Player Matchup

Charybdis
Charybdis
Apolo SRG
Charybdis
Level 66
God Stats
5W - 2L
1,748 SR
Queue Stats
42W - 41L
1,512 Elo+
Party 3
Discordia
Discordia
GameyMage668311
Discordia
Level 128
God Stats
3W - 4L
1,221 SR
Queue Stats
300W - 320L
1,502 Elo+
Party 2
Ymir
Ymir
KPretium
Ymir
Level 69
God Stats
6W - 13L
1,442 SR
Queue Stats
33W - 41L
1,428 Elo+
Party 3
Bellona
Bellona
Red4ye
Bellona
Level 158
God Stats
1W - 3L
1,524 SR
Queue Stats
313W - 326L
1,484 Elo+
Party 2
Mercury
Mercury
ethbb
Mercury
Level 85
God Stats
3W - 5L
1,302 SR
Queue Stats
142W - 142L
1,502 Elo+
Party 3
Team Averages
Level 101
1,448 SR
1,486 Elo+

VS

Team Averages
Level 139
1,431 SR
1,481 Elo+
Janus
Janus
 
Janus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ben Apes
Hera
Level 144
God Stats
3W - 2L
1,349 SR
Queue Stats
274W - 254L
1,423 Elo+
Solo
Hachiman
Hachiman
DeahtGun6
Hachiman
Level 123
God Stats
14W - 17L
1,449 SR
Queue Stats
511W - 537L
1,493 Elo+
Party 1
Hercules
Hercules
Revens59
Hercules
Level 125
God Stats
4W - 10L
1,269 SR
Queue Stats
496W - 490L
1,511 Elo+
Party 1
Mercury
Mercury
tri-c-raptor
Mercury
Level 119
God Stats
3W - 3L
1,588 SR
Queue Stats
518W - 522L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Apolo SRG
Charybdis
9
0 / 5 / 0
5,262
478
3,464
8,893
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
GameyMage668311
Discordia
10
1 / 5 / 3
5,942
540
6,940
7,818
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
10
2 / 1 / 1
5,963
542
3,062
10,626
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Red4ye
Bellona
11
0 / 0 / 0
6,423
584
2,563
9,270
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
ethbb
Mercury
11
1 / 2 / 0
5,976
543
3,877
11,176
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 1
7,059
642
6,197
5,071
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
13
5 / 3 / 1
7,323
666
8,030
6,902
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
DeahtGun6
Hachiman
12
5 / 0 / 1
6,994
636
7,972
6,559
2,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Revens59
Hercules
9
0 / 0 / 7
6,171
561
5,012
7,051
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
tri-c-raptor
Mercury
12
3 / 1 / 2
6,610
601
3,894
8,385
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
13
13
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
L
Charybdis
Apolo SRG
Charybdis
0
5
0
0
W
Hera
5
3
1
1.83
W
Hachiman
DeahtGun6
Hachiman
5
0
1
5.5
L
Discordia
GameyMage668311
Discordia
1
5
3
0.5
L
Ymir
2
1
1
2.5
L
Bellona
Red4ye
Bellona
0
0
0
0
W
Hercules
Revens59
Hercules
0
0
7
3.5
L
Mercury
ethbb
Mercury
1
2
0
0.5
W
Mercury
tri-c-raptor
Mercury
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,906
Damage
31,105
47,783
Taken
33,968
24,070
Mitigated
15,190
13,509
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,197
599
0
1,712
5,071
3,230
0
147
4,924
53,168
314
L
Charybdis
Apolo SRG
Charybdis
3,464
2,147
0
2,594
8,893
2,592
0
7
8,886
0
36,229
W
Hera
8,030
2,423
0
1,178
6,902
2,532
37
4,025
2,877
60,100
0
W
Hachiman
DeahtGun6
Hachiman
7,972
4,756
0
4,148
6,559
2,515
389
968
5,591
0
53,139
L
Discordia
GameyMage668311
Discordia
6,940
524
0
875
7,818
2,747
0
3,373
4,395
38,846
0
L
Ymir
3,062
351
0
3,394
10,626
7,275
0
3,015
7,611
21,593
0
L
Bellona
Red4ye
Bellona
2,563
709
0
4,171
9,270
7,793
0
4,387
4,417
85
50,377
W
Hercules
Revens59
Hercules
5,012
1,449
0
3,457
7,051
4,069
0
2,561
4,490
0
16,841
L
Mercury
ethbb
Mercury
3,877
1,326
0
2,475
11,176
3,663
0
2,642
8,512
0
43,618
W
Mercury
tri-c-raptor
Mercury
3,894
1,349
0
1,155
8,385
2,844
0
2,435
5,950
0
44,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
34,157
325
Minions Killed
387
0
Camps Cleared
0
1,124,364
Distance Traveled
1,162,158
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,059
642
104
9
0
229,992
4
L
Charybdis
5,262
478
58
5
0
205,707
2
W
Hera
7,323
666
110
10
0
208,144
2
W
Hachiman
6,994
636
84
8
0
194,158
1
L
Discordia
5,942
540
64
6
0
211,777
0
L
Ymir
5,963
542
35
3
0
209,117
0
L
Bellona
6,423
584
100
9
0
225,323
0
W
Hercules
6,171
561
19
2
0
237,371
10
L
Mercury
5,976
543
68
6
0
272,440
0
W
Mercury
6,610
601
70
6
0
292,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role