Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
LaCharo952
Medusa
Level 102
God Stats
1W - 1L
1,767 SR
Queue Stats
18W - 18L
1,594 Elo+
Party 4
Hou Yi
Hou Yi
SushiFlash
Hou Yi
Level 102
God Stats
0W - 2L
1,241 SR
Queue Stats
7W - 9L
1,478 Elo+
Party 4
Ares
Ares
iMiicKii
Ares
Level 129
God Stats
0W - 3L
1,317 SR
Queue Stats
138W - 123L
1,580 Elo+
Party 2
Team Averages
Level 123
1,465 SR
1,530 Elo+

VS

Team Averages
Level 128
1,561 SR
1,516 Elo+
Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ItzAtalas
Osiris
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
315W - 282L
1,540 Elo+
Party 3
Athena
Athena
coolmrlol
Athena
Level 72
God Stats
12W - 10L
1,610 SR
Queue Stats
265W - 231L
1,544 Elo+
Party 3
Izanami
Izanami
etisatis
Izanami
Level 145
God Stats
6W - 4L
1,695 SR
Queue Stats
562W - 512L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 0
7,198
514
8,618
8,426
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
13
0 / 2 / 0
7,111
508
3,658
12,115
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
LaCharo952
Medusa
13
3 / 0 / 1
8,087
578
7,941
7,182
2,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
SushiFlash
Hou Yi
13
2 / 5 / 0
7,263
519
4,525
12,290
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
1 / 3 / 3
6,503
465
6,727
12,338
10,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 0 / 2
8,521
609
9,032
5,118
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
 
Hel
13
1 / 2 / 6
7,470
534
9,169
10,235
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
ItzAtalas
Osiris
13
4 / 0 / 5
7,724
552
8,143
15,980
13,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
coolmrlol
Athena
12
3 / 1 / 3
7,141
510
2,951
11,062
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
etisatis
Izanami
13
0 / 5 / 0
6,847
489
5,287
11,874
4,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
12
12
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Arachne
 
Arachne
0
2
0
0
W
Ravana
 
Ravana
4
0
2
5
W
Hel
 
Hel
1
2
6
2
W
Osiris
ItzAtalas
Osiris
4
0
5
6.5
L
Medusa
LaCharo952
Medusa
3
0
1
3.5
L
Hou Yi
SushiFlash
Hou Yi
2
5
0
0.4
W
Athena
coolmrlol
Athena
3
1
3
4.5
W
Izanami
etisatis
Izanami
0
5
0
0
L
Ares
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,469
Damage
34,582
52,351
Taken
54,269
29,156
Mitigated
35,424
14,941
Healing
24,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,618
818
978
3,071
8,426
3,725
0
5,294
3,080
56,906
0
L
Arachne
 
Arachne
3,658
2,785
0
2,538
12,115
7,939
0
1,033
10,903
0
65,610
W
Ravana
 
Ravana
9,032
801
0
2,590
5,118
3,800
36
398
4,548
0
57,012
W
Hel
 
Hel
9,169
178
3,695
6,378
10,235
4,290
0
5,225
4,520
64,182
0
W
Osiris
ItzAtalas
Osiris
8,143
2,982
0
5,690
15,980
13,459
0
4,602
11,023
0
64,097
L
Medusa
LaCharo952
Medusa
7,941
4,240
0
3,938
7,182
2,698
479
1,195
5,835
0
63,735
L
Hou Yi
SushiFlash
Hou Yi
4,525
1,855
0
3,715
12,290
4,010
0
107
11,573
0
38,993
W
Athena
coolmrlol
Athena
2,951
886
276
1,866
11,062
8,904
0
3,328
7,372
17,775
0
W
Izanami
etisatis
Izanami
5,287
3,379
0
3,690
11,874
4,971
0
704
11,026
0
59,907
L
Ares
6,727
177
0
701
12,338
10,784
0
4,579
7,614
30,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
37,703
415
Minions Killed
434
0
Camps Cleared
0
1,445,828
Distance Traveled
1,503,622
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,198
514
106
8
0
313,636
2
L
Arachne
7,111
508
94
7
0
335,484
0
W
Ravana
8,521
609
87
6
0
293,433
0
W
Hel
7,470
534
120
9
0
293,327
2
W
Osiris
7,724
552
103
7
0
317,536
2
L
Medusa
8,087
578
101
7
0
260,394
3
L
Hou Yi
7,263
519
67
5
0
247,106
0
W
Athena
7,141
510
28
2
0
341,031
5
W
Izanami
6,847
489
96
7
0
258,295
0
L
Ares
6,503
465
47
3
0
289,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role