Player Matchup

Horus
Horus
Ariruma
Horus
Level 68
God Stats
3W - 1L
1,514 SR
Queue Stats
44W - 45L
1,409 Elo+
Party 2
Ra
Ra
Darklolovich
Ra
Level 49
God Stats
6W - 2L
1,646 SR
Queue Stats
35W - 25L
1,428 Elo+
Party 2
Neith
Neith
HachNedorazvitii
Neith
Level 66
God Stats
2W - 2L
1,151 SR
Queue Stats
33W - 30L
1,356 Elo+
Party 2
Team Averages
Level 61
1,437 SR
1,397 Elo+

VS

Team Averages
Level 90
1,501 SR
1,447 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Cynnnnn
Sol
Level 42
God Stats
12W - 7L
1,504 SR
Queue Stats
19W - 22L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ariruma
Horus
13
1 / 1 / 8
9,562
736
6,173
17,184
18,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 4
11,122
856
15,795
10,559
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 1 / 6
10,113
778
10,588
9,568
4,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 3 / 1
9,331
718
9,611
9,998
3,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
11
1 / 5 / 1
8,722
671
7,258
15,287
10,994
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
13
1 / 2 / 2
9,243
711
14,929
12,864
4,656
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
1
0.5
L
Hercules
 
Hercules
1
5
1
0.3
W
Horus
Ariruma
Horus
1
1
8
5
L
Sol
1
2
2
1
W
6
1
4
8
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,556
Damage
31,798
37,311
Taken
38,149
29,308
Mitigated
19,615
18,883
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,611
3,778
0
1,394
9,998
3,965
204
3,601
6,397
0
47,752
L
Hercules
 
Hercules
7,258
2,159
0
4,255
15,287
10,994
0
6,096
8,649
0
14,098
W
Horus
Ariruma
Horus
6,173
2,180
4,645
5,414
17,184
18,733
130
7,687
9,386
0
10,380
L
Sol
14,929
5,794
0
6,152
12,864
4,656
1,027
5,804
6,948
47,395
0
W
15,795
1,172
3,702
3,233
10,559
5,579
551
4,102
6,385
59,431
0
W
10,588
3,113
0
1,889
9,568
4,996
497
3,465
6,079
0
37,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,797
Gold Earned
27,296
134
Minions Killed
135
0
Camps Cleared
0
825,882
Distance Traveled
705,084
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,331
718
63
5
0
215,548
0
L
Hercules
8,722
671
13
1
0
252,588
0
W
Horus
9,562
736
7
1
0
273,337
3
L
Sol
9,243
711
59
5
0
236,948
0
W
Ra
11,122
856
82
6
0
291,738
0
W
Neith
10,113
778
45
3
0
260,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role