Player Matchup

Fenrir
Fenrir
Silver I
BeanDejo
Fenrir
Silver I
Level 109
God Stats
2W - 3L
1,435 SR
Queue Stats
24W - 33L
1,418 MMR
Party 1
Hera
Hera
Gold V
Chinobsc205
Hera
Gold V
Level 165
God Stats
49W - 38L
1,637 SR
Queue Stats
258W - 261L
1,492 MMR
Party 3
Cthulhu
Cthulhu
Gold IV
DJ Lemonade1011
Cthulhu
Gold IV
Level 136
God Stats
9W - 8L
1,499 SR
Queue Stats
197W - 199L
1,440 MMR
Solo
Hou Yi
Hou Yi
Gold V
Inefable-Neofito
Hou Yi
Gold V
Level 172
God Stats
4W - 5L
1,464 SR
Queue Stats
291W - 285L
1,356 MMR
Party 3
King Arthur
King Arthur
Gold V
WingNuutzz
King Arthur
Gold V
Level 144
God Stats
4W - 2L
1,625 SR
Queue Stats
27W - 31L
1,499 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,532 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,557 SR
1,437 MMR
Lancelot
Lancelot
Gold IV
ENVY562
Lancelot
Gold IV
Level 85
God Stats
5W - 6L
1,768 SR
Queue Stats
126W - 125L
1,411 MMR
Party 2
Maui
Maui
Gold IV
GeicoGreens
Maui
Gold IV
Level 148
God Stats
5W - 4L
1,548 SR
Queue Stats
463W - 465L
1,405 MMR
Party 4
Heimdallr
Heimdallr
Bronze IV
Justamlcrowave
Heimdallr
Bronze IV
Level 81
God Stats
1W - 2L
1,402 SR
Queue Stats
4W - 6L
1,431 MMR
Solo
Ne Zha
Ne Zha
Gold II
TBM_ENVY562
Ne Zha
Gold II
Level 144
God Stats
10W - 16L
1,430 SR
Queue Stats
177W - 180L
1,512 MMR
Party 2
Chang'e
Chang'e
Gold IV
iTKyaa
Chang'e
Gold IV
Level 155
God Stats
3W - 3L
1,639 SR
Queue Stats
267W - 281L
1,429 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeanDejo
Fenrir
6
1 / 0 / 1
3,596
719
490
4,255
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 3
3,901
780
1,469
2,319
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 2
4,172
834
2,529
3,081
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
1 / 1 / 1
3,801
760
1,447
2,605
762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
WingNuutzz
King Arthur
6
1 / 0 / 1
3,741
748
725
2,462
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AgniThorTyrMartichoras

VS

Bans
AthenaRavanaMulanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ENVY562
Lancelot
1
0 / 0 / 0
995
199
0
0
0
4
0 / 2 / 0
3,045
609
432
4,459
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Justamlcrowave
Heimdallr
5
1 / 2 / 0
3,269
654
2,225
3,832
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
1
0 / 0 / 0
995
199
0
0
0
Chang'e
iTKyaa
Chang'e
5
0 / 2 / 0
3,036
607
1,592
3,373
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
6
Kills
1
1
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BeanDejo
Fenrir
1
0
1
1.5
W
1
0
3
2.5
W
2
0
2
3
L
Lancelot
ENVY562
Lancelot
0
0
0
0
L
0
2
0
0
W
1
1
1
1.5
L
Heimdallr
Justamlcrowave
Heimdallr
1
2
0
0.5
L
Ne Zha
0
0
0
0
W
King Arthur
WingNuutzz
King Arthur
1
0
1
1.5
L
Chang'e
iTKyaa
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,660
Damage
4,249
14,722
Taken
11,664
5,965
Mitigated
5,022
5,839
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BeanDejo
Fenrir
490
59
0
1,057
4,255
1,328
260
350
3,905
0
16,314
W
1,469
294
0
980
2,319
684
177
1,065
1,254
22,230
0
W
2,529
478
144
1,799
3,081
2,115
162
358
2,723
14,677
0
L
Lancelot
ENVY562
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
432
304
0
1,554
4,459
2,755
0
1,338
3,121
9,085
0
W
1,447
1,005
0
1,119
2,605
762
0
74
2,531
0
16,405
L
Heimdallr
Justamlcrowave
Heimdallr
2,225
1,437
0
1,239
3,832
1,317
0
1,297
2,507
0
14,341
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
WingNuutzz
King Arthur
725
63
0
740
2,462
1,076
38
177
2,285
0
16,854
L
Chang'e
iTKyaa
Chang'e
1,592
88
40
1,180
3,373
950
0
1,391
1,982
11,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,211
Gold Earned
11,340
154
Minions Killed
55
0
Camps Cleared
0
492,729
Distance Traveled
236,589
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,596
719
31
6
0
107,742
0
W
Hera
3,901
780
46
9
0
94,174
2
W
Cthulhu
4,172
834
13
3
0
95,055
0
L
Lancelot
995
199
0
0
0
0
0
L
Maui
3,045
609
12
2
0
69,799
1
W
Hou Yi
3,801
760
38
8
0
84,181
0
L
Heimdallr
3,269
654
20
4
0
79,170
0
L
Ne Zha
995
199
0
0
0
0
0
W
King Arthur
3,741
748
26
5
0
111,577
0
L
Chang'e
3,036
607
23
5
0
87,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role