Player Matchup

Shiva
Shiva
InaGod
Shiva
Level 105
God Stats
4W - 7L
2,005 SR
Queue Stats
38W - 57L
1,425 Elo+
Party 1
Hachiman
Hachiman
Juggernaut05x
Hachiman
Level 34
God Stats
7W - 12L
1,282 SR
Queue Stats
234W - 307L
1,306 Elo+
Party 1
Ravana
Ravana
Maztox
Ravana
Level 65
God Stats
26W - 15L
1,621 SR
Queue Stats
342W - 396L
1,435 Elo+
Party 1
Hades
Hades
MrWhiteFoxx
Hades
Level 62
God Stats
8W - 9L
1,530 SR
Queue Stats
353W - 444L
1,429 Elo+
Party 1
Chaac
Chaac
ferryzenda
Chaac
Level 108
God Stats
203W - 183L
1,602 SR
Queue Stats
624W - 680L
1,526 Elo+
Party 1
Team Averages
Level 75
1,608 SR
1,424 Elo+

VS

Team Averages
Level 75
1,608 SR
1,494 Elo+
Ix Chel
Ix Chel
DirtyShirley
Ix Chel
Level 64
God Stats
3W - 2L
1,610 SR
Queue Stats
121W - 98L
1,482 Elo+
Solo
Atlas
Atlas
GregBrand
Atlas
Level 18
God Stats
12W - 6L
1,463 SR
Queue Stats
13W - 8L
1,477 Elo+
Party 2
Izanami
Izanami
TheWolffe
Izanami
Level 89
God Stats
2W - 1L
1,878 SR
Queue Stats
55W - 49L
1,496 Elo+
Party 2
Hercules
Hercules
TixoNea
Hercules
Level 78
God Stats
7W - 9L
1,505 SR
Queue Stats
105W - 104L
1,557 Elo+
Solo
Arachne
Arachne
jobztyler
Arachne
Level 128
God Stats
1W - 0L
1,584 SR
Queue Stats
11W - 12L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
InaGod
Shiva
10
1 / 10 / 5
7,604
447
5,888
24,782
17,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Juggernaut05x
Hachiman
14
2 / 4 / 1
8,436
496
5,817
13,160
4,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Maztox
Ravana
15
4 / 1 / 3
9,480
558
10,493
8,113
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 6 / 3
8,416
495
9,950
14,100
8,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
2 / 4 / 1
9,154
538
14,733
19,491
19,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DirtyShirley
Ix Chel
15
5 / 2 / 5
9,996
588
10,778
7,631
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
GregBrand
Atlas
13
5 / 2 / 15
9,799
576
9,883
14,543
14,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TheWolffe
Izanami
16
6 / 1 / 8
10,522
619
15,928
10,915
4,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
TixoNea
Hercules
16
4 / 1 / 8
10,180
599
12,460
21,135
23,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
jobztyler
Arachne
15
5 / 5 / 10
9,741
573
8,067
18,547
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
11
Kills
25
25
Deaths
11
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DirtyShirley
Ix Chel
5
2
5
3.75
W
Atlas
GregBrand
Atlas
5
2
15
6.25
L
Shiva
InaGod
Shiva
1
10
5
0.35
L
Hachiman
Juggernaut05x
Hachiman
2
4
1
0.63
L
Ravana
Maztox
Ravana
4
1
3
5.5
L
2
6
3
0.58
W
Izanami
TheWolffe
Izanami
6
1
8
10
W
Hercules
TixoNea
Hercules
4
1
8
8
L
Chaac
2
4
1
0.63
W
Arachne
jobztyler
Arachne
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,881
Damage
57,116
79,646
Taken
72,771
56,606
Mitigated
54,977
20,337
Healing
24,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DirtyShirley
Ix Chel
10,778
1,864
706
945
7,631
3,899
3,044
2,623
4,938
81,593
0
W
Atlas
GregBrand
Atlas
9,883
3,255
0
2,905
14,543
14,906
131
3,377
11,054
21,490
0
L
Shiva
InaGod
Shiva
5,888
748
2,003
3,745
24,782
17,770
120
9,258
15,265
0
19,836
L
Hachiman
Juggernaut05x
Hachiman
5,817
2,999
0
5,137
13,160
4,664
1,326
4,247
8,913
0
67,512
L
Ravana
Maztox
Ravana
10,493
2,444
0
2,544
8,113
5,999
0
1,138
6,975
467
70,364
L
9,950
133
287
3,885
14,100
8,569
0
4,072
9,876
62,212
0
W
Izanami
TheWolffe
Izanami
15,928
11,479
0
3,524
10,915
4,965
1,494
1,534
9,357
0
88,988
W
Hercules
TixoNea
Hercules
12,460
4,004
0
11,886
21,135
23,058
87
2,032
18,869
0
72,233
L
Chaac
14,733
1,717
0
2,736
19,491
19,604
0
3,219
15,265
0
69,574
W
Arachne
jobztyler
Arachne
8,067
5,532
0
4,803
18,547
8,149
113
2,138
16,409
0
77,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,090
Gold Earned
50,238
451
Minions Killed
496
0
Camps Cleared
0
1,761,623
Distance Traveled
1,783,249
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,996
588
117
7
0
329,946
0
W
Atlas
9,799
576
15
1
0
378,193
0
L
Shiva
7,604
447
25
1
0
349,509
0
L
Hachiman
8,436
496
92
5
0
321,298
0
L
Ravana
9,480
558
116
7
0
423,380
0
L
Hades
8,416
495
105
6
0
322,888
3
W
Izanami
10,522
619
136
8
0
341,090
5
W
Hercules
10,180
599
124
7
0
375,019
0
L
Chaac
9,154
538
113
7
0
344,548
1
W
Arachne
9,741
573
104
6
0
359,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role