Player Matchup

Izanami
Izanami
Get_Schwifty1754
Izanami
Level 129
God Stats
6W - 3L
1,406 SR
Queue Stats
262W - 266L
1,512 Elo+
Party 1
Agni
Agni
GoldenKraken994
Agni
Level 63
God Stats
2W - 1L
1,222 SR
Queue Stats
35W - 52L
1,159 Elo+
Solo
Khepri
Khepri
Kairiyu
Khepri
Level 61
God Stats
3W - 1L
1,562 SR
Queue Stats
22W - 32L
1,352 Elo+
Solo
Nike
Nike
PrinceOfHeart77
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,504 Elo+
Party 1
Loki
Loki
Team x Iron x
Loki
Level 129
God Stats
1W - 4L
1,229 SR
Queue Stats
101W - 122L
1,390 Elo+
Solo
Team Averages
Level 89
1,384 SR
1,383 Elo+

VS

Team Averages
Level 85
1,504 SR
1,471 Elo+
Surtr
Surtr
 
Surtr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Mouhyahn
Izanami
Level 109
God Stats
12W - 12L
1,492 SR
Queue Stats
158W - 129L
1,523 Elo+
Solo
Cabrakan
Cabrakan
St4ry drix
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,437 Elo+
Solo
Kali
Kali
Wannabe Mar3
Kali
Level 65
God Stats
11W - 11L
1,692 SR
Queue Stats
733W - 714L
1,461 Elo+
Solo
Hera
Hera
tonnoelarqui
Hera
Level 89
God Stats
1W - 5L
1,335 SR
Queue Stats
394W - 414L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,728
1,346
4,074
3,229
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 3
5,876
1,175
4,921
2,403
1,000
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
Kairiyu
Khepri
10
0 / 1 / 4
5,518
1,104
1,175
5,251
4,988
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 5
5,554
1,111
3,866
3,302
2,769
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 1
5,554
1,111
1,891
2,449
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

400

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 0 / 0
4,954
991
0
95
30
Izanami
Mouhyahn
Izanami
10
1 / 0 / 1
5,884
1,177
3,883
4,946
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
St4ry drix
Cabrakan
9
0 / 1 / 1
5,102
1,020
903
1,248
741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 1 / 2
5,820
1,164
4,666
7,940
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 0
5,581
1,116
4,436
4,000
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
5
Kills
2
2
Deaths
5
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
0
0
0
W
4
0
1
4.5
W
0
1
3
1.5
W
Khepri
Kairiyu
Khepri
0
1
4
2
L
Izanami
Mouhyahn
Izanami
1
0
1
1.5
W
0
0
5
2.5
L
Cabrakan
St4ry drix
Cabrakan
0
1
1
0.5
W
1
0
1
1.5
L
0
1
2
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,927
Damage
13,888
16,634
Taken
18,229
11,094
Mitigated
6,594
685
Healing
1,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
0
0
0
0
95
30
0
0
95
0
0
W
4,074
2,187
0
450
3,229
1,304
0
877
2,352
0
20,196
W
4,921
480
0
102
2,403
1,000
0
313
2,090
21,213
0
W
Khepri
Kairiyu
Khepri
1,175
505
0
0
5,251
4,988
0
2,252
2,999
3,837
0
L
Izanami
Mouhyahn
Izanami
3,883
2,700
0
576
4,946
1,641
0
1,126
3,820
0
23,461
W
3,866
276
0
0
3,302
2,769
0
1,539
1,763
557
6,135
L
Cabrakan
St4ry drix
Cabrakan
903
43
0
20
1,248
741
0
439
809
1,811
0
W
1,891
135
0
133
2,449
1,033
0
428
2,021
0
7,231
L
4,666
1,638
0
1,151
7,940
2,914
0
3,087
4,757
0
13,680
L
4,436
908
0
0
4,000
1,268
0
1,728
2,272
9,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
27,341
99
Minions Killed
91
3
Camps Cleared
3
441,589
Distance Traveled
304,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,954
991
0
0
0
17,163
0
W
Izanami
6,728
1,346
39
8
2
87,528
0
W
Agni
5,876
1,175
40
8
0
94,918
0
W
Khepri
5,518
1,104
2
0
0
95,962
0
L
Izanami
5,884
1,177
53
11
0
90,580
0
W
Nike
5,554
1,111
8
2
1
100,279
0
L
Cabrakan
5,102
1,020
4
1
0
23,528
0
W
Loki
5,554
1,111
10
2
0
62,902
0
L
Kali
5,820
1,164
21
4
2
107,239
0
L
Hera
5,581
1,116
13
3
1
65,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role