Player Matchup

Cernunnos
Cernunnos
P Go Krazy
Cernunnos
Level 128
God Stats
1W - 0L
1,694 SR
Queue Stats
101W - 108L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
SadnTheBois
Zhong Kui
Level 141
God Stats
4W - 0L
1,359 SR
Queue Stats
124W - 60L
1,671 Elo+
Solo
Fenrir
Fenrir
dronekiller7--
Fenrir
Level 118
God Stats
5W - 1L
1,500 SR
Queue Stats
41W - 31L
1,511 Elo+
Party 2
Bakasura
Bakasura
freddy_freak03
Bakasura
Level 58
God Stats
26W - 19L
1,552 SR
Queue Stats
153W - 145L
1,470 Elo+
Solo
Maui
Maui
juciekill
Maui
Level 98
God Stats
7W - 2L
1,769 SR
Queue Stats
28W - 23L
1,590 Elo+
Party 2
Team Averages
Level 109
1,575 SR
1,536 Elo+

VS

Team Averages
Level 104
1,636 SR
1,467 Elo+
Kukulkan
Kukulkan
Caly420
Kukulkan
Level 129
God Stats
658W - 687L
1,531 SR
Queue Stats
710W - 725L
1,456 Elo+
Solo
Agni
Agni
Dr4gonW4rrior00
Agni
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
57W - 60L
1,469 Elo+
Party 1
Cernunnos
Cernunnos
TheYahirMX
Cernunnos
Level 149
God Stats
1W - 1L
1,993 SR
Queue Stats
23W - 23L
1,468 Elo+
Solo
Ne Zha
Ne Zha
eweir10
Ne Zha
Level 126
God Stats
26W - 15L
1,524 SR
Queue Stats
206W - 200L
1,505 Elo+
Solo
Hou Yi
Hou Yi
l Elite Killz l
Hou Yi
Level 86
God Stats
2W - 1L
1,414 SR
Queue Stats
76W - 87L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
P Go Krazy
Cernunnos
17
2 / 1 / 9
11,258
1,126
11,001
10,347
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
SadnTheBois
Zhong Kui
18
9 / 0 / 7
12,503
1,250
20,761
10,041
11,691
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 8
11,405
1,141
5,063
8,169
4,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
17
2 / 2 / 9
10,635
1,064
7,563
12,201
7,263
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
17
2 / 0 / 13
10,867
1,087
8,608
7,768
4,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

241

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caly420
Kukulkan
16
0 / 1 / 2
10,169
1,017
4,350
7,742
4,113
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 5 / 2
9,724
972
6,685
11,696
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
TheYahirMX
Cernunnos
16
3 / 4 / 1
10,576
1,058
10,698
13,813
6,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ne Zha
eweir10
Ne Zha
16
0 / 3 / 3
9,932
993
14,975
8,263
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 3
10,278
1,028
5,991
13,714
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
18
Kills
5
5
Deaths
18
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Caly420
Kukulkan
0
1
2
1
L
1
5
2
0.4
W
Cernunnos
P Go Krazy
Cernunnos
2
1
9
6.5
W
Zhong Kui
SadnTheBois
Zhong Kui
9
0
7
12.5
L
Cernunnos
TheYahirMX
Cernunnos
3
4
1
0.88
W
3
2
8
3.5
L
Ne Zha
eweir10
Ne Zha
0
3
3
0.5
W
Bakasura
2
2
9
3.25
W
Maui
2
0
13
8.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,996
Damage
42,699
48,526
Taken
55,228
32,351
Mitigated
26,439
9,019
Healing
3,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Caly420
Kukulkan
4,350
366
81
2,019
7,742
4,113
0
4,082
3,336
32,561
0
L
6,685
338
0
230
11,696
4,983
0
5,745
5,951
12,414
0
W
Cernunnos
P Go Krazy
Cernunnos
11,001
3,174
146
1,234
10,347
4,569
0
1,719
8,364
61
44,012
W
Zhong Kui
SadnTheBois
Zhong Kui
20,761
1,366
0
4,293
10,041
11,691
0
1,503
8,494
49,017
0
L
Cernunnos
TheYahirMX
Cernunnos
10,698
4,477
0
0
13,813
6,432
0
8,961
4,772
0
31,708
W
5,063
529
0
691
8,169
4,101
0
2,278
5,841
0
21,035
L
Ne Zha
eweir10
Ne Zha
14,975
1,322
0
606
8,263
4,380
0
4,181
3,840
0
42,890
W
Bakasura
7,563
4,461
0
2,655
12,201
7,263
0
3,872
8,232
0
14,326
W
Maui
8,608
726
0
0
7,768
4,727
0
1,437
6,183
17,738
0
L
5,991
2,687
0
831
13,714
6,531
0
6,608
6,877
0
31,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
50,679
247
Minions Killed
256
11
Camps Cleared
6
1,058,006
Distance Traveled
985,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,169
1,017
58
6
4
223,907
0
L
Agni
9,724
972
29
3
0
179,760
0
W
Cernunnos
11,258
1,126
78
8
0
192,046
0
W
Zhong Kui
12,503
1,250
78
8
0
182,803
0
L
Cernunnos
10,576
1,058
56
6
1
186,463
0
W
Fenrir
11,405
1,141
28
3
7
229,575
0
L
Ne Zha
9,932
993
30
3
1
220,350
0
W
Bakasura
10,635
1,064
37
4
2
243,177
0
W
Maui
10,867
1,087
26
3
2
210,405
0
L
Hou Yi
10,278
1,028
83
8
0
174,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role