Player Matchup

Artio
Artio
Akexxai
Artio
Level 84
God Stats
67W - 48L
1,654 SR
Queue Stats
133W - 125L
1,550 Elo+
Party 1
King Arthur
King Arthur
Dripped
King Arthur
Level 29
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 4L
1,404 Elo+
Solo
Hera
Hera
Ravaeron
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,621 Elo+
Party 1
Fenrir
Fenrir
UtahBlimp
Fenrir
Level 37
God Stats
1W - 2L
1,592 SR
Queue Stats
39W - 30L
1,567 Elo+
Party 1
Surtr
Surtr
WhiteAncientSage
Surtr
Level 77
God Stats
53W - 56L
1,574 SR
Queue Stats
59W - 67L
1,515 Elo+
Party 1
Team Averages
Level 59
1,603 SR
1,531 Elo+

VS

Team Averages
Level 155
1,619 SR
1,498 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cats87
Chaac
Level 108
God Stats
1W - 1L
1,458 SR
Queue Stats
37W - 31L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jbeey03
Morgan Le Fay
Level 220
God Stats
3W - 0L
1,866 SR
Queue Stats
86W - 95L
1,506 Elo+
Solo
Izanami
Izanami
KevMora07
Izanami
Level 167
God Stats
3W - 3L
1,648 SR
Queue Stats
164W - 158L
1,545 Elo+
Solo
Achilles
Achilles
OriginalJabroni
Achilles
Level 68
God Stats
10W - 4L
1,625 SR
Queue Stats
44W - 55L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Akexxai
Artio
13
3 / 3 / 3
7,568
757
3,488
12,964
12,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Dripped
King Arthur
12
0 / 4 / 1
6,431
643
3,176
9,935
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
13
0 / 4 / 3
6,665
667
5,962
7,275
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
UtahBlimp
Fenrir
13
2 / 3 / 1
6,981
698
5,444
10,083
4,033
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 2
6,817
682
7,540
12,694
6,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 1 / 13
7,898
790
7,644
7,169
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Cats87
Chaac
14
4 / 5 / 9
7,891
789
9,671
13,643
13,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Jbeey03
Morgan Le Fay
14
2 / 0 / 11
7,837
784
12,685
5,482
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
KevMora07
Izanami
16
0 / 0 / 8
8,284
828
7,254
5,173
2,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
15
11 / 0 / 3
8,986
899
9,504
9,626
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
6
Kills
18
18
Deaths
6
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
13
7.5
L
Artio
Akexxai
Artio
3
3
3
1.5
W
Chaac
Cats87
Chaac
4
5
9
1.7
L
King Arthur
Dripped
King Arthur
0
4
1
0.13
W
Morgan Le Fay
Jbeey03
Morgan Le Fay
2
0
11
7.5
W
Izanami
KevMora07
Izanami
0
0
8
4
W
Achilles
11
0
3
12.5
L
Hera
0
4
3
0.38
L
Fenrir
UtahBlimp
Fenrir
2
3
1
0.83
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,610
Damage
46,758
52,951
Taken
41,093
31,672
Mitigated
28,017
6,928
Healing
15,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,644
100
3,825
4,124
7,169
3,828
692
2,659
4,510
25,891
0
L
Artio
Akexxai
Artio
3,488
357
2,383
2,561
12,964
12,194
0
4,259
8,681
7,029
0
W
Chaac
Cats87
Chaac
9,671
2,038
0
3,608
13,643
13,685
0
3,008
10,635
0
21,713
L
King Arthur
Dripped
King Arthur
3,176
640
0
380
9,935
5,968
0
5,099
4,836
0
14,376
W
Morgan Le Fay
Jbeey03
Morgan Le Fay
12,685
1,968
0
481
5,482
2,276
906
1,865
3,617
37,651
0
W
Izanami
KevMora07
Izanami
7,254
4,008
0
1,818
5,173
2,210
2,834
650
4,523
0
37,697
W
Achilles
9,504
1,294
0
1,490
9,626
6,018
925
1,598
8,028
0
22,867
L
Hera
5,962
1,593
0
0
7,275
2,725
0
2,676
4,599
20,628
0
L
Fenrir
UtahBlimp
Fenrir
5,444
1,584
0
418
10,083
4,033
0
3,202
6,881
0
12,732
L
7,540
2,238
0
1,186
12,694
6,752
0
5,156
7,538
728
31,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
40,896
146
Minions Killed
270
0
Camps Cleared
0
917,983
Distance Traveled
1,044,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,898
790
52
5
0
207,695
0
L
Artio
7,568
757
5
1
0
195,796
0
W
Chaac
7,891
789
32
3
0
195,929
0
L
King Arthur
6,431
643
25
3
0
180,716
0
W
Morgan Le Fay
7,837
784
60
6
0
232,971
0
W
Izanami
8,284
828
96
10
0
174,407
0
W
Achilles
8,986
899
30
3
0
233,199
0
L
Hera
6,665
667
40
4
0
163,094
0
L
Fenrir
6,981
698
17
2
0
194,706
0
L
Surtr
6,817
682
59
6
0
183,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role