Player Matchup

Izanami
Izanami
OddB
Izanami
Level 137
God Stats
8W - 6L
1,500 SR
Queue Stats
240W - 240L
1,329 Elo+
Solo
Kukulkan
Kukulkan
SrBL4CKU8
Kukulkan
Level 31
God Stats
9W - 10L
1,500 SR
Queue Stats
141W - 145L
1,349 Elo+
Party 1
Chaac
Chaac
yApollyon_xx77
Chaac
Level 34
God Stats
28W - 25L
1,564 SR
Queue Stats
133W - 144L
1,349 Elo+
Party 1
Team Averages
Level 67
1,521 SR
1,343 Elo+

VS

Team Averages
Level 52
1,524 SR
1,442 Elo+
Chaac
Chaac
SIIRENZ
Chaac
Level 56
God Stats
7W - 4L
1,622 SR
Queue Stats
67W - 71L
1,491 Elo+
Solo
Janus
Janus
Werewolf500
Janus
Level 74
God Stats
2W - 1L
1,450 SR
Queue Stats
10W - 16L
1,389 Elo+
Party 2
Medusa
Medusa
ZedGamer123
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OddB
Izanami
11
2 / 1 / 0
7,482
748
4,508
7,334
2,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SrBL4CKU8
Kukulkan
11
1 / 2 / 2
7,348
735
1,793
5,220
2,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 2
6,331
633
2,419
2,538
1,610
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SIIRENZ
Chaac
10
1 / 0 / 0
7,168
717
3,670
5,877
4,486
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 2
7,640
764
6,307
6,040
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
11
1 / 0 / 0
7,323
732
3,816
5,298
1,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
OddB
Izanami
2
1
0
2
W
Chaac
SIIRENZ
Chaac
1
0
0
1
L
Kukulkan
SrBL4CKU8
Kukulkan
1
2
2
1
W
1
3
2
0.67
W
Medusa
1
0
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,720
Damage
13,793
15,092
Taken
17,215
6,634
Mitigated
8,123
2,286
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
OddB
Izanami
4,508
2,989
0
1,093
7,334
2,844
0
2,891
4,443
0
33,816
W
Chaac
SIIRENZ
Chaac
3,670
220
110
1,302
5,877
4,486
91
938
4,939
0
17,098
L
Kukulkan
SrBL4CKU8
Kukulkan
1,793
200
0
200
5,220
2,180
0
2,399
2,821
21,487
0
W
6,307
315
0
0
6,040
1,831
134
946
5,094
31,598
0
W
Medusa
3,816
1,602
0
250
5,298
1,806
443
305
4,993
0
26,666
L
2,419
160
0
993
2,538
1,610
0
1,299
1,239
0
7,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,161
Gold Earned
22,131
102
Minions Killed
112
0
Camps Cleared
0
458,204
Distance Traveled
591,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,482
748
48
5
0
179,709
0
W
Chaac
7,168
717
20
2
0
193,815
0
L
Kukulkan
7,348
735
46
5
0
184,137
0
W
Janus
7,640
764
41
4
0
187,010
0
W
Medusa
7,323
732
51
5
0
210,979
0
L
Chaac
6,331
633
8
1
0
94,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role