Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold IV
DarthSidra
Pele
Gold IV
Level 196
God Stats
7W - 4L
1,473 SR
Queue Stats
238W - 238L
1,418 MMR
Party 2
Rama
Rama
Bronze III
Smegoal
Rama
Bronze III
Level 83
God Stats
54W - 53L
1,543 SR
Queue Stats
170W - 158L
1,556 MMR
Solo
Raijin
Raijin
Platinum V
SymplyyyWasTaken
Raijin
Platinum V
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,710 MMR
Party 2
Serqet
Serqet
Gold I
Z_illist
Serqet
Gold I
Level 121
God Stats
2W - 2L
1,876 SR
Queue Stats
151W - 160L
1,509 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,578 SR
1,538 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,527 SR
1,515 MMR
Loki
Loki
Platinum III
 
Loki
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
Hobodarkness
Ah Puch
Bronze III
Level 155
God Stats
2W - 2L
1,596 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
KvngVidz
Kukulkan
Gold III
Level 139
God Stats
2W - 3L
1,462 SR
Queue Stats
87W - 86L
1,540 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
MR DATA 534
Kuzenbo
Bronze III
Level 108
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 4L
1,553 MMR
Solo
Apollo
Apollo
Gold II
Seahawker562
Apollo
Gold II
Level 218
God Stats
9W - 15L
1,373 SR
Queue Stats
839W - 838L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 3
6,486
590
5,139
9,505
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 0 / 1
8,000
727
8,145
9,932
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
Smegoal
Rama
11
1 / 0 / 2
6,653
605
3,251
5,090
1,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 4
6,509
592
3,954
5,703
2,083
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Z_illist
Serqet
12
4 / 1 / 2
6,729
612
4,175
7,118
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ThorSusanoFenrirBakasura

VS

Bans
JanusHeimdallrKaliRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 3 / 0
5,923
538
2,999
8,851
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Hobodarkness
Ah Puch
7
0 / 5 / 0
4,664
424
2,638
8,114
4,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
KvngVidz
Kukulkan
10
0 / 2 / 0
5,598
509
3,378
6,360
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
MR DATA 534
Kuzenbo
7
0 / 2 / 0
5,000
455
2,007
6,002
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
9
0 / 3 / 0
5,279
480
1,938
7,459
2,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
15
Kills
1
1
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
3
3.5
L
Loki
 
Loki
1
3
0
0.33
W
7
0
1
7.5
L
Ah Puch
Hobodarkness
Ah Puch
0
5
0
0
L
Kukulkan
KvngVidz
Kukulkan
0
2
0
0
L
Kuzenbo
MR DATA 534
Kuzenbo
0
2
0
0
L
Apollo
0
3
0
0
W
Rama
Smegoal
Rama
1
0
2
2
W
1
0
4
3
W
Serqet
Z_illist
Serqet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,664
Damage
12,960
37,348
Taken
36,786
20,017
Mitigated
17,258
14,401
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,139
339
0
3,059
9,505
8,425
0
2,616
6,889
25,530
0
L
Loki
 
Loki
2,999
601
0
940
8,851
2,949
0
401
8,450
0
46,427
W
8,145
2,304
0
4,967
9,932
4,853
0
2,507
7,425
0
65,205
L
Ah Puch
Hobodarkness
Ah Puch
2,638
143
125
1,320
8,114
4,332
0
0
8,114
16,548
0
L
Kukulkan
KvngVidz
Kukulkan
3,378
774
0
1,150
6,360
2,389
0
3,906
2,454
46,548
0
L
Kuzenbo
MR DATA 534
Kuzenbo
2,007
898
0
965
6,002
5,341
0
3,133
2,733
11,431
0
L
Apollo
1,938
1,306
0
1,982
7,459
2,247
24
1,653
5,725
0
34,887
W
Rama
Smegoal
Rama
3,251
2,798
0
3,401
5,090
1,905
1,081
106
4,984
0
49,240
W
3,954
322
0
2,490
5,703
2,083
0
1,964
3,739
61,642
0
W
Serqet
Z_illist
Serqet
4,175
1,032
0
484
7,118
2,751
0
991
6,127
0
44,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
26,464
413
Minions Killed
277
0
Camps Cleared
0
1,101,260
Distance Traveled
975,985
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,486
590
25
2
0
208,897
6
L
Loki
5,923
538
75
7
0
222,477
1
W
Pele
8,000
727
112
10
0
217,490
3
L
Ah Puch
4,664
424
20
2
0
158,141
0
L
Kukulkan
5,598
509
93
8
0
194,231
2
L
Kuzenbo
5,000
455
11
1
0
211,327
2
L
Apollo
5,279
480
78
7
0
189,809
0
W
Rama
6,653
605
95
9
0
199,831
2
W
Raijin
6,509
592
107
10
0
213,772
0
W
Serqet
6,729
612
74
7
0
261,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role