Player Matchup

Thor
Thor
ALS26
Thor
Level 141
God Stats
2W - 1L
1,693 SR
Queue Stats
127W - 134L
1,461 Elo+
Solo
Persephone
Persephone
Colefever
Persephone
Level 108
God Stats
17W - 28L
1,412 SR
Queue Stats
128W - 113L
1,442 Elo+
Solo
Skadi
Skadi
Far_Planet1_12
Skadi
Level 64
God Stats
1W - 2L
1,288 SR
Queue Stats
124W - 122L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
Magmaster0
Kuzenbo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 119L
1,479 Elo+
Solo
Osiris
Osiris
SneakerHead337
Osiris
Level 144
God Stats
1W - 0L
1,528 SR
Queue Stats
21W - 18L
1,547 Elo+
Solo
Team Averages
Level 117
1,484 SR
1,448 Elo+

VS

Team Averages
Level 88
1,586 SR
1,451 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CB Brawlers
Ao Kuang
Level 59
God Stats
2W - 7L
1,308 SR
Queue Stats
64W - 73L
1,364 Elo+
Solo
Ishtar
Ishtar
DeaCaerulaLunae
Ishtar
Level 109
God Stats
28W - 13L
1,676 SR
Queue Stats
321W - 326L
1,503 Elo+
Solo
Chaac
Chaac
OriginalChrisPT
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,473 Elo+
Solo
Horus
Horus
Simplymangler
Horus
Level 49
God Stats
6W - 3L
1,947 SR
Queue Stats
351W - 347L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ALS26
Thor
10
3 / 2 / 1
5,861
651
2,388
6,561
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Colefever
Persephone
11
3 / 0 / 4
6,671
741
6,455
1,619
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 0 / 2
5,157
573
3,944
4,831
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Magmaster0
Kuzenbo
9
3 / 0 / 4
6,184
687
2,713
6,092
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 0 / 3
6,002
667
2,098
3,962
4,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 5 / 1
5,238
582
2,071
7,927
3,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
CB Brawlers
Ao Kuang
9
1 / 1 / 0
5,156
573
1,259
6,925
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 0
4,614
513
2,697
4,973
1,650
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 0 / 0
3,712
412
18
1,709
521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,575
508
2,570
8,649
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
1
0.3
W
Thor
ALS26
Thor
3
2
1
1.75
L
Ao Kuang
CB Brawlers
Ao Kuang
1
1
0
1
W
Persephone
Colefever
Persephone
3
0
4
5
L
0
1
0
0
W
0
0
2
1
W
Kuzenbo
Magmaster0
Kuzenbo
3
0
4
5
L
0
0
0
0
L
0
2
1
0.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,598
Damage
8,615
23,065
Taken
30,183
13,696
Mitigated
13,753
5,293
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,071
192
0
2,261
7,927
3,483
0
3,757
3,850
32,087
0
W
Thor
ALS26
Thor
2,388
474
0
440
6,561
2,254
0
934
5,627
0
30,630
L
Ao Kuang
CB Brawlers
Ao Kuang
1,259
478
0
823
6,925
2,453
0
903
5,922
34,389
0
W
Persephone
Colefever
Persephone
6,455
52
0
746
1,619
412
392
551
1,068
44,985
0
L
2,697
1,306
0
1,855
4,973
1,650
0
799
4,174
0
28,024
W
3,944
1,063
0
750
4,831
1,450
0
0
4,831
0
27,919
W
Kuzenbo
Magmaster0
Kuzenbo
2,713
1,111
0
2,258
6,092
5,534
108
928
5,164
14,393
0
L
18
18
0
409
1,709
521
0
0
1,709
0
5,511
L
2,570
1,495
577
2,166
8,649
5,646
0
3,303
5,110
1,250
11,749
W
2,098
785
0
1,099
3,962
4,046
538
1,111
2,851
0
34,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
23,295
246
Minions Killed
208
0
Camps Cleared
0
866,728
Distance Traveled
765,480
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,238
582
61
7
0
161,377
2
W
Thor
5,861
651
49
5
0
180,093
1
L
Ao Kuang
5,156
573
59
7
0
192,520
0
W
Persephone
6,671
741
68
8
0
179,263
0
L
Ishtar
4,614
513
53
6
0
149,375
4
W
Skadi
5,157
573
45
5
0
158,330
0
W
Kuzenbo
6,184
687
19
2
0
186,816
2
L
Chaac
3,712
412
10
1
0
55,704
0
L
Horus
4,575
508
25
3
0
206,504
2
W
Osiris
6,002
667
65
7
0
162,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role