Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Abrownie2016
Anubis
Level 144
God Stats
0W - 2L
1,510 SR
Queue Stats
24W - 27L
1,415 Elo+
Party 3
Surtr
Surtr
Deathline_RAY
Surtr
Level 149
God Stats
0W - 1L
1,324 SR
Queue Stats
78W - 68L
1,541 Elo+
Solo
Ishtar
Ishtar
Vladmeerpoopin72
Ishtar
Level 106
God Stats
9W - 15L
1,505 SR
Queue Stats
580W - 551L
1,471 Elo+
Solo
Thor
Thor
assurete
Thor
Level 144
God Stats
4W - 2L
1,859 SR
Queue Stats
227W - 209L
1,583 Elo+
Solo
Team Averages
Level 134
1,540 SR
1,502 Elo+

VS

Team Averages
Level 167
1,443 SR
1,499 Elo+
Da Ji
Da Ji
Elijah2212
Da Ji
Level 156
God Stats
1W - 1L
1,295 SR
Queue Stats
25W - 30L
1,537 Elo+
Party 2
Jormungandr
Jormungandr
JCLootTheLute
Jormungandr
Level 154
God Stats
2W - 1L
1,454 SR
Queue Stats
136W - 139L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
Jacob_Moore2
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,507 Elo+
Party 1
Thor
Thor
Plocploc1653
Thor
Level 267
God Stats
2W - 2L
1,468 SR
Queue Stats
235W - 252L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
SAY_WOOOOOOOOOOT
Baron Samedi
Level 128
God Stats
8W - 8L
1,500 SR
Queue Stats
69W - 68L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 2
5,715
440
5,272
9,761
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
10
2 / 7 / 0
6,351
489
4,354
11,612
6,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 3 / 0
6,738
518
6,999
12,823
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 1
6,312
486
6,210
8,343
3,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
12
2 / 1 / 1
6,687
514
4,651
9,280
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 2 / 4
7,346
565
4,802
13,019
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
JCLootTheLute
Jormungandr
12
3 / 1 / 5
7,279
560
4,629
9,158
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Jacob_Moore2
Danzaburou
12
0 / 1 / 2
7,174
552
4,814
8,890
3,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 1
7,806
600
10,216
11,560
7,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
SAY_WOOOOOOOOOOT
Baron Samedi
13
6 / 1 / 3
7,612
586
10,633
5,931
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
14
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
L
Anubis
2
7
0
0.29
L
0
3
0
0
W
Da Ji
2
2
4
2
W
Jormungandr
JCLootTheLute
Jormungandr
3
1
5
5.5
W
Danzaburou
Jacob_Moore2
Danzaburou
0
1
2
1
W
3
0
1
3.5
W
Baron Samedi
SAY_WOOOOOOOOOOT
Baron Samedi
6
1
3
7.5
L
0
1
1
0.5
L
Thor
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,486
Damage
35,094
51,819
Taken
48,558
30,196
Mitigated
25,094
16,174
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,272
2,008
601
2,373
9,761
8,749
0
4,559
5,202
22,125
7,886
L
Anubis
4,354
116
0
2,637
11,612
6,451
0
8,200
3,307
41,315
0
L
6,999
3,889
0
2,199
12,823
7,374
16
0
12,823
1,314
46,618
W
Da Ji
4,802
813
0
1,546
13,019
4,856
0
2,880
10,139
0
59,651
W
Jormungandr
JCLootTheLute
Jormungandr
4,629
1,359
0
1,562
9,158
6,669
0
3,504
5,654
31,021
0
W
Danzaburou
Jacob_Moore2
Danzaburou
4,814
1,932
0
5,145
8,890
3,714
1,220
830
8,060
0
57,001
W
10,216
1,632
0
4,687
11,560
7,382
168
627
10,933
0
70,586
W
Baron Samedi
SAY_WOOOOOOOOOOT
Baron Samedi
10,633
338
1,140
2,664
5,931
2,473
10
1,717
4,214
47,934
0
L
6,210
3,860
0
4,392
8,343
3,282
0
499
7,844
0
48,133
L
Thor
4,651
423
0
3,972
9,280
4,340
0
1,920
7,360
0
49,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
37,217
368
Minions Killed
416
0
Camps Cleared
0
1,180,899
Distance Traveled
1,307,008
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,715
440
45
3
0
195,563
0
L
Anubis
6,351
489
79
6
0
216,669
1
L
Surtr
6,738
518
88
7
0
238,399
0
W
Da Ji
7,346
565
82
6
0
277,553
0
W
Jormungandr
7,279
560
49
4
0
287,315
2
W
Danzaburou
7,174
552
106
8
0
226,794
2
W
Thor
7,806
600
109
8
0
271,041
0
W
Baron Samedi
7,612
586
70
5
0
244,305
1
L
Ishtar
6,312
486
73
6
0
231,027
1
L
Thor
6,687
514
83
6
0
299,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role