Player Matchup

Cu Chulainn
Cu Chulainn
Eddynosaure
Cu Chulainn
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 118L
1,426 Elo+
Solo
Chaac
Chaac
JudgmentUK
Chaac
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
157W - 156L
1,368 Elo+
Party 2
Ne Zha
Ne Zha
The Chunk UK
Ne Zha
Level 90
God Stats
5W - 4L
1,500 SR
Queue Stats
235W - 237L
1,409 Elo+
Party 2
Hou Yi
Hou Yi
Tugrena
Hou Yi
Level 81
God Stats
3W - 4L
1,460 SR
Queue Stats
107W - 143L
1,431 Elo+
Solo
Anhur
Anhur
Yskaronh
Anhur
Level 69
God Stats
1W - 4L
1,343 SR
Queue Stats
69W - 83L
1,387 Elo+
Solo
Team Averages
Level 92
1,460 SR
1,404 Elo+

VS

Team Averages
Level 93
1,544 SR
1,415 Elo+
Izanami
Izanami
BaboCriso
Izanami
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,367 Elo+
Party 1
Yu Huang
Yu Huang
Jakemaister
Yu Huang
Level 90
God Stats
2W - 0L
1,747 SR
Queue Stats
262W - 292L
1,453 Elo+
Solo
Nemesis
Nemesis
JipeYflinSs-
Nemesis
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 208L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
PapaFabii
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,358 Elo+
Party 1
Xing Tian
Xing Tian
Ultimore_
Xing Tian
Level 142
God Stats
2W - 0L
1,475 SR
Queue Stats
41W - 40L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eddynosaure
Cu Chulainn
17
1 / 5 / 16
10,880
640
12,814
20,019
27,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
20
11 / 4 / 13
13,275
781
27,231
24,502
25,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
17
4 / 4 / 15
10,786
634
17,422
13,333
6,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Tugrena
Hou Yi
18
5 / 5 / 13
10,982
646
9,614
14,268
6,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anhur
Yskaronh
Anhur
19
7 / 4 / 9
11,600
682
10,932
16,619
7,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaboCriso
Izanami
19
4 / 8 / 9
12,233
720
15,801
15,630
6,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
Jakemaister
Yu Huang
20
6 / 6 / 12
12,517
736
15,375
14,147
5,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JipeYflinSs-
Nemesis
20
8 / 6 / 8
13,345
785
14,287
21,205
20,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
PapaFabii
Sun Wukong
20
4 / 4 / 12
12,048
709
19,585
20,059
20,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Ultimore_
Xing Tian
18
0 / 4 / 14
10,381
611
8,801
22,405
25,892
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
77
28
Kills
22
22
Deaths
28
66
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
BaboCriso
Izanami
4
8
9
1.06
L
Cu Chulainn
Eddynosaure
Cu Chulainn
1
5
16
1.8
W
Yu Huang
Jakemaister
Yu Huang
6
6
12
2
W
Nemesis
JipeYflinSs-
Nemesis
8
6
8
2
L
Chaac
11
4
13
4.38
W
Sun Wukong
PapaFabii
Sun Wukong
4
4
12
2.5
L
Ne Zha
4
4
15
2.88
L
Hou Yi
Tugrena
Hou Yi
5
5
13
2.3
W
Xing Tian
Ultimore_
Xing Tian
0
4
14
1.75
L
Anhur
Yskaronh
Anhur
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,013
Damage
73,849
88,741
Taken
93,446
73,715
Mitigated
78,504
31,098
Healing
22,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BaboCriso
Izanami
15,801
13,743
792
600
15,630
6,730
1,199
182
15,356
0
36,192
L
Cu Chulainn
Eddynosaure
Cu Chulainn
12,814
1,602
3,040
4,309
20,019
27,783
430
4,428
15,120
1,733
21,714
W
Yu Huang
Jakemaister
Yu Huang
15,375
741
3,475
2,574
14,147
5,602
1,053
470
13,293
28,190
0
W
Nemesis
JipeYflinSs-
Nemesis
14,287
3,341
1,786
4,717
21,205
20,227
1,912
143
20,739
275
29,699
L
Chaac
27,231
2,744
2,240
10,800
24,502
25,953
1
5,611
18,434
20
60,565
W
Sun Wukong
PapaFabii
Sun Wukong
19,585
3,350
905
1,969
20,059
20,053
2,757
165
19,395
0
45,958
L
Ne Zha
17,422
2,159
3,078
1,875
13,333
6,339
493
3,895
8,843
0
34,182
L
Hou Yi
Tugrena
Hou Yi
9,614
3,052
209
1,918
14,268
6,146
47
4,239
9,694
0
16,443
W
Xing Tian
Ultimore_
Xing Tian
8,801
366
991
4,394
22,405
25,892
895
806
20,417
16,910
0
L
Anhur
Yskaronh
Anhur
10,932
5,555
837
2,792
16,619
7,494
606
6,262
10,129
0
22,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,523
Gold Earned
60,524
169
Minions Killed
168
0
Camps Cleared
0
1,526,435
Distance Traveled
1,488,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,233
720
46
3
0
224,859
0
L
Cu Chulainn
10,880
640
39
2
0
286,387
0
W
Yu Huang
12,517
736
30
2
0
306,297
0
W
Nemesis
13,345
785
26
2
0
325,886
0
L
Chaac
13,275
781
73
4
0
321,029
0
W
Sun Wukong
12,048
709
51
3
0
318,545
0
L
Ne Zha
10,786
634
22
1
0
323,353
0
L
Hou Yi
10,982
646
10
1
0
300,462
0
W
Xing Tian
10,381
611
15
1
0
312,509
0
L
Anhur
11,600
682
25
1
0
295,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role