Player Matchup

Scylla
Scylla
IxXxl
Scylla
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 12L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kostik_k
Tsukuyomi
Level 49
God Stats
2W - 4L
1,430 SR
Queue Stats
81W - 69L
1,582 Elo+
Party 1
Merlin
Merlin
TheDanSet
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,437 Elo+
Party 2
Bellona
Bellona
milshy9
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,300 Elo+
Party 2
Ishtar
Ishtar
purpIejuice
Ishtar
Level 26
God Stats
4W - 5L
1,689 SR
Queue Stats
91W - 81L
1,579 Elo+
Party 1
Team Averages
Level 48
1,524 SR
1,447 Elo+

VS

Team Averages
Level 93
1,423 SR
1,497 Elo+
Sol
Sol
 
Sol
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Calfan
Vamana
Level 105
God Stats
12W - 10L
1,586 SR
Queue Stats
114W - 102L
1,484 Elo+
Solo
Set
Set
Lucanuus
Set
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 213L
1,507 Elo+
Solo
Hachiman
Hachiman
jajadead
Hachiman
Level 131
God Stats
1W - 5L
1,030 SR
Queue Stats
132W - 117L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IxXxl
Scylla
10
0 / 3 / 1
5,686
517
5,789
7,072
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Kostik_k
Tsukuyomi
12
1 / 3 / 0
6,422
584
3,943
9,564
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Merlin
TheDanSet
Merlin
7
0 / 6 / 0
4,904
446
3,048
7,660
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
milshy9
Bellona
7
0 / 4 / 0
4,867
442
2,828
9,957
5,567
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
8
0 / 3 / 0
4,988
453
3,716
6,892
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 2
7,061
642
6,981
7,518
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
 
Yemoja
10
1 / 0 / 7
6,937
631
2,478
8,141
4,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
Calfan
Vamana
12
4 / 1 / 3
7,834
712
8,236
7,895
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 2
6,674
607
3,095
8,938
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
jajadead
Hachiman
12
7 / 0 / 0
7,930
721
6,825
6,899
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
19
19
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
W
Yemoja
 
Yemoja
1
0
7
4.5
W
Vamana
Calfan
Vamana
4
1
3
5.5
L
Scylla
IxXxl
Scylla
0
3
1
0.17
L
Tsukuyomi
Kostik_k
Tsukuyomi
1
3
0
0.33
W
3
1
2
4
L
Merlin
TheDanSet
Merlin
0
6
0
0
W
Hachiman
jajadead
Hachiman
7
0
0
7
L
Bellona
milshy9
Bellona
0
4
0
0
L
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
27,615
41,145
Taken
39,391
16,775
Mitigated
19,186
3,922
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,981
2,618
0
3,186
7,518
2,361
1,702
3,015
4,299
47,119
0
W
Yemoja
 
Yemoja
2,478
648
3,420
3,373
8,141
4,940
330
2,461
5,572
17,939
0
W
Vamana
Calfan
Vamana
8,236
2,889
0
1,999
7,895
5,820
43
130
7,765
0
52,634
L
Scylla
IxXxl
Scylla
5,789
617
0
750
7,072
2,376
0
3,591
3,433
38,450
0
L
Tsukuyomi
Kostik_k
Tsukuyomi
3,943
1,240
0
1,245
9,564
4,597
0
2,694
6,826
0
58,304
W
3,095
787
0
674
8,938
3,705
460
1,525
7,339
0
41,403
L
Merlin
TheDanSet
Merlin
3,048
102
0
250
7,660
1,994
76
1,432
6,188
25,951
0
W
Hachiman
jajadead
Hachiman
6,825
3,730
0
4,008
6,899
2,360
1,123
1,481
5,418
0
59,486
L
Bellona
milshy9
Bellona
2,828
847
0
760
9,957
5,567
0
925
8,324
0
16,946
L
Ishtar
3,716
1,975
80
837
6,892
2,241
0
901
5,923
0
25,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
36,436
279
Minions Killed
370
0
Camps Cleared
0
1,073,410
Distance Traveled
1,126,572
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,061
642
86
8
0
193,231
0
W
Yemoja
6,937
631
27
2
0
216,748
2
W
Vamana
7,834
712
100
9
0
229,150
1
L
Scylla
5,686
517
74
7
0
202,661
1
L
Tsukuyomi
6,422
584
98
9
0
230,320
0
W
Set
6,674
607
59
5
0
273,189
0
L
Merlin
4,904
446
39
4
0
198,319
0
W
Hachiman
7,930
721
98
9
0
214,254
0
L
Bellona
4,867
442
26
2
0
226,352
0
L
Ishtar
4,988
453
42
4
0
215,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role