Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
BIGJOEEEE
Thor
Level 141
God Stats
3W - 3L
1,486 SR
Queue Stats
67W - 74L
1,552 Elo+
Party 3
Hun Batz
Hun Batz
Breo664
Hun Batz
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 22L
1,356 Elo+
Party 1
Ix Chel
Ix Chel
MaverickJack
Ix Chel
Level 185
God Stats
7W - 5L
1,603 SR
Queue Stats
295W - 274L
1,559 Elo+
Solo
Izanami
Izanami
MeGustanLolis
Izanami
Level 6
God Stats
1W - 2L
1,530 SR
Queue Stats
4W - 4L
1,356 Elo+
Party 1
Team Averages
Level 113
1,524 SR
1,465 Elo+

VS

Team Averages
Level 149
1,546 SR
1,505 Elo+
Hera
Hera
Dev0n1x
Hera
Level 145
God Stats
2W - 0L
1,371 SR
Queue Stats
359W - 405L
1,513 Elo+
Party 2
Ao Kuang
Ao Kuang
Gigolas
Ao Kuang
Level 194
God Stats
28W - 27L
1,707 SR
Queue Stats
382W - 354L
1,544 Elo+
Solo
Anhur
Anhur
Scorn2604
Anhur
Level 127
God Stats
7W - 1L
1,905 SR
Queue Stats
442W - 503L
1,480 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SirShovel
Cu Chulainn
Level 159
God Stats
2W - 2L
1,270 SR
Queue Stats
424W - 474L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
ch3lseaw0lfe
Sylvanus
Level 121
God Stats
14W - 19L
1,475 SR
Queue Stats
531W - 546L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 1
5,904
394
2,004
10,549
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thor
14
2 / 0 / 0
7,255
484
7,500
13,247
10,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Breo664
Hun Batz
9
0 / 4 / 2
6,297
420
5,004
12,437
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
MaverickJack
Ix Chel
13
1 / 2 / 0
7,213
481
8,332
9,860
3,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
10
0 / 4 / 0
6,207
414
981
8,625
2,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dev0n1x
Hera
14
2 / 0 / 2
8,864
591
8,376
6,280
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Gigolas
Ao Kuang
12
5 / 1 / 2
8,191
546
8,573
12,733
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Scorn2604
Anhur
14
2 / 0 / 3
8,399
560
8,358
7,402
2,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
SirShovel
Cu Chulainn
14
0 / 1 / 1
8,893
593
8,478
13,471
9,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
ch3lseaw0lfe
Sylvanus
11
2 / 1 / 2
7,547
503
5,061
9,909
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
L
Thor
2
0
0
2
L
Hun Batz
Breo664
Hun Batz
0
4
2
0.25
W
Hera
Dev0n1x
Hera
2
0
2
3
W
Ao Kuang
Gigolas
Ao Kuang
5
1
2
6
L
Ix Chel
MaverickJack
Ix Chel
1
2
0
0.5
L
Izanami
0
4
0
0
W
Anhur
Scorn2604
Anhur
2
0
3
3.5
W
Cu Chulainn
SirShovel
Cu Chulainn
0
1
1
0.5
W
Sylvanus
ch3lseaw0lfe
Sylvanus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,821
Damage
38,846
54,718
Taken
49,795
27,416
Mitigated
28,144
11,114
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,004
1,085
1,160
3,502
10,549
6,272
0
4,541
6,008
0
12,653
L
Thor
7,500
1,076
0
2,610
13,247
10,894
0
1,988
11,025
0
55,789
L
Hun Batz
Breo664
Hun Batz
5,004
2,250
0
90
12,437
4,362
0
6,232
6,151
0
40,482
W
Hera
Dev0n1x
Hera
8,376
1,992
0
1,890
6,280
2,517
222
2,841
3,227
79,937
0
W
Ao Kuang
Gigolas
Ao Kuang
8,573
1,892
0
2,941
12,733
4,483
904
2,499
10,138
57,217
0
L
Ix Chel
MaverickJack
Ix Chel
8,332
322
178
2,260
9,860
3,785
0
7,643
2,179
61,046
0
L
Izanami
981
529
0
1,314
8,625
2,103
0
1,471
7,090
0
35,389
W
Anhur
Scorn2604
Anhur
8,358
3,916
0
4,184
7,402
2,871
2,374
558
6,820
0
66,688
W
Cu Chulainn
SirShovel
Cu Chulainn
8,478
1,104
0
2,441
13,471
9,943
31
886
12,545
0
74,002
W
Sylvanus
ch3lseaw0lfe
Sylvanus
5,061
1,509
1,607
3,123
9,909
8,330
116
1,335
8,482
21,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
41,894
354
Minions Killed
466
0
Camps Cleared
0
1,517,368
Distance Traveled
1,497,229
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,904
394
16
1
0
327,883
3
L
Thor
7,255
484
85
6
0
293,453
1
L
Hun Batz
6,297
420
64
4
0
324,632
0
W
Hera
8,864
591
139
9
0
315,080
4
W
Ao Kuang
8,191
546
80
5
0
338,894
2
L
Ix Chel
7,213
481
110
7
0
293,588
3
L
Izanami
6,207
414
79
5
0
277,812
0
W
Anhur
8,399
560
99
7
0
281,438
4
W
Cu Chulainn
8,893
593
124
8
0
294,395
0
W
Sylvanus
7,547
503
24
2
0
267,422
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role