Player Matchup

Chernobog
Chernobog
Benjamin93
Chernobog
Level 129
God Stats
8W - 6L
1,422 SR
Queue Stats
208W - 209L
1,402 Elo+
Party 2
Anubis
Anubis
Bexibexz
Anubis
Level 29
God Stats
16W - 19L
1,372 SR
Queue Stats
136W - 158L
1,364 Elo+
Party 2
Fenrir
Fenrir
SHAUL90
Fenrir
Level 46
God Stats
10W - 6L
1,624 SR
Queue Stats
193W - 185L
1,383 Elo+
Solo
Mulan
Mulan
Thermelio
Mulan
Level 25
God Stats
5W - 1L
1,643 SR
Queue Stats
25W - 35L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
xerox321
Sylvanus
Level 49
God Stats
20W - 20L
1,447 SR
Queue Stats
122W - 136L
1,405 Elo+
Party 2
Team Averages
Level 56
1,501 SR
1,387 Elo+

VS

Team Averages
Level 78
1,483 SR
1,500 Elo+
Danzaburou
Danzaburou
Goblín
Danzaburou
Level 99
God Stats
8W - 6L
1,395 SR
Queue Stats
451W - 441L
1,457 Elo+
Solo
Hercules
Hercules
Norp4n
Hercules
Level 109
God Stats
14W - 10L
1,583 SR
Queue Stats
68W - 55L
1,490 Elo+
Party 1
Thor
Thor
Turbostar92
Thor
Level 107
God Stats
5W - 5L
1,614 SR
Queue Stats
64W - 42L
1,559 Elo+
Party 1
Geb
Geb
kreofonid
Geb
Level 43
God Stats
3W - 7L
1,324 SR
Queue Stats
50W - 61L
1,301 Elo+
Solo
Ra
Ra
monat120
Ra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Benjamin93
Chernobog
12
8 / 0 / 5
7,567
582
8,611
7,054
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Bexibexz
Anubis
12
6 / 4 / 3
7,864
605
10,633
9,018
5,121
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
SHAUL90
Fenrir
12
7 / 2 / 6
7,721
594
5,330
11,995
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Thermelio
Mulan
12
4 / 2 / 4
7,826
602
7,576
11,578
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
xerox321
Sylvanus
11
3 / 1 / 10
7,350
565
5,380
10,546
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goblín
Danzaburou
10
1 / 8 / 2
6,391
492
5,066
13,842
4,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Norp4n
Hercules
12
4 / 5 / 0
6,964
536
7,019
12,012
6,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 2
7,032
541
9,651
10,765
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 3
5,302
408
3,146
8,690
5,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 9 / 3
5,285
407
2,812
9,443
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
28
Kills
8
9
Deaths
29
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Benjamin93
Chernobog
8
0
5
10.5
W
Anubis
Bexibexz
Anubis
6
4
3
1.88
L
Danzaburou
Goblín
Danzaburou
1
8
2
0.25
L
Hercules
Norp4n
Hercules
4
5
0
0.8
W
Fenrir
SHAUL90
Fenrir
7
2
6
5
W
Mulan
Thermelio
Mulan
4
2
4
3
L
2
3
2
1
L
0
4
3
0.38
L
1
9
3
0.28
W
Sylvanus
xerox321
Sylvanus
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,530
Damage
27,694
50,191
Taken
54,752
32,412
Mitigated
22,830
19,156
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Benjamin93
Chernobog
8,611
4,724
0
2,986
7,054
2,689
297
1,207
5,727
0
47,714
W
Anubis
Bexibexz
Anubis
10,633
386
0
3,367
9,018
5,121
392
2,403
6,384
58,774
0
L
Danzaburou
Goblín
Danzaburou
5,066
2,015
0
3,102
13,842
4,348
0
4,174
9,563
0
35,736
L
Hercules
Norp4n
Hercules
7,019
2,133
0
3,187
12,012
6,851
0
2,650
8,741
0
28,129
W
Fenrir
SHAUL90
Fenrir
5,330
539
0
3,296
11,995
5,329
0
701
11,294
0
33,704
W
Mulan
Thermelio
Mulan
7,576
1,027
0
3,798
11,578
11,515
551
80
11,498
2,293
43,212
L
9,651
2,190
0
1,010
10,765
4,268
0
1,661
8,963
0
63,432
L
3,146
335
0
848
8,690
5,210
0
2,320
6,160
15,376
0
L
2,812
628
76
206
9,443
2,153
0
5,928
3,403
13,352
0
W
Sylvanus
xerox321
Sylvanus
5,380
2,106
1,305
4,404
10,546
7,758
196
1,407
8,640
18,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
30,974
314
Minions Killed
231
0
Camps Cleared
0
1,164,276
Distance Traveled
1,242,986
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,567
582
78
6
0
225,248
0
W
Anubis
7,864
605
86
7
0
217,753
4
L
Danzaburou
6,391
492
56
4
0
227,174
0
L
Hercules
6,964
536
45
3
0
237,457
2
W
Fenrir
7,721
594
49
4
0
298,707
0
W
Mulan
7,826
602
75
6
0
212,819
1
L
Thor
7,032
541
100
8
0
274,576
0
L
Geb
5,302
408
15
1
0
286,933
0
L
Ra
5,285
407
15
1
0
216,846
0
W
Sylvanus
7,350
565
26
2
0
209,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role