Player Matchup

Cernunnos
Cernunnos
AshlyEnjoyer
Cernunnos
Level 106
God Stats
8W - 4L
1,819 SR
Queue Stats
209W - 185L
1,546 Elo+
Party 1
Janus
Janus
ImpatientGlobe
Janus
Level 46
God Stats
28W - 24L
1,658 SR
Queue Stats
75W - 69L
1,517 Elo+
Party 1
Ravana
Ravana
Ishanghada
Ravana
Level 145
God Stats
8W - 5L
1,798 SR
Queue Stats
287W - 247L
1,519 Elo+
Solo
Athena
Athena
ViperfalI
Athena
Level 112
God Stats
22W - 13L
1,705 SR
Queue Stats
211W - 203L
1,495 Elo+
Party 1
Lancelot
Lancelot
YaboiMirage8915
Lancelot
Level 88
God Stats
17W - 5L
1,809 SR
Queue Stats
184W - 158L
1,551 Elo+
Party 1
Team Averages
Level 99
1,758 SR
1,526 Elo+

VS

Team Averages
Level 74
1,476 SR
1,491 Elo+
Chang'e
Chang'e
Divine-Mattt
Chang'e
Level 37
God Stats
16W - 17L
1,500 SR
Queue Stats
304W - 282L
1,481 Elo+
Solo
Nu Wa
Nu Wa
ImJustTooToxic
Nu Wa
Level 40
God Stats
30W - 24L
1,567 SR
Queue Stats
157W - 156L
1,474 Elo+
Party 2
Tyr
Tyr
LastSnowBro
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,541 Elo+
Solo
Hachiman
Hachiman
TheYahirMX
Hachiman
Level 149
God Stats
1W - 3L
1,388 SR
Queue Stats
139W - 126L
1,518 Elo+
Solo
Loki
Loki
Where Boost
Loki
Level 23
God Stats
4W - 7L
1,426 SR
Queue Stats
21W - 23L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AshlyEnjoyer
Cernunnos
11
2 / 1 / 1
6,550
655
4,790
7,604
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
4 / 1 / 1
7,306
731
4,357
5,657
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Ishanghada
Ravana
10
2 / 2 / 0
6,519
652
5,262
4,278
2,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
ViperfalI
Athena
8
0 / 2 / 5
5,462
546
3,165
9,868
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
10
2 / 0 / 4
6,386
639
6,526
7,759
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Divine-Mattt
Chang'e
9
1 / 3 / 1
5,097
510
4,784
8,552
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
6,201
620
3,482
6,165
1,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 0
5,957
596
2,822
9,523
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
TheYahirMX
Hachiman
9
1 / 2 / 1
5,258
526
4,638
7,569
2,394
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 1
6,011
601
3,005
8,060
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
6
6
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AshlyEnjoyer
Cernunnos
2
1
1
2.5
L
Chang'e
Divine-Mattt
Chang'e
1
3
1
0.5
L
1
2
0
0.5
W
4
1
1
4.5
W
Ravana
Ishanghada
Ravana
2
2
0
1
L
2
2
0
1
L
Hachiman
TheYahirMX
Hachiman
1
2
1
0.75
W
Athena
ViperfalI
Athena
0
2
5
1.25
L
1
1
1
1.5
W
Lancelot
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
18,731
35,166
Taken
39,869
16,693
Mitigated
16,659
12,598
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AshlyEnjoyer
Cernunnos
4,790
2,263
0
4,029
7,604
2,581
807
1,112
6,472
0
49,432
L
Chang'e
Divine-Mattt
Chang'e
4,784
1,046
546
2,218
8,552
2,653
0
2,576
5,976
28,588
0
L
3,482
1,124
0
2,180
6,165
1,917
564
2,861
3,304
46,047
0
W
4,357
273
0
650
5,657
2,128
0
2,144
3,513
56,872
0
W
Ravana
Ishanghada
Ravana
5,262
1,822
0
1,200
4,278
2,212
10
0
4,278
50
38,930
L
2,822
754
0
3,040
9,523
6,684
0
388
8,520
0
38,145
L
Hachiman
TheYahirMX
Hachiman
4,638
2,918
0
2,880
7,569
2,394
28
2,285
5,244
0
34,449
W
Athena
ViperfalI
Athena
3,165
1,044
0
3,048
9,868
6,652
5
4,580
5,208
10,727
0
L
3,005
908
0
4,970
8,060
3,011
0
423
7,637
0
46,252
W
Lancelot
6,526
1,193
0
3,671
7,759
3,120
0
1,076
6,683
0
41,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
28,524
354
Minions Killed
311
0
Camps Cleared
0
1,130,083
Distance Traveled
1,038,895
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,550
655
91
9
0
200,376
0
L
Chang'e
5,097
510
38
4
0
202,685
0
L
Nu Wa
6,201
620
77
8
0
173,612
0
W
Janus
7,306
731
116
12
0
213,705
3
W
Ravana
6,519
652
63
6
0
197,162
0
L
Tyr
5,957
596
62
6
0
218,284
0
L
Hachiman
5,258
526
57
6
0
185,788
2
W
Athena
5,462
546
12
1
0
254,893
3
L
Loki
6,011
601
77
8
0
258,526
2
W
Lancelot
6,386
639
72
7
0
263,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role