Player Matchup

Anubis
Anubis
CosmicTilt
Anubis
Level 58
God Stats
16W - 3L
1,939 SR
Queue Stats
458W - 392L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
JPateAllDay91
Heimdallr
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
232W - 248L
1,385 Elo+
Solo
Amaterasu
Amaterasu
OffUrPlate
Amaterasu
Level 86
God Stats
22W - 9L
1,616 SR
Queue Stats
312W - 232L
1,562 Elo+
Party 1
Ares
Ares
PokingSmot69
Ares
Level 148
God Stats
6W - 4L
1,180 SR
Queue Stats
366W - 377L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
ZatoichinoKokei
Sun Wukong
Level 179
God Stats
5W - 6L
1,504 SR
Queue Stats
787W - 844L
1,426 Elo+
Solo
Team Averages
Level 112
1,548 SR
1,464 Elo+

VS

Team Averages
Level 124
1,717 SR
1,409 Elo+
Neith
Neith
BeeIsDoubt
Neith
Level 69
God Stats
0W - 2L
1,714 SR
Queue Stats
14W - 24L
1,424 Elo+
Solo
The Morrigan
The Morrigan
BlackFeniks
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Solo
Erlang Shen
Erlang Shen
KINGREAPER3710
Erlang Shen
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
341W - 337L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
LaughedSangel
Kuzenbo
Level 172
God Stats
5W - 5L
1,693 SR
Queue Stats
825W - 806L
1,423 Elo+
Solo
Nu Wa
Nu Wa
VLyricEagleV
Nu Wa
Level 125
God Stats
10W - 4L
1,964 SR
Queue Stats
381W - 349L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CosmicTilt
Anubis
20
16 / 5 / 13
13,159
940
25,784
15,488
10,562
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
JPateAllDay91
Heimdallr
20
5 / 3 / 21
11,755
840
17,483
11,913
6,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
OffUrPlate
Amaterasu
19
6 / 3 / 19
11,729
838
14,445
21,922
24,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 7 / 13
9,548
682
7,743
18,734
22,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ZatoichinoKokei
Sun Wukong
20
9 / 5 / 12
12,768
912
14,644
16,791
13,363
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 6 / 6
11,763
840
17,410
16,337
7,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
BlackFeniks
The Morrigan
13
2 / 8 / 10
8,652
618
7,097
11,335
4,345
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
KINGREAPER3710
Erlang Shen
16
3 / 8 / 8
9,453
675
9,138
22,626
20,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
18
0 / 7 / 19
10,507
751
14,800
23,398
33,808
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
9 / 7 / 12
10,745
768
19,538
13,409
6,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
78
36
Kills
23
23
Deaths
36
78
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
9
6
6
2
L
The Morrigan
BlackFeniks
The Morrigan
2
8
10
0.88
W
Anubis
CosmicTilt
Anubis
16
5
13
4.5
W
Heimdallr
JPateAllDay91
Heimdallr
5
3
21
5.17
L
Erlang Shen
KINGREAPER3710
Erlang Shen
3
8
8
0.88
L
Kuzenbo
0
7
19
1.36
W
Amaterasu
OffUrPlate
Amaterasu
6
3
19
5.17
W
0
7
13
0.93
L
9
7
12
2.14
W
Sun Wukong
ZatoichinoKokei
Sun Wukong
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,099
Damage
67,983
84,848
Taken
87,105
77,923
Mitigated
72,163
27,435
Healing
18,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
17,410
6,318
551
3,888
16,337
7,213
238
6,914
8,976
0
31,469
L
The Morrigan
BlackFeniks
The Morrigan
7,097
1,985
1,028
432
11,335
4,345
0
4,772
6,495
12,301
1,385
W
Anubis
CosmicTilt
Anubis
25,784
1,876
322
5,035
15,488
10,562
1,565
7,498
7,730
55,742
0
W
Heimdallr
JPateAllDay91
Heimdallr
17,483
7,798
302
2,512
11,913
6,469
3,119
6,675
4,643
0
58,578
L
Erlang Shen
KINGREAPER3710
Erlang Shen
9,138
3,633
1,840
4,531
22,626
20,495
0
7,635
14,512
0
17,556
L
Kuzenbo
14,800
2,900
1,529
3,955
23,398
33,808
0
10,354
12,620
29,736
0
W
Amaterasu
OffUrPlate
Amaterasu
14,445
4,160
1,275
9,847
21,922
24,569
1,209
8,712
11,873
595
29,473
W
7,743
252
901
2,662
18,734
22,960
188
9,462
9,227
16,792
276
L
19,538
5,615
936
305
13,409
6,302
0
3,966
9,407
36,090
0
W
Sun Wukong
ZatoichinoKokei
Sun Wukong
14,644
2,645
1,628
2,951
16,791
13,363
1,491
7,039
9,513
0
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,959
Gold Earned
51,120
235
Minions Killed
123
0
Camps Cleared
0
1,186,878
Distance Traveled
1,086,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,763
840
38
3
0
200,176
0
L
The Morrigan
8,652
618
13
1
0
184,939
0
W
Anubis
13,159
940
55
4
0
211,770
0
W
Heimdallr
11,755
840
82
6
0
210,869
0
L
Erlang Shen
9,453
675
15
1
0
196,988
0
L
Kuzenbo
10,507
751
35
3
0
251,914
0
W
Amaterasu
11,729
838
20
1
0
331,805
0
W
Ares
9,548
682
13
1
0
212,629
0
L
Nu Wa
10,745
768
22
2
0
252,836
0
W
Sun Wukong
12,768
912
65
5
0
219,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role