Player Matchup

Raijin
Raijin
 
Raijin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FirstEverstone
Apollo
Level 106
God Stats
4W - 8L
1,622 SR
Queue Stats
181W - 171L
1,534 Elo+
Solo
Sobek
Sobek
SenseiofDead380
Sobek
Level 158
God Stats
5W - 4L
1,615 SR
Queue Stats
453W - 442L
1,504 Elo+
Solo
Zeus
Zeus
helberto
Zeus
Level 143
God Stats
1W - 0L
1,264 SR
Queue Stats
31W - 31L
1,619 Elo+
Solo
Team Averages
Level 131
1,500 SR
1,531 Elo+

VS

Team Averages
Level 142
1,471 SR
1,591 Elo+
Cupid
Cupid
HeavenlyMeow
Cupid
Level 157
God Stats
1W - 2L
1,226 SR
Queue Stats
180W - 148L
1,553 Elo+
Party 1
Hercules
Hercules
Kynext
Hercules
Level 128
God Stats
1W - 1L
1,725 SR
Queue Stats
207W - 176L
1,604 Elo+
Solo
Atlas
Atlas
MoistyHamLV
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,647 Elo+
Party 1
Chernobog
Chernobog
Ulrira
Chernobog
Level 142
God Stats
1W - 2L
1,477 SR
Queue Stats
31W - 34L
1,542 Elo+
Solo
Scylla
Scylla
tsukuyomee11
Scylla
Level 153
God Stats
9W - 12L
1,429 SR
Queue Stats
857W - 873L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
4 / 1 / 3
5,928
1,186
4,490
2,839
1,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
10
1 / 0 / 7
5,610
1,122
4,192
3,596
2,256
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
2 / 0 / 4
5,984
1,197
3,752
4,121
1,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 5
6,137
1,227
1,618
8,650
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zeus
10
0 / 2 / 6
5,357
1,071
5,955
3,967
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,316
863
0
0
0
Hercules
Kynext
Hercules
11
0 / 2 / 2
5,490
1,098
3,348
6,585
8,011
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 1
5,070
1,014
3,955
6,620
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Ulrira
Chernobog
9
0 / 3 / 2
4,948
990
3,532
4,756
2,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
11
3 / 2 / 0
5,617
1,123
6,229
3,872
1,788
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
9
Kills
3
5
Deaths
9
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
1
3
5.5
W
Baron Samedi
 
Baron Samedi
1
0
7
4.5
W
2
0
4
4
L
0
0
0
0
L
Hercules
Kynext
Hercules
0
2
2
0.5
L
0
2
1
0.25
W
2
2
5
2.25
L
Chernobog
Ulrira
Chernobog
0
3
2
0.33
W
Zeus
0
2
6
1.5
L
Scylla
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,007
Damage
17,064
23,173
Taken
21,833
11,671
Mitigated
18,795
9,436
Healing
5,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
4,490
538
0
24
2,839
1,020
186
790
1,981
6,377
0
W
Baron Samedi
 
Baron Samedi
4,192
102
1,718
1,123
3,596
2,256
342
2,215
1,329
9,547
0
W
3,752
2,609
957
1,875
4,121
1,467
509
2,452
1,669
0
12,321
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
Kynext
Hercules
3,348
124
0
2,168
6,585
8,011
0
4,499
2,086
0
5,890
L
3,955
1,186
458
1,355
6,620
6,633
0
4,383
2,237
9,282
0
W
1,618
0
566
3,173
8,650
5,686
0
3,567
5,015
3,161
0
L
Chernobog
Ulrira
Chernobog
3,532
1,119
73
255
4,756
2,363
0
4,295
461
0
6,387
W
Zeus
5,955
778
0
0
3,967
1,242
429
1,300
2,607
13,188
0
L
Scylla
6,229
222
483
770
3,872
1,788
0
3,126
746
13,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
25,441
59
Minions Killed
40
0
Camps Cleared
0
583,680
Distance Traveled
432,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,928
1,186
3
1
0
105,672
0
W
Baron Samedi
5,610
1,122
6
1
0
128,125
0
W
Apollo
5,984
1,197
27
5
0
118,174
0
L
Cupid
4,316
863
0
0
0
544
0
L
Hercules
5,490
1,098
6
1
0
127,655
0
L
Atlas
5,070
1,014
7
1
0
115,552
0
W
Sobek
6,137
1,227
1
0
0
118,613
0
L
Chernobog
4,948
990
9
2
0
77,909
0
W
Zeus
5,357
1,071
22
4
0
113,096
0
L
Scylla
5,617
1,123
18
4
0
110,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role