Player Matchup

Agni
Agni
Bondrevvd
Agni
Level 35
God Stats
1W - 1L
1,796 SR
Queue Stats
24W - 24L
1,437 Elo+
Solo
Serqet
Serqet
BowomHK
Serqet
Level 29
God Stats
37W - 30L
1,515 SR
Queue Stats
324W - 296L
1,552 Elo+
Party 1
Surtr
Surtr
K0NING
Surtr
Level 40
God Stats
5W - 7L
1,511 SR
Queue Stats
136W - 131L
1,490 Elo+
Party 2
Hachiman
Hachiman
SirGrampa
Hachiman
Level 47
God Stats
20W - 12L
1,523 SR
Queue Stats
129W - 138L
1,475 Elo+
Party 2
Horus
Horus
notZIRC
Horus
Level 78
God Stats
11W - 17L
1,487 SR
Queue Stats
1,084W - 1,015L
1,509 Elo+
Party 1
Team Averages
Level 46
1,567 SR
1,492 Elo+

VS

Team Averages
Level 43
1,539 SR
1,356 Elo+
Ullr
Ullr
FailingWumbology
Ullr
Level 135
God Stats
119W - 86L
1,565 SR
Queue Stats
234W - 213L
1,476 Elo+
Party 3
King Arthur
King Arthur
Kalinonono
King Arthur
Level 5
God Stats
1W - 2L
1,309 SR
Queue Stats
4W - 9L
1,185 Elo+
Party 3
Bacchus
Bacchus
StealthFUl
Bacchus
Level 17
God Stats
2W - 0L
1,757 SR
Queue Stats
14W - 38L
1,295 Elo+
Party 3
Mercury
Mercury
Tqrw
Mercury
Level 14
God Stats
3W - 3L
1,262 SR
Queue Stats
68W - 67L
1,345 Elo+
Party 3
Merlin
Merlin
julinoob
Merlin
Level 45
God Stats
3W - 0L
1,804 SR
Queue Stats
6W - 5L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 0 / 0
4,743
678
2,679
4,501
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
BowomHK
Serqet
2
0 / 1 / 0
3,069
438
0
1,251
278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
K0NING
Surtr
9
3 / 0 / 0
5,468
781
4,095
7,445
3,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SirGrampa
Hachiman
6
0 / 1 / 0
3,693
528
2,975
4,517
1,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
notZIRC
Horus
5
0 / 2 / 0
3,765
538
969
4,909
2,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,453
636
2,599
2,910
934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Kalinonono
King Arthur
6
0 / 3 / 0
3,543
506
2,507
6,446
3,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
StealthFUl
Bacchus
7
0 / 0 / 3
4,519
646
1,821
3,856
2,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Tqrw
Mercury
8
2 / 0 / 0
4,443
635
2,751
5,128
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
julinoob
Merlin
9
0 / 0 / 0
4,646
664
1,597
2,826
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
4
4
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
0
0
0
0
L
Serqet
BowomHK
Serqet
0
1
0
0
W
2
0
1
2.5
L
Surtr
K0NING
Surtr
3
0
0
3
W
King Arthur
Kalinonono
King Arthur
0
3
0
0
L
Hachiman
SirGrampa
Hachiman
0
1
0
0
W
Bacchus
StealthFUl
Bacchus
0
0
3
1.5
W
Mercury
Tqrw
Mercury
2
0
0
2
W
Merlin
julinoob
Merlin
0
0
0
0
L
Horus
notZIRC
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,718
Damage
11,275
22,623
Taken
21,166
8,804
Mitigated
9,855
8,102
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
2,679
86
0
2,388
4,501
1,436
0
1,597
2,904
32,743
0
L
Serqet
BowomHK
Serqet
0
0
0
0
1,251
278
0
0
1,251
0
1,559
W
2,599
880
0
320
2,910
934
541
0
2,844
0
29,652
L
Surtr
K0NING
Surtr
4,095
1,929
0
2,151
7,445
3,286
16
131
7,314
278
33,168
W
King Arthur
Kalinonono
King Arthur
2,507
661
0
220
6,446
3,611
0
240
6,158
0
13,113
L
Hachiman
SirGrampa
Hachiman
2,975
2,182
0
1,887
4,517
1,392
0
963
3,554
0
19,338
W
Bacchus
StealthFUl
Bacchus
1,821
228
0
1,560
3,856
2,860
264
0
3,856
8,759
0
W
Mercury
Tqrw
Mercury
2,751
1,479
0
1,193
5,128
1,489
0
619
4,509
0
20,801
W
Merlin
julinoob
Merlin
1,597
182
0
375
2,826
961
0
2,060
766
31,339
0
L
Horus
notZIRC
Horus
969
587
350
1,326
4,909
2,412
0
858
4,051
0
8,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,738
Gold Earned
21,604
160
Minions Killed
174
0
Camps Cleared
0
601,267
Distance Traveled
785,029
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,743
678
65
9
0
152,694
0
L
Serqet
3,069
438
4
1
0
41,176
0
W
Ullr
4,453
636
48
7
0
135,891
0
L
Surtr
5,468
781
58
8
0
136,434
3
W
King Arthur
3,543
506
19
3
0
169,389
0
L
Hachiman
3,693
528
27
4
0
119,647
0
W
Bacchus
4,519
646
11
2
0
157,968
0
W
Mercury
4,443
635
31
4
0
171,874
0
W
Merlin
4,646
664
65
9
0
149,907
0
L
Horus
3,765
538
6
1
0
151,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role