Player Matchup

Sobek
Sobek
 
Sobek
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FatProtagonist
Kuzenbo
Level 153
God Stats
2W - 1L
1,743 SR
Queue Stats
108W - 103L
1,555 Elo+
Party 1
Thanatos
Thanatos
NutWagonSupreme
Thanatos
Level 69
God Stats
1W - 0L
1,531 SR
Queue Stats
12W - 10L
1,525 Elo+
Party 1
Chang'e
Chang'e
notaprivate
Chang'e
Level 98
God Stats
3W - 3L
1,603 SR
Queue Stats
338W - 342L
1,488 Elo+
Solo
Persephone
Persephone
zestfuldrop
Persephone
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 1
Team Averages
Level 103
1,575 SR
1,469 Elo+

VS

Team Averages
Level 86
1,423 SR
1,472 Elo+
Sylvanus
Sylvanus
ASadLastMeal
Sylvanus
Level 83
God Stats
0W - 2L
1,281 SR
Queue Stats
41W - 49L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
I Chaddy I
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,511 Elo+
Party 2
Yu Huang
Yu Huang
OBEYTDAWG
Yu Huang
Level 65
God Stats
1W - 2L
1,700 SR
Queue Stats
77W - 79L
1,334 Elo+
Solo
Agni
Agni
Sparkoverlord99
Agni
Level 108
God Stats
0W - 2L
1,227 SR
Queue Stats
96W - 92L
1,521 Elo+
Party 2
Nike
Nike
lville1127
Nike
Level 68
God Stats
4W - 8L
1,409 SR
Queue Stats
488W - 520L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 4 / 12
9,705
747
6,116
19,279
24,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 2 / 14
10,251
789
10,935
18,590
27,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
17
8 / 4 / 8
10,252
789
14,905
15,429
10,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
notaprivate
Chang'e
17
5 / 3 / 7
10,059
774
10,907
15,991
7,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
zestfuldrop
Persephone
18
4 / 1 / 12
10,973
844
22,191
9,920
4,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASadLastMeal
Sylvanus
15
1 / 5 / 6
8,201
631
7,753
17,900
12,677
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
I Chaddy I
Amaterasu
14
0 / 6 / 7
8,682
668
7,750
18,241
21,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Yu Huang
OBEYTDAWG
Yu Huang
16
2 / 4 / 6
8,574
660
9,411
11,985
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 6
10,621
817
16,613
11,264
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 3 / 7
9,024
694
14,244
11,560
4,934
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
20
Kills
14
14
Deaths
20
53
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
12
1.75
L
Sylvanus
ASadLastMeal
Sylvanus
1
5
6
0.8
W
2
2
14
4.5
L
Amaterasu
I Chaddy I
Amaterasu
0
6
7
0.58
W
Thanatos
8
4
8
3
L
Yu Huang
OBEYTDAWG
Yu Huang
2
4
6
1.25
L
6
2
6
4.5
L
5
3
7
2.83
W
Chang'e
notaprivate
Chang'e
5
3
7
2.83
W
Persephone
zestfuldrop
Persephone
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,054
Damage
55,771
79,209
Taken
70,950
74,340
Mitigated
48,019
43,092
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,116
479
1,352
3,334
19,279
24,409
0
9,525
9,646
14,692
0
L
Sylvanus
ASadLastMeal
Sylvanus
7,753
913
3,991
3,720
17,900
12,677
0
13,146
4,616
9,452
0
W
10,935
3,265
2,252
4,075
18,590
27,065
84
6,207
12,333
19,021
771
L
Amaterasu
I Chaddy I
Amaterasu
7,750
2,182
856
2,225
18,241
21,031
0
11,589
6,597
0
15,410
W
Thanatos
14,905
1,712
0
6,545
15,429
10,982
81
7,732
7,552
0
19,058
L
Yu Huang
OBEYTDAWG
Yu Huang
9,411
1,010
719
2,087
11,985
4,565
0
9,407
2,578
22,371
0
L
16,613
706
1,288
3,778
11,264
4,812
0
7,749
3,280
45,980
0
L
14,244
737
1,860
2,224
11,560
4,934
0
7,385
4,095
0
26,556
W
Chang'e
notaprivate
Chang'e
10,907
1,703
14,935
8,185
15,991
7,011
1,005
6,246
9,474
26,939
0
W
Persephone
zestfuldrop
Persephone
22,191
502
698
1,716
9,920
4,873
432
3,918
5,916
47,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
45,102
162
Minions Killed
151
0
Camps Cleared
0
1,244,817
Distance Traveled
1,045,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,705
747
16
1
0
241,209
0
L
Sylvanus
8,201
631
4
0
0
185,117
0
W
Kuzenbo
10,251
789
34
3
0
265,580
0
L
Amaterasu
8,682
668
22
2
0
216,504
0
W
Thanatos
10,252
789
15
1
0
259,027
0
L
Yu Huang
8,574
660
33
3
0
184,275
0
L
Agni
10,621
817
74
6
0
246,653
0
L
Nike
9,024
694
18
1
0
213,389
0
W
Chang'e
10,059
774
50
4
0
222,012
0
W
Persephone
10,973
844
47
4
0
256,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role