W
Ix Chel
xXlsnagforXx
Ix Chel
14,446
1,846
909
1,879
9,775
4,526
586
4,613
5,162
80,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,292
Gold Earned
32,330
176
Minions Killed
142
0
Camps Cleared
0
826,297
Distance Traveled
614,443
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,592
662
32
2
0
277,493
0
W
Fenrir
12,367
773
36
2
0
286,669
0
L
Mercury
11,505
719
51
3
0
332,801
1
L
King Arthur
8,888
556
1
0
0
43,507
0
L
Chronos
11,937
746
90
6
0
238,135
1
W
Ix Chel
13,333
833
108
7
0
262,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role