Player Matchup

Danzaburou
Danzaburou
Arank123
Danzaburou
Level 8
God Stats
5W - 5L
1,299 SR
Queue Stats
8W - 14L
1,279 Elo+
Party 2
Zeus
Zeus
Danipalpiso
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
Skywalker501
Janus
Level 85
God Stats
12W - 13L
1,481 SR
Queue Stats
45W - 59L
1,425 Elo+
Party 2
Tsukuyomi
Tsukuyomi
godbst
Tsukuyomi
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 11L
1,248 Elo+
Party 3
Chaac
Chaac
jovandj02
Chaac
Level 49
God Stats
1W - 2L
1,710 SR
Queue Stats
36W - 51L
1,409 Elo+
Party 2
Team Averages
Level 39
1,498 SR
1,372 Elo+

VS

Team Averages
Level 92
1,552 SR
1,503 Elo+
Chaac
Chaac
DONDIRTYXXXX
Chaac
Level 45
God Stats
19W - 22L
1,533 SR
Queue Stats
26W - 28L
1,499 Elo+
Party 1
Eset
Eset
Djonradon
Eset
Level 80
God Stats
4W - 3L
1,480 SR
Queue Stats
33W - 30L
1,546 Elo+
Party 1
Kali
Kali
LazyDaes
Kali
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 15L
1,524 Elo+
Solo
Chang'e
Chang'e
PekoPekoChan
Chang'e
Level 140
God Stats
92W - 83L
1,499 SR
Queue Stats
395W - 399L
1,432 Elo+
Solo
Neith
Neith
ShiroKamiii
Neith
Level 125
God Stats
12W - 9L
1,747 SR
Queue Stats
32W - 38L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arank123
Danzaburou
10
1 / 4 / 1
6,235
1,039
4,626
9,721
3,561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 0
5,714
952
660
2,102
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,381
1,064
5,230
2,472
794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
godbst
Tsukuyomi
12
1 / 5 / 0
6,862
1,144
7,664
10,191
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
jovandj02
Chaac
11
0 / 3 / 1
6,062
1,010
4,380
11,166
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

315

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
6,495
1,083
3,526
6,580
6,469
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
12
2 / 0 / 9
7,165
1,194
8,833
3,274
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
13
7 / 1 / 3
8,445
1,408
6,052
6,517
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
PekoPekoChan
Chang'e
12
3 / 0 / 7
7,035
1,173
6,696
5,637
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
3 / 0 / 9
7,556
1,259
6,847
3,893
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
15
15
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arank123
Danzaburou
1
4
1
0.38
W
0
1
8
4
L
0
2
0
0
W
Eset
2
0
9
6.5
W
Kali
7
1
3
8.5
W
Chang'e
PekoPekoChan
Chang'e
3
0
7
6.5
W
3
0
9
7.5
L
0
1
1
0.5
L
Tsukuyomi
godbst
Tsukuyomi
1
5
0
0.2
L
Chaac
jovandj02
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
31,954
35,652
Taken
25,901
19,304
Mitigated
15,173
1,838
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arank123
Danzaburou
4,626
2,498
0
348
9,721
3,561
0
5,376
4,345
0
7,749
W
3,526
422
77
1,036
6,580
6,469
0
2,229
4,271
0
10,559
L
660
235
0
98
2,102
679
0
887
1,215
1,483
0
W
Eset
8,833
105
467
80
3,274
1,172
0
83
3,151
17,218
0
W
Kali
6,052
2,339
0
1,811
6,517
4,139
0
2,250
3,942
0
18,001
W
Chang'e
PekoPekoChan
Chang'e
6,696
184
1,249
1,206
5,637
1,873
0
989
4,648
11,938
0
W
6,847
3,384
0
805
3,893
1,520
0
545
3,141
0
18,848
L
5,230
437
0
0
2,472
794
0
1,600
816
23,398
0
L
Tsukuyomi
godbst
Tsukuyomi
7,664
1,793
0
408
10,191
4,311
0
2,981
7,198
0
24,528
L
Chaac
jovandj02
Chaac
4,380
417
0
984
11,166
9,959
0
4,573
6,460
0
10,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,254
Gold Earned
36,696
103
Minions Killed
94
3
Camps Cleared
7
493,550
Distance Traveled
589,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,235
1,039
7
1
0
97,822
0
W
Chaac
6,495
1,083
24
4
0
102,998
0
L
Zeus
5,714
952
4
1
3
36,609
0
W
Eset
7,165
1,194
9
2
2
127,837
0
W
Kali
8,445
1,408
17
3
3
122,207
0
W
Chang'e
7,035
1,173
14
2
0
123,822
0
W
Neith
7,556
1,259
30
5
2
112,900
0
L
Janus
6,381
1,064
46
8
0
110,738
0
L
Tsukuyomi
6,862
1,144
34
6
0
136,359
0
L
Chaac
6,062
1,010
12
2
0
112,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role