Player Matchup

Cerberus
Cerberus
HoOTsSeEmPAnada
Cerberus
Level 28
God Stats
5W - 1L
1,596 SR
Queue Stats
11W - 11L
1,388 Elo+
Party 1
Olorun
Olorun
Jacfatty
Olorun
Level 107
God Stats
3W - 2L
1,571 SR
Queue Stats
240W - 237L
1,513 Elo+
Solo
Ishtar
Ishtar
Miguel297one
Ishtar
Level 87
God Stats
1W - 2L
1,227 SR
Queue Stats
17W - 16L
1,424 Elo+
Party 1
Team Averages
Level 74
1,464 SR
1,442 Elo+

VS

Team Averages
Level 110
1,761 SR
1,489 Elo+
Chang'e
Chang'e
CoyoteMO7
Chang'e
Level 119
God Stats
9W - 10L
2,020 SR
Queue Stats
878W - 902L
1,490 Elo+
Solo
Thor
Thor
IIIOR3OIII
Thor
Level 144
God Stats
11W - 15L
1,498 SR
Queue Stats
159W - 137L
1,483 Elo+
Solo
Bacchus
Bacchus
Raging11
Bacchus
Level 67
God Stats
6W - 4L
1,765 SR
Queue Stats
81W - 89L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 2 / 11
8,306
831
6,055
9,139
6,909
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Jacfatty
Olorun
13
5 / 1 / 11
9,811
981
14,392
8,885
3,765
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
12
10 / 3 / 2
9,475
948
11,676
10,076
3,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoyoteMO7
Chang'e
10
0 / 7 / 6
7,709
771
8,340
13,052
4,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 4
7,468
747
6,583
11,457
4,491
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Raging11
Bacchus
10
5 / 3 / 0
8,368
837
7,877
12,950
14,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CoyoteMO7
Chang'e
0
7
6
0.43
W
Cerberus
1
2
11
3.25
L
1
6
4
0.5
W
Olorun
Jacfatty
Olorun
5
1
11
10.5
W
Ishtar
10
3
2
3.67
L
Bacchus
Raging11
Bacchus
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,123
Damage
22,800
28,100
Taken
37,459
14,541
Mitigated
23,234
8,983
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CoyoteMO7
Chang'e
8,340
666
1,010
1,650
13,052
4,730
0
7,056
5,948
25,940
0
W
Cerberus
6,055
519
0
1,298
9,139
6,909
0
5,443
3,644
20,220
0
L
6,583
1,452
0
1,360
11,457
4,491
0
6,649
4,748
0
23,669
W
Olorun
Jacfatty
Olorun
14,392
7,401
412
5,435
8,885
3,765
0
4,990
3,811
51,307
0
W
Ishtar
11,676
9,302
336
1,502
10,076
3,867
0
6,173
3,863
0
26,956
L
Bacchus
Raging11
Bacchus
7,877
1,472
95
562
12,950
14,013
0
6,737
6,213
16,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,592
Gold Earned
23,545
129
Minions Killed
73
0
Camps Cleared
0
560,765
Distance Traveled
523,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,709
771
31
3
0
176,148
0
W
Cerberus
8,306
831
33
3
0
188,577
0
L
Thor
7,468
747
34
3
0
160,134
0
W
Olorun
9,811
981
66
7
0
192,219
0
W
Ishtar
9,475
948
30
3
0
179,969
0
L
Bacchus
8,368
837
8
1
0
187,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role