Player Matchup

Gilgamesh
Gilgamesh
Daayygguunn
Gilgamesh
Level 103
God Stats
17W - 9L
1,602 SR
Queue Stats
191W - 151L
1,511 Elo+
Solo
Artio
Artio
Happosai96
Artio
Level 117
God Stats
2W - 1L
1,215 SR
Queue Stats
304W - 296L
1,424 Elo+
Solo
Anubis
Anubis
Xevran
Anubis
Level 89
God Stats
1W - 0L
1,296 SR
Queue Stats
6W - 4L
1,737 Elo+
Solo
Agni
Agni
asdwsda
Agni
Level 101
God Stats
1W - 0L
1,438 SR
Queue Stats
49W - 28L
1,454 Elo+
Solo
Vulcan
Vulcan
lates34
Vulcan
Level 148
God Stats
21W - 20L
1,567 SR
Queue Stats
245W - 262L
1,507 Elo+
Solo
Team Averages
Level 112
1,424 SR
1,527 Elo+

VS

Team Averages
Level 110
1,538 SR
1,402 Elo+
Ra
Ra
ELFULA
Ra
Level 127
God Stats
0W - 2L
1,750 SR
Queue Stats
59W - 72L
1,521 Elo+
Solo
Atlas
Atlas
Im Josh
Atlas
Level 46
God Stats
14W - 7L
1,720 SR
Queue Stats
42W - 37L
1,490 Elo+
Solo
Horus
Horus
Jeff124443
Horus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 292L
1,454 Elo+
Solo
Hun Batz
Hun Batz
MaliceStomper
Hun Batz
Level 108
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 9L
1,085 Elo+
Solo
Thoth
Thoth
SeanJust1ice666
Thoth
Level 144
God Stats
23W - 31L
1,442 SR
Queue Stats
197W - 208L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daayygguunn
Gilgamesh
18
6 / 1 / 8
10,997
786
13,665
17,015
15,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
16
1 / 3 / 8
9,501
679
9,579
21,122
18,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Xevran
Anubis
17
8 / 2 / 5
10,685
763
11,986
7,346
4,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Agni
asdwsda
Agni
18
2 / 1 / 10
10,270
734
19,407
9,713
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
lates34
Vulcan
18
2 / 0 / 8
10,541
753
12,206
5,100
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 7 / 2
9,859
704
11,823
16,890
7,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
Im Josh
Atlas
16
0 / 1 / 3
8,891
635
10,573
16,291
19,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
15
0 / 2 / 3
8,758
626
5,697
16,267
19,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
MaliceStomper
Hun Batz
17
2 / 5 / 1
9,456
675
6,998
15,802
7,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 4 / 0
10,313
737
8,032
10,955
4,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
19
Kills
7
7
Deaths
19
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Daayygguunn
Gilgamesh
6
1
8
10
L
Ra
3
7
2
0.57
W
Artio
1
3
8
1.67
L
Atlas
Im Josh
Atlas
0
1
3
1.5
L
Horus
0
2
3
0.75
L
Hun Batz
MaliceStomper
Hun Batz
2
5
1
0.5
L
2
4
0
0.5
W
Anubis
Xevran
Anubis
8
2
5
5.25
W
Agni
asdwsda
Agni
2
1
10
7
W
Vulcan
lates34
Vulcan
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,843
Damage
43,123
60,296
Taken
76,205
45,948
Mitigated
57,976
13,626
Healing
21,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Daayygguunn
Gilgamesh
13,665
3,141
0
1,587
17,015
15,857
29
10,110
6,258
0
32,712
L
Ra
11,823
1,518
1,558
4,758
16,890
7,676
67
10,741
5,456
42,133
0
W
Artio
9,579
1,120
1,023
5,450
21,122
18,983
117
10,062
10,683
23,723
0
L
Atlas
Im Josh
Atlas
10,573
3,494
348
1,633
16,291
19,057
0
10,995
4,781
22,918
0
L
Horus
5,697
2,449
4,583
6,034
16,267
19,408
0
12,472
3,162
866
14,701
L
Hun Batz
MaliceStomper
Hun Batz
6,998
1,242
0
456
15,802
7,302
0
12,768
2,719
0
34,703
L
8,032
1,082
48
1,734
10,955
4,533
1,075
4,911
5,473
44,735
0
W
Anubis
Xevran
Anubis
11,986
711
0
2,014
7,346
4,291
1,212
3,926
3,116
34,005
0
W
Agni
asdwsda
Agni
19,407
904
0
3,504
9,713
4,370
629
4,561
5,130
44,646
0
W
Vulcan
lates34
Vulcan
12,206
7,306
0
48
5,100
2,447
150
1,356
3,511
54,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,994
Gold Earned
47,277
286
Minions Killed
253
0
Camps Cleared
0
1,471,821
Distance Traveled
1,403,900
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,997
786
38
3
0
335,350
0
L
Ra
9,859
704
63
5
0
253,258
0
W
Artio
9,501
679
30
2
0
308,507
2
L
Atlas
8,891
635
29
2
0
302,027
0
L
Horus
8,758
626
20
1
0
312,716
0
L
Hun Batz
9,456
675
64
5
0
300,065
0
L
Thoth
10,313
737
77
6
0
235,834
4
W
Anubis
10,685
763
53
4
0
248,638
0
W
Agni
10,270
734
82
6
0
273,194
0
W
Vulcan
10,541
753
83
6
0
306,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role