Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DUBTEPCARP1134
Hercules
Level 158
God Stats
47W - 38L
1,433 SR
Queue Stats
343W - 313L
1,490 Elo+
Solo
Ah Puch
Ah Puch
TSR K1NG
Ah Puch
Level 155
God Stats
2W - 1L
1,620 SR
Queue Stats
59W - 58L
1,584 Elo+
Solo
Lancelot
Lancelot
Thejomommah
Lancelot
Level 61
God Stats
8W - 2L
1,840 SR
Queue Stats
144W - 134L
1,472 Elo+
Solo
Team Averages
Level 135
1,579 SR
1,509 Elo+

VS

Team Averages
Level 93
1,601 SR
1,518 Elo+
Lancelot
Lancelot
LiquorJim
Lancelot
Level 33
God Stats
18W - 19L
1,581 SR
Queue Stats
133W - 121L
1,494 Elo+
Solo
Fenrir
Fenrir
Sppooky
Fenrir
Level 145
God Stats
1W - 1L
1,741 SR
Queue Stats
17W - 20L
1,469 Elo+
Solo
Skadi
Skadi
SuddenEnd0
Skadi
Level 128
God Stats
6W - 5L
1,454 SR
Queue Stats
37W - 46L
1,462 Elo+
Solo
Bacchus
Bacchus
shalots
Bacchus
Level 73
God Stats
0W - 1L
1,605 SR
Queue Stats
72W - 39L
1,664 Elo+
Solo
Chronos
Chronos
slite
Chronos
Level 85
God Stats
8W - 14L
1,623 SR
Queue Stats
10W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 0 / 10
7,112
790
7,838
10,234
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
 
Baron Samedi
13
2 / 3 / 9
7,025
781
7,265
8,083
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
14
9 / 0 / 1
7,994
888
8,612
8,539
4,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
TSR K1NG
Ah Puch
15
1 / 0 / 8
7,517
835
9,153
3,286
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Thejomommah
Lancelot
13
1 / 1 / 5
6,881
765
7,994
9,750
6,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LiquorJim
Lancelot
13
3 / 1 / 0
6,831
759
5,077
7,915
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
Sppooky
Fenrir
11
0 / 4 / 2
6,230
692
5,896
13,379
10,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
12
0 / 3 / 2
6,412
712
4,855
7,293
2,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
shalots
Bacchus
11
0 / 4 / 0
5,936
660
5,041
8,245
8,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
slite
Chronos
13
1 / 3 / 1
6,717
746
5,759
9,830
4,230
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
15
Kills
4
4
Deaths
15
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
10
7
W
Baron Samedi
 
Baron Samedi
2
3
9
2.17
W
Hercules
9
0
1
9.5
L
Lancelot
LiquorJim
Lancelot
3
1
0
3
L
Fenrir
Sppooky
Fenrir
0
4
2
0.25
L
Skadi
0
3
2
0.33
W
Ah Puch
TSR K1NG
Ah Puch
1
0
8
5
W
Lancelot
Thejomommah
Lancelot
1
1
5
3.5
L
Bacchus
shalots
Bacchus
0
4
0
0
L
Chronos
slite
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
26,628
39,892
Taken
46,662
25,009
Mitigated
29,187
8,241
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,838
1,541
219
928
10,234
9,195
22
2,152
7,872
23,848
0
W
Baron Samedi
 
Baron Samedi
7,265
375
998
2,339
8,083
3,925
305
1,967
6,010
27,040
0
W
Hercules
8,612
3,632
0
1,338
8,539
4,364
0
4,500
3,650
0
17,878
L
Lancelot
LiquorJim
Lancelot
5,077
634
0
500
7,915
3,497
0
4,723
2,792
0
16,275
L
Fenrir
Sppooky
Fenrir
5,896
908
306
2,654
13,379
10,585
0
6,010
6,732
2,549
7,734
L
Skadi
4,855
2,011
0
156
7,293
2,719
24
3,429
3,238
0
18,095
W
Ah Puch
TSR K1NG
Ah Puch
9,153
379
0
568
3,286
1,474
293
570
2,716
35,419
0
W
Lancelot
Thejomommah
Lancelot
7,994
708
0
1,851
9,750
6,051
286
2,663
6,712
0
21,053
L
Bacchus
shalots
Bacchus
5,041
744
0
807
8,245
8,156
0
3,609
4,226
10,592
0
L
Chronos
slite
Chronos
5,759
896
0
825
9,830
4,230
497
5,071
4,664
26,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
32,126
217
Minions Killed
146
0
Camps Cleared
0
961,167
Distance Traveled
941,766
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,112
790
41
5
0
168,430
0
W
Baron Samedi
7,025
781
41
5
0
164,843
0
W
Hercules
7,994
888
20
2
0
221,153
0
L
Lancelot
6,831
759
34
4
0
225,849
0
L
Fenrir
6,230
692
13
1
0
208,843
2
L
Skadi
6,412
712
40
4
0
161,462
2
W
Ah Puch
7,517
835
83
9
0
195,512
2
W
Lancelot
6,881
765
32
4
0
211,229
0
L
Bacchus
5,936
660
10
1
0
146,693
0
L
Chronos
6,717
746
49
5
0
198,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role