Player Matchup

Charybdis
Charybdis
Platinum I
Belƒer
Charybdis
Platinum I
Level 193
God Stats
2W - 2L
1,624 SR
Queue Stats
83W - 71L
1,927 MMR
Solo
Yemoja
Yemoja
Diamond IV
Drekct
Yemoja
Diamond IV
Level 159
God Stats
3W - 3L
1,783 SR
Queue Stats
418W - 392L
1,830 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
HeinzKetchup2
Sun Wukong
Diamond V
Level 158
God Stats
6W - 4L
1,267 SR
Queue Stats
149W - 142L
1,960 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond V
Hiq6
Morgan Le Fay
Diamond V
Level 249
God Stats
6W - 13L
1,642 SR
Queue Stats
578W - 561L
1,799 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Kim-Jonas-Un
Cu Chulainn
Diamond V
Level 158
God Stats
5W - 6L
1,549 SR
Queue Stats
161W - 150L
1,819 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 183
1,573 SR
1,867 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,655 SR
1,703 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond V
Gartys
Bakasura
Diamond V
Level 155
God Stats
4W - 3L
1,665 SR
Queue Stats
168W - 144L
1,813 MMR
Party 1
Horus
Horus
Gold IV
ManiSigt
Horus
Gold IV
Level 123
God Stats
2W - 0L
1,839 SR
Queue Stats
20W - 12L
1,759 MMR
Solo
Ganesha
Ganesha
Diamond IV
XardGavchik
Ganesha
Diamond IV
Level 148
God Stats
17W - 12L
1,770 SR
Queue Stats
76W - 67L
1,945 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Belƒer
Charybdis
10
0 / 4 / 0
6,234
480
5,828
10,719
3,886
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Drekct
Yemoja
11
0 / 2 / 0
6,547
504
2,457
13,561
7,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
HeinzKetchup2
Sun Wukong
11
0 / 2 / 0
6,384
491
4,034
13,359
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
Hiq6
Morgan Le Fay
12
1 / 0 / 0
6,745
519
4,895
6,192
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Kim-Jonas-Un
Cu Chulainn
12
0 / 3 / 0
7,425
571
8,044
13,968
9,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
FenrirMartichorasLancelotThor

VS

Bans
SusanoAchillesAresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 0 / 0
7,466
574
7,471
7,933
3,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
 
Janus
12
1 / 1 / 0
7,119
548
6,798
4,994
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Gartys
Bakasura
14
4 / 0 / 2
7,959
612
12,159
14,852
7,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
ManiSigt
Horus
14
3 / 0 / 2
7,908
608
9,797
15,361
12,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
XardGavchik
Ganesha
10
0 / 0 / 5
6,769
521
4,127
8,999
6,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
0
3
W
Janus
 
Janus
1
1
0
1
L
Charybdis
Belƒer
Charybdis
0
4
0
0
L
Yemoja
Drekct
Yemoja
0
2
0
0
W
Bakasura
Gartys
Bakasura
4
0
2
5
L
Sun Wukong
HeinzKetchup2
Sun Wukong
0
2
0
0
L
Morgan Le Fay
Hiq6
Morgan Le Fay
1
0
0
1
L
Cu Chulainn
Kim-Jonas-Un
Cu Chulainn
0
3
0
0
W
Horus
ManiSigt
Horus
3
0
2
4
W
Ganesha
XardGavchik
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
40,352
57,799
Taken
52,139
28,833
Mitigated
32,088
23,354
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,471
3,603
0
1,990
7,933
3,180
724
485
7,448
0
62,467
W
Janus
 
Janus
6,798
380
0
1,151
4,994
2,065
0
2,947
1,813
67,018
0
L
Charybdis
Belƒer
Charybdis
5,828
3,523
0
2,160
10,719
3,886
0
1,477
9,071
0
53,074
L
Yemoja
Drekct
Yemoja
2,457
958
4,078
3,820
13,561
7,186
0
4,605
7,457
14,595
0
W
Bakasura
Gartys
Bakasura
12,159
8,273
0
5,317
14,852
7,986
0
1,945
12,801
0
64,170
L
Sun Wukong
HeinzKetchup2
Sun Wukong
4,034
1,236
0
7,638
13,359
6,124
0
2,274
10,426
0
57,798
L
Morgan Le Fay
Hiq6
Morgan Le Fay
4,895
320
0
953
6,192
2,265
0
2,190
3,611
58,584
0
L
Cu Chulainn
Kim-Jonas-Un
Cu Chulainn
8,044
1,451
0
4,705
13,968
9,372
29
28
12,634
1,277
62,669
W
Horus
ManiSigt
Horus
9,797
3,682
409
7,624
15,361
12,200
0
1,578
13,739
0
56,127
W
Ganesha
XardGavchik
Ganesha
4,127
269
0
2,578
8,999
6,657
228
602
8,397
16,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
37,221
425
Minions Killed
437
0
Camps Cleared
0
1,303,477
Distance Traveled
1,495,271
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,466
574
131
10
0
258,884
2
W
Janus
7,119
548
114
9
0
303,002
0
L
Charybdis
6,234
480
76
6
0
246,611
2
L
Yemoja
6,547
504
33
3
0
253,090
3
W
Bakasura
7,959
612
123
9
0
359,759
1
L
Sun Wukong
6,384
491
85
7
0
299,343
0
L
Morgan Le Fay
6,745
519
119
9
0
256,250
0
L
Cu Chulainn
7,425
571
112
9
0
248,183
1
W
Horus
7,908
608
69
5
0
290,959
1
W
Ganesha
6,769
521
0
0
0
282,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role