Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DmackandtheFunk
Kuzenbo
Level 128
God Stats
13W - 9L
1,819 SR
Queue Stats
229W - 212L
1,493 Elo+
Solo
Izanami
Izanami
Needyjhio
Izanami
Level 264
God Stats
27W - 19L
1,581 SR
Queue Stats
1,056W - 976L
1,546 Elo+
Solo
Achilles
Achilles
PH0xIT
Achilles
Level 141
God Stats
10W - 6L
1,550 SR
Queue Stats
365W - 323L
1,530 Elo+
Solo
Hera
Hera
ts61-lazlaz
Hera
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 92L
1,443 Elo+
Party 1
Team Averages
Level 141
1,590 SR
1,502 Elo+

VS

Team Averages
Level 134
1,470 SR
1,415 Elo+
Ix Chel
Ix Chel
GRIM SKTR
Ix Chel
Level 142
God Stats
4W - 12L
1,525 SR
Queue Stats
20W - 26L
1,335 Elo+
Party 2
Rama
Rama
KireinaRuna
Rama
Level 157
God Stats
5W - 11L
1,562 SR
Queue Stats
220W - 236L
1,449 Elo+
Solo
Amaterasu
Amaterasu
MoonlightMurk
Amaterasu
Level 100
God Stats
0W - 3L
1,206 SR
Queue Stats
40W - 48L
1,425 Elo+
Party 2
Fafnir
Fafnir
Snuppes
Fafnir
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,374 Elo+
Party 2
Cu Chulainn
Cu Chulainn
magical_feetus
Cu Chulainn
Level 145
God Stats
16W - 13L
1,558 SR
Queue Stats
142W - 137L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 0 / 5
5,602
560
6,447
7,515
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 4
6,003
600
4,666
8,089
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Needyjhio
Izanami
11
2 / 0 / 2
6,459
646
5,653
3,863
1,392
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
PH0xIT
Achilles
12
4 / 0 / 1
6,621
662
6,161
7,033
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 1
5,601
560
4,186
5,502
1,915
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GRIM SKTR
Ix Chel
9
0 / 1 / 1
5,151
515
3,838
5,169
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 1
5,188
519
4,194
8,934
3,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
MoonlightMurk
Amaterasu
8
0 / 2 / 0
4,907
491
2,686
11,737
5,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fafnir
Snuppes
Fafnir
8
1 / 2 / 0
4,998
500
3,311
8,787
6,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
magical_feetus
Cu Chulainn
10
0 / 3 / 0
5,592
559
4,379
11,568
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
1
1
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
5
4.5
W
1
0
4
3
L
Ix Chel
GRIM SKTR
Ix Chel
0
1
1
0.5
L
0
2
1
0.25
L
Amaterasu
MoonlightMurk
Amaterasu
0
2
0
0
W
Izanami
Needyjhio
Izanami
2
0
2
3
W
Achilles
PH0xIT
Achilles
4
0
1
4.5
L
Fafnir
Snuppes
Fafnir
1
2
0
0.5
L
Cu Chulainn
magical_feetus
Cu Chulainn
0
3
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,113
Damage
18,408
32,002
Taken
46,195
16,872
Mitigated
22,833
8,775
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,447
1,890
0
2,135
7,515
2,872
0
1,429
6,086
0
25,947
W
4,666
1,855
0
2,463
8,089
7,487
36
2,275
5,814
18,522
0
L
Ix Chel
GRIM SKTR
Ix Chel
3,838
383
715
2,142
5,169
1,675
0
2,742
2,427
34,760
0
L
4,194
3,785
0
4,028
8,934
3,010
0
1,712
7,222
0
42,010
L
Amaterasu
MoonlightMurk
Amaterasu
2,686
1,101
0
1,858
11,737
5,178
0
1,714
10,023
0
36,867
W
Izanami
Needyjhio
Izanami
5,653
4,422
0
1,368
3,863
1,392
889
283
3,580
0
58,114
W
Achilles
PH0xIT
Achilles
6,161
2,364
0
1,809
7,033
3,206
0
187
6,846
0
44,888
L
Fafnir
Snuppes
Fafnir
3,311
1,231
209
2,176
8,787
6,531
0
2,690
6,097
14,970
0
L
Cu Chulainn
magical_feetus
Cu Chulainn
4,379
1,045
0
3,348
11,568
6,439
0
0
11,568
0
41,644
W
4,186
1,304
0
1,000
5,502
1,915
0
3,129
2,373
38,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,286
Gold Earned
25,836
310
Minions Killed
277
0
Camps Cleared
0
1,094,369
Distance Traveled
1,030,667
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,602
560
42
4
0
236,996
0
W
Kuzenbo
6,003
600
30
3
0
217,227
0
L
Ix Chel
5,151
515
61
6
0
208,197
3
L
Rama
5,188
519
69
7
0
188,100
0
L
Amaterasu
4,907
491
60
6
0
227,801
0
W
Izanami
6,459
646
103
10
0
199,205
0
W
Achilles
6,621
662
71
7
0
230,206
0
L
Fafnir
4,998
500
19
2
0
204,168
6
L
Cu Chulainn
5,592
559
68
7
0
202,401
1
W
Hera
5,601
560
64
6
0
210,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role