Player Matchup

Sol
Sol
DesirablePenguin
Sol
Level 105
God Stats
2W - 1L
1,481 SR
Queue Stats
7W - 9L
1,535 Elo+
Party 2
Khepri
Khepri
Messengerlato
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,498 Elo+
Party 2
Charybdis
Charybdis
RoastyFlambe
Charybdis
Level 89
God Stats
0W - 1L
1,311 SR
Queue Stats
16W - 8L
1,466 Elo+
Party 2
Team Averages
Level 98
1,431 SR
1,500 Elo+

VS

Team Averages
Level 66
1,543 SR
1,465 Elo+
Persephone
Persephone
HelpfulAmoeba23
Persephone
Level 64
God Stats
4W - 1L
1,635 SR
Queue Stats
17W - 23L
1,338 Elo+
Party 1
Chaac
Chaac
R3ALNUTTY
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
Stefi83
Kuzenbo
Level 122
God Stats
4W - 3L
1,495 SR
Queue Stats
56W - 52L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
10,460
654
13,051
16,565
7,364
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 3
9,797
612
6,439
19,479
21,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
RoastyFlambe
Charybdis
12
1 / 5 / 3
10,097
631
9,907
11,562
5,256
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HelpfulAmoeba23
Persephone
17
9 / 0 / 4
13,550
847
21,211
11,867
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
R3ALNUTTY
Chaac
15
2 / 4 / 9
11,714
732
10,673
15,399
18,317
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Stefi83
Kuzenbo
15
2 / 0 / 10
11,755
735
8,736
18,363
22,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Persephone
HelpfulAmoeba23
Persephone
9
0
4
11
L
0
4
3
0.38
W
Chaac
R3ALNUTTY
Chaac
2
4
9
1.63
L
Charybdis
RoastyFlambe
Charybdis
1
5
3
0.5
W
Kuzenbo
Stefi83
Kuzenbo
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,397
Damage
40,620
47,606
Taken
45,629
34,102
Mitigated
46,049
8,762
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,051
4,789
0
4,306
16,565
7,364
0
11,601
4,876
50,345
0
W
Persephone
HelpfulAmoeba23
Persephone
21,211
946
0
6,546
11,867
5,265
1,190
4,810
6,917
90,072
0
L
6,439
504
366
3,158
19,479
21,482
0
10,501
8,054
31,077
0
W
Chaac
R3ALNUTTY
Chaac
10,673
810
0
3,244
15,399
18,317
135
7,683
7,668
0
33,948
L
Charybdis
RoastyFlambe
Charybdis
9,907
5,259
0
932
11,562
5,256
80
7,580
3,710
0
40,535
W
Kuzenbo
Stefi83
Kuzenbo
8,736
2,593
0
6,306
18,363
22,467
653
7,949
10,276
46,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
37,019
170
Minions Killed
195
0
Camps Cleared
0
798,617
Distance Traveled
903,110
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,460
654
59
4
0
269,287
0
W
Persephone
13,550
847
98
6
0
301,832
1
L
Khepri
9,797
612
35
2
0
276,273
3
W
Chaac
11,714
732
36
2
0
286,041
0
L
Charybdis
10,097
631
76
5
0
253,057
2
W
Kuzenbo
11,755
735
61
4
0
315,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role