Player Matchup

Cu Chulainn
Cu Chulainn
Silver V
China-numba-1-
Cu Chulainn
Silver V
Level 142
God Stats
2W - 5L
1,601 SR
Queue Stats
24W - 36L
1,297 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Desert Rans0m
Cernunnos
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,343 MMR
Solo
Aphrodite
Aphrodite
Silver II
Kucareachy
Aphrodite
Silver II
Level 148
God Stats
3W - 4L
1,491 SR
Queue Stats
32W - 41L
1,323 MMR
Solo
Thor
Thor
Gold V
RunningRanch
Thor
Gold V
Level 79
God Stats
2W - 3L
1,817 SR
Queue Stats
214W - 222L
1,340 MMR
Solo
Scylla
Scylla
Silver II
platinumspeeder
Scylla
Silver II
Level 125
God Stats
0W - 5L
1,526 SR
Queue Stats
32W - 37L
1,319 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,587 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,461 SR
1,305 MMR
Danzaburou
Danzaburou
Gold V
IceDreDreFish10
Danzaburou
Gold V
Level 153
God Stats
4W - 3L
1,305 SR
Queue Stats
144W - 151L
1,239 MMR
Solo
Kukulkan
Kukulkan
Gold I
ItsSlimReaperxX
Kukulkan
Gold I
Level 152
God Stats
30W - 25L
1,470 SR
Queue Stats
216W - 225L
1,489 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
Ohh SWAG
Sun Wukong
Silver I
Level 152
God Stats
31W - 21L
1,625 SR
Queue Stats
152W - 167L
1,239 MMR
Party 1
Thanatos
Thanatos
Gold V
STR8 P1NK SUG4R
Thanatos
Gold V
Level 110
God Stats
5W - 4L
1,634 SR
Queue Stats
63W - 65L
1,294 MMR
Solo
Ymir
Ymir
Silver I
ShaggyNDoobieDoo
Ymir
Silver I
Level 128
God Stats
1W - 0L
1,269 SR
Queue Stats
38W - 45L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
China-numba-1-
Cu Chulainn
16
2 / 7 / 1
9,689
538
14,922
21,134
15,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Desert Rans0m
Cernunnos
9
0 / 4 / 0
6,891
383
7,117
9,650
3,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Kucareachy
Aphrodite
11
0 / 5 / 2
7,869
437
4,316
16,461
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 7 / 0
9,661
537
8,409
19,676
8,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 1
7,915
440
5,701
9,601
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AgniRavanaTyrKali

VS

Bans
MulanIx ChelAo KuangIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IceDreDreFish10
Danzaburou
18
6 / 0 / 2
11,354
631
8,254
10,754
5,516
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
17
6 / 2 / 6
11,179
621
15,288
9,803
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Ohh SWAG
Sun Wukong
18
7 / 2 / 3
11,745
653
14,254
22,478
25,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
15
6 / 2 / 3
10,085
560
8,033
12,372
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 12
10,429
579
9,041
17,943
16,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
27
27
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
China-numba-1-
Cu Chulainn
2
7
1
0.36
L
Cernunnos
Desert Rans0m
Cernunnos
0
4
0
0
W
Danzaburou
IceDreDreFish10
Danzaburou
6
0
2
7
W
Kukulkan
6
2
6
4.5
L
Aphrodite
Kucareachy
Aphrodite
0
5
2
0.2
W
Sun Wukong
Ohh SWAG
Sun Wukong
7
2
3
4.25
L
4
7
0
0.57
W
Thanatos
6
2
3
3.75
W
2
0
12
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,465
Damage
54,870
76,522
Taken
73,350
43,584
Mitigated
57,687
18,155
Healing
33,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
China-numba-1-
Cu Chulainn
14,922
2,395
0
6,233
21,134
15,813
0
3,586
17,548
0
94,006
L
Cernunnos
Desert Rans0m
Cernunnos
7,117
3,679
0
1,759
9,650
3,340
486
598
9,052
0
42,004
W
Danzaburou
IceDreDreFish10
Danzaburou
8,254
3,366
0
6,779
10,754
5,516
2,563
1,558
9,196
0
101,197
W
Kukulkan
15,288
1,236
0
1,611
9,803
5,058
440
1,865
7,938
102,347
0
L
Aphrodite
Kucareachy
Aphrodite
4,316
526
2,670
6,283
16,461
12,483
0
8,878
7,583
25,742
0
W
Sun Wukong
Ohh SWAG
Sun Wukong
14,254
4,684
0
8,183
22,478
25,014
600
1,695
20,735
966
93,530
L
8,409
1,789
0
710
19,676
8,520
0
5,632
13,836
0
81,028
W
Thanatos
8,033
1,863
0
9,311
12,372
5,316
0
2,166
10,206
0
75,949
W
9,041
2,830
2,703
5,324
17,943
16,783
909
6,326
11,617
36,264
0
L
5,701
283
0
500
9,601
3,428
0
6,526
3,075
57,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
54,792
464
Minions Killed
579
0
Camps Cleared
0
1,485,452
Distance Traveled
1,708,821
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,689
538
123
7
0
332,722
2
L
Cernunnos
6,891
383
80
4
0
235,599
2
W
Danzaburou
11,354
631
150
8
0
320,442
1
W
Kukulkan
11,179
621
165
9
0
344,074
6
L
Aphrodite
7,869
437
37
2
0
300,609
0
W
Sun Wukong
11,745
653
139
8
0
350,879
0
L
Thor
9,661
537
118
7
0
338,715
2
W
Thanatos
10,085
560
93
5
0
370,411
4
W
Ymir
10,429
579
32
2
0
323,015
1
L
Scylla
7,915
440
106
6
0
277,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role