Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Emilesanc
Yemoja
Level 170
God Stats
18W - 21L
1,335 SR
Queue Stats
363W - 376L
1,417 Elo+
Party 1
Neith
Neith
SA-RA_Coil
Neith
Level 79
God Stats
7W - 7L
1,594 SR
Queue Stats
15W - 14L
1,532 Elo+
Party 1
Da Ji
Da Ji
mndcdk
Da Ji
Level 157
God Stats
1W - 4L
1,567 SR
Queue Stats
21W - 11L
1,510 Elo+
Party 1
Zeus
Zeus
piquena_ana00
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,573 Elo+
Solo
Team Averages
Level 118
1,499 SR
1,507 Elo+

VS

Team Averages
Level 95
1,513 SR
1,555 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
II-OursnoX-II
Arachne
Level 29
God Stats
1W - 0L
1,288 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 2
Mulan
Mulan
Neox_prodige
Mulan
Level 141
God Stats
1W - 0L
1,686 SR
Queue Stats
5W - 4L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
Suzi Ofca
Nu Wa
Level 66
God Stats
31W - 24L
1,597 SR
Queue Stats
225W - 237L
1,452 Elo+
Solo
Izanami
Izanami
dgege
Izanami
Level 111
God Stats
4W - 1L
1,492 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 3 / 0
5,198
1,040
2,677
4,350
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Emilesanc
Yemoja
11
0 / 0 / 2
6,396
1,279
3,757
4,897
2,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
10
0 / 2 / 0
5,655
1,131
3,909
6,694
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
mndcdk
Da Ji
10
2 / 3 / 0
6,012
1,202
4,376
7,469
3,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 0
5,064
1,013
30
1,045
296
Team 1 Tickets

327

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 0 / 7
6,623
1,325
4,927
1,734
683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
11
1 / 0 / 5
5,785
1,157
2,594
3,421
1,608
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 7
6,375
1,275
4,384
4,784
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nu Wa
Suzi Ofca
Nu Wa
11
1 / 2 / 7
6,146
1,229
5,790
3,428
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
dgege
Izanami
11
3 / 0 / 4
6,498
1,300
4,623
3,114
1,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
9
9
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
W
Hera
 
Hera
2
0
7
5.5
L
Yemoja
Emilesanc
Yemoja
0
0
2
1
W
Arachne
1
0
5
3.5
W
2
0
7
5.5
L
Neith
0
2
0
0
W
Nu Wa
Suzi Ofca
Nu Wa
1
2
7
2.25
W
Izanami
dgege
Izanami
3
0
4
5
L
Da Ji
mndcdk
Da Ji
2
3
0
0.67
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,749
Damage
22,318
24,455
Taken
16,481
10,523
Mitigated
7,319
2,724
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,677
72
180
667
4,350
2,064
0
2,065
2,187
6,642
0
W
Hera
 
Hera
4,927
641
0
280
1,734
683
0
794
940
17,848
0
L
Yemoja
Emilesanc
Yemoja
3,757
195
1,026
527
4,897
2,219
0
2,511
2,344
16,229
0
W
Arachne
2,594
1,643
0
77
3,421
1,608
0
1,081
2,340
0
4,134
W
4,384
523
0
2,082
4,784
2,825
0
1,806
2,978
0
10,712
L
Neith
3,909
692
0
324
6,694
2,589
0
2,064
4,509
0
21,591
W
Nu Wa
Suzi Ofca
Nu Wa
5,790
1,948
0
0
3,428
1,050
0
1,128
2,300
16,163
0
W
Izanami
dgege
Izanami
4,623
3,292
0
0
3,114
1,153
0
1,732
1,382
0
18,231
L
Da Ji
mndcdk
Da Ji
4,376
964
0
0
7,469
3,355
0
3,659
3,678
0
9,909
L
30
30
0
0
1,045
296
0
460
549
30
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
31,427
96
Minions Killed
111
3
Camps Cleared
5
351,633
Distance Traveled
488,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,198
1,040
6
1
0
50,593
0
W
Hera
6,623
1,325
22
4
0
105,965
0
L
Yemoja
6,396
1,279
24
5
1
97,423
0
W
Arachne
5,785
1,157
5
1
2
110,493
0
W
Mulan
6,375
1,275
18
4
0
92,389
0
L
Neith
5,655
1,131
57
11
0
88,650
0
W
Nu Wa
6,146
1,229
22
4
3
83,296
0
W
Izanami
6,498
1,300
44
9
0
96,552
0
L
Da Ji
6,012
1,202
9
2
2
107,496
0
L
Zeus
5,064
1,013
0
0
0
7,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role