Player Matchup

King Arthur
King Arthur
HyperSupremacy
King Arthur
Level 96
God Stats
1W - 6L
1,258 SR
Queue Stats
200W - 196L
1,516 Elo+
Solo
Yu Huang
Yu Huang
Manaois
Yu Huang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,654 Elo+
Solo
Yemoja
Yemoja
Mistercrabie
Yemoja
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
278W - 292L
1,488 Elo+
Solo
Mercury
Mercury
Rhino2701
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,537 Elo+
Solo
Hachiman
Hachiman
fartsparkel
Hachiman
Level 136
God Stats
1W - 1L
1,288 SR
Queue Stats
198W - 196L
1,555 Elo+
Solo
Team Averages
Level 95
1,366 SR
1,550 Elo+

VS

Team Averages
Level 98
1,486 SR
1,511 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Junca2000
Cliodhna
Level 107
God Stats
10W - 7L
1,420 SR
Queue Stats
302W - 285L
1,475 Elo+
Solo
Xbalanque
Xbalanque
Ninamaru
Xbalanque
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
424W - 442L
1,548 Elo+
Solo
Ix Chel
Ix Chel
heliozetah5
Ix Chel
Level 63
God Stats
1W - 1L
1,223 SR
Queue Stats
23W - 30L
1,522 Elo+
Solo
Ganesha
Ganesha
ΩDG9
Ganesha
Level 104
God Stats
3W - 6L
1,787 SR
Queue Stats
154W - 149L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HyperSupremacy
King Arthur
12
1 / 4 / 3
6,879
1,147
6,384
10,758
8,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
Manaois
Yu Huang
11
2 / 2 / 3
7,034
1,172
6,858
8,035
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
1 / 0 / 2
6,680
1,113
998
1,523
975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Rhino2701
Mercury
11
0 / 6 / 3
6,396
1,066
4,697
10,561
3,273
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
fartsparkel
Hachiman
12
2 / 2 / 3
7,379
1,230
7,859
5,474
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

286

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 6
7,334
1,222
5,647
4,376
2,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Junca2000
Cliodhna
13
7 / 1 / 5
8,710
1,452
11,754
6,601
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Ninamaru
Xbalanque
12
1 / 2 / 11
7,111
1,185
4,107
5,146
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
heliozetah5
Ix Chel
12
3 / 1 / 3
7,006
1,168
7,151
4,756
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ΩDG9
Ganesha
13
0 / 1 / 12
7,907
1,318
3,975
8,613
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
6
Kills
14
14
Deaths
6
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
6
6
L
King Arthur
HyperSupremacy
King Arthur
1
4
3
0.63
W
Cliodhna
Junca2000
Cliodhna
7
1
5
9.5
L
Yu Huang
Manaois
Yu Huang
2
2
3
1.75
L
Yemoja
1
0
2
2
W
Xbalanque
Ninamaru
Xbalanque
1
2
11
3.25
L
Mercury
Rhino2701
Mercury
0
6
3
0.25
L
Hachiman
fartsparkel
Hachiman
2
2
3
1.75
W
Ix Chel
heliozetah5
Ix Chel
3
1
3
4.5
W
Ganesha
ΩDG9
Ganesha
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,796
Damage
32,634
36,351
Taken
29,492
17,035
Mitigated
18,131
1,013
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,647
665
1,152
592
4,376
2,205
0
1,510
2,826
17,257
0
L
King Arthur
HyperSupremacy
King Arthur
6,384
132
88
180
10,758
8,149
0
4,620
6,122
0
12,755
W
Cliodhna
Junca2000
Cliodhna
11,754
837
0
757
6,601
3,269
0
577
5,999
0
17,176
L
Yu Huang
Manaois
Yu Huang
6,858
765
0
0
8,035
2,916
0
4,566
3,469
15,446
0
L
Yemoja
998
120
298
207
1,523
975
0
642
881
2,675
0
W
Xbalanque
Ninamaru
Xbalanque
4,107
1,540
0
212
5,146
2,552
0
1,754
3,307
0
11,956
L
Mercury
Rhino2701
Mercury
4,697
2,878
0
240
10,561
3,273
0
5,041
5,520
0
11,905
L
Hachiman
fartsparkel
Hachiman
7,859
4,486
0
0
5,474
1,722
0
1,960
3,514
0
24,439
W
Ix Chel
heliozetah5
Ix Chel
7,151
799
583
461
4,756
1,854
0
2,477
2,279
18,772
0
W
Ganesha
ΩDG9
Ganesha
3,975
220
0
902
8,613
8,251
0
1,573
7,000
14,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
38,068
82
Minions Killed
99
3
Camps Cleared
8
550,088
Distance Traveled
675,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,334
1,222
41
7
3
134,685
0
L
King Arthur
6,879
1,147
13
2
1
125,880
0
W
Cliodhna
8,710
1,452
5
1
3
137,386
0
L
Yu Huang
7,034
1,172
10
2
1
125,435
0
L
Yemoja
6,680
1,113
0
0
0
69,801
0
W
Xbalanque
7,111
1,185
35
6
1
135,070
0
L
Mercury
6,396
1,066
16
3
1
117,054
0
L
Hachiman
7,379
1,230
43
7
0
111,918
0
W
Ix Chel
7,006
1,168
18
3
1
132,371
0
W
Ganesha
7,907
1,318
0
0
0
136,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role