Player Matchup

Arachne
Arachne
Silver IV
Jefeston
Arachne
Silver IV
Level 67
God Stats
3W - 0L
1,575 SR
Queue Stats
42W - 73L
970 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Luzifer03
Kuzenbo
Silver III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 86L
995 MMR
Party 2
Raijin
Raijin
Silver II
Todesstern12
Raijin
Silver II
Level 128
God Stats
1W - 3L
1,432 SR
Queue Stats
58W - 72L
1,095 MMR
Party 2
Nu Wa
Nu Wa
Silver III
kaiser360
Nu Wa
Silver III
Level 155
God Stats
32W - 13L
1,573 SR
Queue Stats
196W - 201L
1,007 MMR
Solo
Danzaburou
Danzaburou
Silver IV
kiwisec
Danzaburou
Silver IV
Level 141
God Stats
9W - 10L
1,513 SR
Queue Stats
634W - 699L
905 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,519 SR
994 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,430 SR
769 MMR
Tyr
Tyr
Silver III
Kaneunarierr
Tyr
Silver III
Level 44
God Stats
29W - 35L
1,483 SR
Queue Stats
33W - 52L
1,106 MMR
Solo
Apollo
Apollo
Silver III
MiamLaTartine
Apollo
Silver III
Level 128
God Stats
1W - 5L
1,221 SR
Queue Stats
159W - 173L
1,012 MMR
Solo
Thanatos
Thanatos
Bronze IV
darckael21
Thanatos
Bronze IV
Level 119
God Stats
10W - 21L
1,362 SR
Queue Stats
210W - 308L
168 MMR
Party 1
Ymir
Ymir
Bronze IV
eric_chiavon
Ymir
Bronze IV
Level 87
God Stats
1W - 4L
1,492 SR
Queue Stats
113W - 205L
318 MMR
Party 1
He Bo
He Bo
Silver I
gabbitoo
He Bo
Silver I
Level 129
God Stats
25W - 21L
1,594 SR
Queue Stats
211W - 225L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jefeston
Arachne
14
11 / 0 / 6
8,775
627
11,321
11,282
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Luzifer03
Kuzenbo
12
4 / 0 / 9
7,585
542
5,136
5,922
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
14
4 / 0 / 4
7,830
559
4,307
5,764
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
kaiser360
Nu Wa
13
1 / 2 / 5
7,736
553
11,648
8,827
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
kiwisec
Danzaburou
13
4 / 0 / 8
7,998
571
6,371
6,484
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangAwilixJormungandr

VS

Bans
GaneshaSusanoChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,815
558
7,222
15,039
9,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

10
0 / 8 / 0
5,906
422
4,555
12,416
4,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
darckael21
Thanatos
10
1 / 4 / 0
6,230
445
2,222
10,510
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 0
5,654
404
1,613
9,871
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
gabbitoo
He Bo
12
0 / 7 / 0
7,179
513
7,043
11,469
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
24
Kills
2
2
Deaths
25
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Jefeston
Arachne
11
0
6
14
L
1
2
1
0.75
W
Kuzenbo
Luzifer03
Kuzenbo
4
0
9
8.5
L
0
8
0
0
W
Raijin
4
0
4
6
L
Thanatos
darckael21
Thanatos
1
4
0
0.25
L
0
4
0
0
L
He Bo
gabbitoo
He Bo
0
7
0
0
W
Nu Wa
kaiser360
Nu Wa
1
2
5
1.75
W
Danzaburou
kiwisec
Danzaburou
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,783
Damage
22,655
38,279
Taken
59,305
16,579
Mitigated
27,561
8,430
Healing
14,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Jefeston
Arachne
11,321
7,865
0
2,556
11,282
4,781
70
2,885
8,397
0
58,900
L
7,222
600
0
5,123
15,039
9,298
0
9,585
5,454
0
68,684
W
Kuzenbo
Luzifer03
Kuzenbo
5,136
2,303
387
1,962
5,922
4,366
143
1,151
4,771
18,850
0
L
4,555
2,683
0
1,367
12,416
4,285
548
2,777
9,555
0
45,494
W
Raijin
4,307
181
0
574
5,764
2,027
0
3,785
1,979
50,996
0
L
Thanatos
darckael21
Thanatos
2,222
355
0
4,361
10,510
3,851
0
1,742
8,720
0
35,414
L
1,613
96
0
1,216
9,871
6,288
175
3,092
6,671
14,423
0
L
He Bo
gabbitoo
He Bo
7,043
106
0
2,031
11,469
3,839
0
3,908
7,561
60,295
0
W
Nu Wa
kaiser360
Nu Wa
11,648
2,956
0
830
8,827
3,060
0
0
8,827
64,391
0
W
Danzaburou
kiwisec
Danzaburou
6,371
2,743
0
2,121
6,484
2,345
1,208
1,223
5,261
0
64,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,924
Gold Earned
32,784
407
Minions Killed
371
0
Camps Cleared
0
1,404,954
Distance Traveled
1,236,189
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,775
627
72
5
0
314,056
0
L
Tyr
7,815
558
114
8
0
281,319
0
W
Kuzenbo
7,585
542
33
2
0
286,591
0
L
Apollo
5,906
422
62
4
0
246,747
4
W
Raijin
7,830
559
97
7
0
284,761
1
L
Thanatos
6,230
445
59
4
0
265,558
0
L
Ymir
5,654
404
27
2
0
194,311
0
L
He Bo
7,179
513
109
8
0
248,254
0
W
Nu Wa
7,736
553
104
7
0
261,214
4
W
Danzaburou
7,998
571
101
7
0
258,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role