Player Matchup

Martichoras
Martichoras
Silver II
 
Martichoras
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
Luca102
Loki
Silver II
Level 80
God Stats
6W - 12L
1,566 SR
Queue Stats
546W - 599L
1,209 MMR
Solo
Vamana
Vamana
Silver V
Mr-Red030
Vamana
Silver V
Level 63
God Stats
1W - 1L
1,847 SR
Queue Stats
23W - 31L
1,169 MMR
Solo
Thoth
Thoth
Gold V
TrAsHeR71
Thoth
Gold V
Level 220
God Stats
8W - 11L
1,501 SR
Queue Stats
180W - 181L
1,203 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Un13kn0wn
Kuzenbo
Silver II
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 87L
1,148 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,583 SR
1,246 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,445 SR
1,179 MMR
King Arthur
King Arthur
Silver II
DRAGON-HOLLOW
King Arthur
Silver II
Level 128
God Stats
2W - 2L
1,364 SR
Queue Stats
193W - 219L
1,187 MMR
Solo
Thor
Thor
Silver I
Devadot
Thor
Silver I
Level 156
God Stats
22W - 28L
1,363 SR
Queue Stats
670W - 680L
1,216 MMR
Solo
Scylla
Scylla
Gold III
HUG0XZPT
Scylla
Gold III
Level 101
God Stats
6W - 5L
1,506 SR
Queue Stats
164W - 165L
1,261 MMR
Party 1
Horus
Horus
Silver I
SpikeGamesPT
Horus
Silver I
Level 107
God Stats
2W - 2L
1,217 SR
Queue Stats
152W - 153L
1,094 MMR
Party 1
Izanami
Izanami
Silver I
Stronkia
Izanami
Silver I
Level 103
God Stats
29W - 16L
1,776 SR
Queue Stats
236W - 245L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
1 / 3 / 0
8,178
511
6,043
14,138
5,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Luca102
Loki
1
0 / 0 / 0
4,769
298
0
0
0
Vamana
Mr-Red030
Vamana
15
2 / 1 / 1
9,219
576
10,372
17,441
15,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
TrAsHeR71
Thoth
14
3 / 4 / 0
8,318
520
8,507
9,205
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Un13kn0wn
Kuzenbo
12
0 / 3 / 1
7,404
463
4,284
14,479
12,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
He BoAnubisSerqetKali

VS

Bans
Ao KuangIx ChelAgniFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAGON-HOLLOW
King Arthur
13
1 / 2 / 0
7,740
484
8,408
15,952
16,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Devadot
Thor
14
3 / 1 / 6
8,975
561
7,596
13,456
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
HUG0XZPT
Scylla
15
2 / 3 / 3
9,270
579
4,559
8,444
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 0 / 5
8,768
548
7,005
11,065
9,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
Stronkia
Izanami
16
2 / 1 / 1
9,595
600
9,575
9,081
4,063
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
11
11
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
3
0
0.33
W
King Arthur
DRAGON-HOLLOW
King Arthur
1
2
0
0.5
W
Thor
Devadot
Thor
3
1
6
6
W
Scylla
HUG0XZPT
Scylla
2
3
3
1.17
L
Loki
Luca102
Loki
0
0
0
0
L
Vamana
Mr-Red030
Vamana
2
1
1
2.5
W
3
0
5
5.5
W
Izanami
Stronkia
Izanami
2
1
1
2.5
L
Thoth
TrAsHeR71
Thoth
3
4
0
0.75
L
Kuzenbo
Un13kn0wn
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,206
Damage
37,143
55,263
Taken
57,998
36,569
Mitigated
39,197
11,890
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
6,043
2,420
0
4,413
14,138
5,417
0
0
14,138
0
71,921
W
King Arthur
DRAGON-HOLLOW
King Arthur
8,408
1,525
0
2,300
15,952
16,188
30
1,194
14,638
388
52,147
W
Thor
Devadot
Thor
7,596
2,061
0
1,850
13,456
6,233
0
2,203
11,253
0
75,418
W
Scylla
HUG0XZPT
Scylla
4,559
297
0
733
8,444
3,353
153
6,197
2,247
76,321
0
L
Loki
Luca102
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Mr-Red030
Vamana
10,372
5,040
0
3,339
17,441
15,621
728
593
16,763
0
76,302
W
7,005
2,653
983
3,368
11,065
9,360
54
3,474
7,591
0
27,182
W
Izanami
Stronkia
Izanami
9,575
6,425
0
4,614
9,081
4,063
636
469
8,612
0
99,001
L
Thoth
TrAsHeR71
Thoth
8,507
358
0
1,242
9,205
3,260
0
2,423
6,608
65,126
0
L
Kuzenbo
Un13kn0wn
Kuzenbo
4,284
1,459
0
2,896
14,479
12,271
113
1,480
12,901
29,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
44,348
424
Minions Killed
512
0
Camps Cleared
0
1,262,269
Distance Traveled
1,600,012
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
8,178
511
126
8
0
282,829
5
W
King Arthur
7,740
484
74
5
0
294,072
0
W
Thor
8,975
561
103
6
0
338,737
2
W
Scylla
9,270
579
136
9
0
316,129
0
L
Loki
4,769
298
0
0
0
0
0
L
Vamana
9,219
576
122
8
0
342,552
6
W
Horus
8,768
548
27
2
0
350,476
0
W
Izanami
9,595
600
172
11
0
300,598
4
L
Thoth
8,318
520
134
8
0
315,132
5
L
Kuzenbo
7,404
463
42
3
0
321,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role