Player Matchup

Thor
Thor
IGwolflucas11
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
NefelinXX
Hou Yi
Level 143
God Stats
0W - 2L
1,519 SR
Queue Stats
8W - 9L
1,316 Elo+
Solo
Pele
Pele
O12-bit_Fortnite
Pele
Level 108
God Stats
5W - 2L
1,557 SR
Queue Stats
394W - 385L
1,514 Elo+
Solo
Anubis
Anubis
Snake4Twin
Anubis
Level 47
God Stats
6W - 5L
1,483 SR
Queue Stats
72W - 97L
1,404 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fraannck
Kumbhakarna
Level 109
God Stats
1W - 1L
1,770 SR
Queue Stats
136W - 137L
1,455 Elo+
Solo
Team Averages
Level 85
1,566 SR
1,450 Elo+

VS

Team Averages
Level 91
1,421 SR
1,467 Elo+
Maui
Maui
CappuChu
Maui
Level 27
God Stats
1W - 3L
1,548 SR
Queue Stats
6W - 8L
1,475 Elo+
Party 1
Loki
Loki
FC_Kuiskuis
Loki
Level 124
God Stats
14W - 11L
1,595 SR
Queue Stats
229W - 219L
1,473 Elo+
Solo
Osiris
Osiris
Mocutuymbo
Osiris
Level 124
God Stats
2W - 4L
1,286 SR
Queue Stats
151W - 147L
1,442 Elo+
Solo
Janus
Janus
MuttiPY
Janus
Level 55
God Stats
1W - 1L
1,244 SR
Queue Stats
6W - 8L
1,475 Elo+
Party 1
Hachiman
Hachiman
jona20twenty
Hachiman
Level 124
God Stats
10W - 7L
1,431 SR
Queue Stats
361W - 346L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,137
472
3,172
11,132
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
NefelinXX
Hou Yi
10
1 / 2 / 0
6,459
497
3,884
9,114
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 0
7,776
598
5,498
9,041
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Snake4Twin
Anubis
11
2 / 6 / 0
6,515
501
8,030
11,383
5,987
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
fraannck
Kumbhakarna
9
1 / 4 / 1
6,406
493
3,626
14,992
10,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
3 / 2 / 9
7,430
572
4,496
9,317
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 6
6,635
510
5,758
9,314
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
Mocutuymbo
Osiris
14
2 / 0 / 1
8,024
617
5,870
11,501
13,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Janus
MuttiPY
Janus
13
6 / 0 / 4
8,009
616
8,786
3,189
987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
jona20twenty
Hachiman
12
4 / 1 / 3
7,937
611
10,115
8,547
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
15
16
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Maui
3
2
9
3.75
W
0
1
6
3
L
0
3
3
0.5
W
Osiris
Mocutuymbo
Osiris
2
0
1
2.5
W
Janus
MuttiPY
Janus
6
0
4
8
L
Hou Yi
NefelinXX
Hou Yi
1
2
0
0.5
L
0
1
0
0
L
Anubis
Snake4Twin
Anubis
2
6
0
0.33
L
Kumbhakarna
fraannck
Kumbhakarna
1
4
1
0.38
W
Hachiman
jona20twenty
Hachiman
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,210
Damage
35,025
55,662
Taken
41,868
28,503
Mitigated
28,059
14,706
Healing
14,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
4,496
1,478
0
1,893
9,317
7,244
0
5,411
3,906
13,130
0
W
5,758
1,686
0
1,972
9,314
3,112
0
3,492
5,822
0
45,773
L
3,172
657
0
1,561
11,132
4,013
0
2,591
8,533
0
44,186
W
Osiris
Mocutuymbo
Osiris
5,870
2,390
0
6,559
11,501
13,298
0
165
11,336
0
64,400
W
Janus
MuttiPY
Janus
8,786
337
0
250
3,189
987
423
924
2,265
50,963
0
L
Hou Yi
NefelinXX
Hou Yi
3,884
2,077
0
2,680
9,114
3,053
0
309
8,737
0
50,323
L
5,498
1,190
0
3,475
9,041
4,856
0
0
9,041
0
74,037
L
Anubis
Snake4Twin
Anubis
8,030
642
0
3,098
11,383
5,987
0
5,348
6,035
42,161
0
L
Kumbhakarna
fraannck
Kumbhakarna
3,626
313
1,644
2,248
14,992
10,594
0
5,034
9,958
14,128
0
W
Hachiman
jona20twenty
Hachiman
10,115
5,222
0
3,958
8,547
3,418
1,045
1,825
6,722
0
60,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
38,035
367
Minions Killed
360
0
Camps Cleared
0
1,264,591
Distance Traveled
1,300,981
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,430
572
9
1
0
263,217
4
W
Loki
6,635
510
61
5
0
283,185
0
L
Thor
6,137
472
68
5
0
269,468
0
W
Osiris
8,024
617
102
8
0
232,755
1
W
Janus
8,009
616
88
7
0
282,122
1
L
Hou Yi
6,459
497
86
7
0
238,774
2
L
Pele
7,776
598
125
10
0
266,840
0
L
Anubis
6,515
501
70
5
0
232,797
3
L
Kumbhakarna
6,406
493
18
1
0
256,712
0
W
Hachiman
7,937
611
100
8
0
239,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role