Player Matchup

Danzaburou
Danzaburou
DaddyBillz7912
Danzaburou
Level 8
God Stats
13W - 11L
1,269 SR
Queue Stats
33W - 41L
1,217 Elo+
Party 1
Cthulhu
Cthulhu
Whiteowl4704
Cthulhu
Level 67
God Stats
10W - 9L
1,570 SR
Queue Stats
302W - 324L
1,365 Elo+
Party 1
Ra
Ra
bluebirdjay
Ra
Level 126
God Stats
2W - 3L
1,575 SR
Queue Stats
217W - 231L
1,373 Elo+
Party 1
Team Averages
Level 67
1,471 SR
1,318 Elo+

VS

Team Averages
Level 129
1,476 SR
1,398 Elo+
Sol
Sol
DarthPCP77
Sol
Level 144
God Stats
5W - 1L
1,605 SR
Queue Stats
61W - 55L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
Ezuri822
Guan Yu
Level 121
God Stats
16W - 12L
1,494 SR
Queue Stats
62W - 57L
1,439 Elo+
Party 2
Thanatos
Thanatos
palenimbus
Thanatos
Level 122
God Stats
2W - 1L
1,328 SR
Queue Stats
21W - 25L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyBillz7912
Danzaburou
15
3 / 3 / 7
13,054
768
13,087
13,143
5,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Whiteowl4704
Cthulhu
15
3 / 3 / 6
12,560
739
10,797
19,336
20,069
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 4 / 5
13,875
816
17,760
14,222
5,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 5
12,030
708
14,908
15,622
5,405
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Ezuri822
Guan Yu
16
6 / 7 / 4
13,290
782
9,317
20,619
21,803
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
palenimbus
Thanatos
16
4 / 4 / 3
13,259
780
14,146
17,707
6,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
12
Kills
10
10
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaddyBillz7912
Danzaburou
3
3
7
2.17
W
0
1
5
2.5
W
Guan Yu
Ezuri822
Guan Yu
6
7
4
1.14
L
Cthulhu
Whiteowl4704
Cthulhu
3
3
6
2
L
6
4
5
2.13
W
Thanatos
palenimbus
Thanatos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,644
Damage
38,371
46,701
Taken
53,948
30,731
Mitigated
33,727
5,445
Healing
24,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaddyBillz7912
Danzaburou
13,087
5,261
0
1,645
13,143
5,000
688
3,492
9,651
0
29,649
W
14,908
5,496
529
10,300
15,622
5,405
1,425
10,146
5,409
88,297
0
W
Guan Yu
Ezuri822
Guan Yu
9,317
884
2,162
3,688
20,619
21,803
193
8,831
11,514
0
28,024
L
Cthulhu
Whiteowl4704
Cthulhu
10,797
1,104
203
0
19,336
20,069
184
7,875
11,043
25,359
220
L
17,760
1,443
1,118
2,479
14,222
5,662
136
3,947
10,089
95,757
0
W
Thanatos
palenimbus
Thanatos
14,146
1,866
0
7,881
17,707
6,519
411
9,658
7,899
0
47,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,489
Gold Earned
38,579
191
Minions Killed
201
0
Camps Cleared
0
940,837
Distance Traveled
966,319
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,054
768
36
2
0
289,104
0
W
Sol
12,030
708
111
7
0
298,792
0
W
Guan Yu
13,290
782
33
2
0
329,277
4
L
Cthulhu
12,560
739
22
1
0
335,353
0
L
Ra
13,875
816
133
8
0
316,380
2
W
Thanatos
13,259
780
57
3
0
338,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role