Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JahKii
Janus
Level 158
God Stats
54W - 46L
1,464 SR
Queue Stats
111W - 107L
1,495 Elo+
Solo
Horus
Horus
Raido73
Horus
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 123L
1,437 Elo+
Solo
Hel
Hel
Tätschgrind
Hel
Level 128
God Stats
23W - 17L
1,622 SR
Queue Stats
165W - 168L
1,593 Elo+
Party 1
Team Averages
Level 143
1,517 SR
1,505 Elo+

VS

Team Averages
Level 103
1,528 SR
1,551 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Chaosbrain24
Guan Yu
Level 155
God Stats
1W - 1L
1,483 SR
Queue Stats
151W - 162L
1,532 Elo+
Solo
Ne Zha
Ne Zha
F1N1AY666
Ne Zha
Level 103
God Stats
7W - 8L
1,496 SR
Queue Stats
34W - 33L
1,486 Elo+
Solo
Jormungandr
Jormungandr
Löös
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,711 Elo+
Party 2
Persephone
Persephone
Santhine
Persephone
Level 81
God Stats
7W - 5L
1,661 SR
Queue Stats
74W - 57L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 0 / 3
5,057
1,011
2,047
5,354
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
 
Bacchus
9
0 / 1 / 3
4,477
895
4,349
5,352
4,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
JahKii
Janus
11
4 / 0 / 2
5,606
1,121
4,039
1,827
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Raido73
Horus
9
1 / 0 / 1
4,562
912
734
5,245
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 0 / 5
4,894
979
4,844
3,998
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
4,544
909
3,188
5,723
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Guan Yu
Chaosbrain24
Guan Yu
9
0 / 2 / 0
4,606
921
2,908
6,494
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
F1N1AY666
Ne Zha
10
0 / 2 / 0
4,515
903
4,916
3,809
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Löös
Jormungandr
7
0 / 0 / 0
4,013
803
0
0
0
Persephone
Santhine
Persephone
10
1 / 1 / 0
4,873
975
5,231
4,020
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
1
1
Deaths
7
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
3
3.5
W
Bacchus
 
Bacchus
0
1
3
1.5
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Guan Yu
Chaosbrain24
Guan Yu
0
2
0
0
L
Ne Zha
F1N1AY666
Ne Zha
0
2
0
0
W
Janus
JahKii
Janus
4
0
2
5
L
Jormungandr
Löös
Jormungandr
0
0
0
0
W
Horus
Raido73
Horus
1
0
1
1.5
L
Persephone
Santhine
Persephone
1
1
0
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,013
Damage
16,243
21,776
Taken
20,046
11,500
Mitigated
10,491
8,755
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,047
1,697
0
1,080
5,354
1,917
376
3,319
2,003
0
14,823
W
Bacchus
 
Bacchus
4,349
551
0
466
5,352
4,497
0
2,353
2,999
8,505
175
L
Aphrodite
 
Aphrodite
3,188
154
1,008
2,954
5,723
2,748
0
3,477
2,005
11,754
0
L
Guan Yu
Chaosbrain24
Guan Yu
2,908
129
128
579
6,494
4,471
0
3,497
2,728
0
13,419
L
Ne Zha
F1N1AY666
Ne Zha
4,916
213
0
196
3,809
1,695
0
2,789
884
0
13,479
W
Janus
JahKii
Janus
4,039
77
0
0
1,827
521
0
204
1,579
15,094
0
L
Jormungandr
Löös
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Raido73
Horus
734
277
560
2,298
5,245
3,219
78
1,476
3,753
0
4,973
L
Persephone
Santhine
Persephone
5,231
357
0
620
4,020
1,577
0
2,648
1,192
15,745
0
W
4,844
139
2,186
2,165
3,998
1,346
248
975
3,023
16,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
22,551
115
Minions Killed
92
0
Camps Cleared
0
654,442
Distance Traveled
483,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,057
1,011
33
7
0
121,750
0
W
Bacchus
4,477
895
8
2
0
140,168
0
L
Aphrodite
4,544
909
27
5
0
112,942
0
L
Guan Yu
4,606
921
20
4
0
131,786
0
L
Ne Zha
4,515
903
18
4
0
115,135
0
W
Janus
5,606
1,121
29
6
0
125,561
0
L
Jormungandr
4,013
803
0
0
0
0
0
W
Horus
4,562
912
7
1
0
139,489
0
L
Persephone
4,873
975
27
5
0
123,977
0
W
Hel
4,894
979
38
8
0
127,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role