Player Matchup

Janus
Janus
Silver I
JOOMGOOM
Janus
Silver I
Level 143
God Stats
3W - 0L
1,854 SR
Queue Stats
7W - 2L
1,592 MMR
Party 1
Anhur
Anhur
Silver I
PabloABI
Anhur
Silver I
Level 121
God Stats
1W - 0L
1,746 SR
Queue Stats
7W - 2L
1,592 MMR
Party 1
Ne Zha
Ne Zha
Gold V
VICEN988
Ne Zha
Gold V
Level 124
God Stats
1W - 0L
1,551 SR
Queue Stats
5W - 1L
1,640 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,717 SR
1,608 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,477 SR
1,500 MMR
Scylla
Scylla
Bronze III
Quantus1
Scylla
Bronze III
Level 129
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
Sylvexai
Jing Wei
Bronze III
Level 105
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
Vandergid
Hercules
Bronze III
Level 121
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JOOMGOOM
Janus
15
12 / 3 / 2
12,263
943
16,187
7,611
3,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
PabloABI
Anhur
13
1 / 3 / 12
10,312
793
9,659
8,675
3,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
VICEN988
Ne Zha
15
3 / 2 / 8
10,636
818
13,001
10,633
7,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AphroditeKumbhakarnaBakasuraThothHel

VS

Bans
Chang'eNoxDiscordiaPersephoneZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Quantus1
Scylla
12
1 / 6 / 6
9,281
714
4,325
15,026
3,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Sylvexai
Jing Wei
14
4 / 5 / 2
10,526
810
7,216
13,399
3,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Vandergid
Hercules
13
3 / 5 / 5
9,812
755
5,384
16,088
12,930
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
8
8
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
JOOMGOOM
Janus
12
3
2
4.33
W
Anhur
PabloABI
Anhur
1
3
12
2.33
L
Scylla
Quantus1
Scylla
1
6
6
0.67
L
Jing Wei
Sylvexai
Jing Wei
4
5
2
1
W
Ne Zha
VICEN988
Ne Zha
3
2
8
3.5
L
Hercules
Vandergid
Hercules
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
16,925
26,919
Taken
44,513
14,274
Mitigated
19,524
4,436
Healing
3,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
JOOMGOOM
Janus
16,187
1,531
0
250
7,611
3,123
530
1,127
6,238
56,499
0
W
Anhur
PabloABI
Anhur
9,659
3,643
0
750
8,675
3,466
1,768
571
8,104
0
38,154
L
Scylla
Quantus1
Scylla
4,325
748
0
1,000
15,026
3,197
0
7,057
7,969
30,632
0
L
Jing Wei
Sylvexai
Jing Wei
7,216
5,226
0
538
13,399
3,397
0
3,545
9,854
0
26,803
W
Ne Zha
VICEN988
Ne Zha
13,001
1,493
0
3,436
10,633
7,685
279
3,653
6,980
0
54,004
L
Hercules
Vandergid
Hercules
5,384
1,327
0
1,942
16,088
12,930
0
6,192
9,775
0
18,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
29,619
176
Minions Killed
99
0
Camps Cleared
0
711,633
Distance Traveled
683,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,263
943
65
5
0
238,532
0
W
Anhur
10,312
793
56
4
0
209,869
0
L
Scylla
9,281
714
41
3
0
195,073
0
L
Jing Wei
10,526
810
32
2
0
244,411
0
W
Ne Zha
10,636
818
55
4
0
263,232
0
L
Hercules
9,812
755
26
2
0
243,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role