Player Matchup

King Arthur
King Arthur
ChozenGrim
King Arthur
Level 149
God Stats
24W - 20L
1,611 SR
Queue Stats
324W - 266L
1,518 Elo+
Party 3
Scylla
Scylla
Colombian_Nocti
Scylla
Level 149
God Stats
4W - 4L
1,518 SR
Queue Stats
126W - 135L
1,498 Elo+
Party 3
Artemis
Artemis
Rxgxn-Zaimitsu
Artemis
Level 124
God Stats
4W - 1L
1,465 SR
Queue Stats
143W - 130L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
dronekiller7--
Cu Chulainn
Level 118
God Stats
2W - 2L
1,453 SR
Queue Stats
41W - 31L
1,376 Elo+
Party 2
Sobek
Sobek
juciekill
Sobek
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,471 Elo+
Party 2
Team Averages
Level 128
1,509 SR
1,469 Elo+

VS

Team Averages
Level 102
1,459 SR
1,460 Elo+
Baron Samedi
Baron Samedi
Biggest_Of_Macks
Baron Samedi
Level 108
God Stats
6W - 10L
1,685 SR
Queue Stats
188W - 220L
1,447 Elo+
Party 1
Thor
Thor
Ni5vl0eM3
Thor
Level 146
God Stats
51W - 70L
1,458 SR
Queue Stats
263W - 290L
1,465 Elo+
Solo
Nemesis
Nemesis
TelekiNephews
Nemesis
Level 49
God Stats
1W - 4L
1,286 SR
Queue Stats
269W - 316L
1,437 Elo+
Party 1
Eset
Eset
itshughmungus69
Eset
Level 97
God Stats
14W - 22L
1,479 SR
Queue Stats
173W - 205L
1,477 Elo+
Party 1
Charybdis
Charybdis
kokamikaze
Charybdis
Level 109
God Stats
6W - 15L
1,386 SR
Queue Stats
311W - 297L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChozenGrim
King Arthur
15
4 / 1 / 7
9,458
1,182
9,807
8,975
7,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 3 / 5
9,280
1,160
9,997
4,991
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 8
9,202
1,150
10,066
8,063
3,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
dronekiller7--
Cu Chulainn
14
0 / 2 / 6
8,066
1,008
3,932
8,217
3,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
juciekill
Sobek
15
2 / 3 / 8
8,841
1,105
4,630
8,893
6,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

302

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Biggest_Of_Macks
Baron Samedi
14
2 / 3 / 7
8,576
1,072
5,963
6,048
3,553
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
14
2 / 1 / 5
8,548
1,069
4,981
4,450
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
14
1 / 3 / 9
9,460
1,183
4,704
11,396
9,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

15
3 / 4 / 7
8,992
1,124
10,912
10,800
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
kokamikaze
Charybdis
14
4 / 3 / 3
9,215
1,152
9,078
10,168
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
43
14
Kills
12
12
Deaths
14
34
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Biggest_Of_Macks
Baron Samedi
2
3
7
1.83
W
King Arthur
ChozenGrim
King Arthur
4
1
7
7.5
W
5
3
5
2.5
L
Thor
2
1
5
4.5
W
3
3
8
2.33
L
Nemesis
1
3
9
1.83
W
Cu Chulainn
dronekiller7--
Cu Chulainn
0
2
6
1.5
L
3
4
7
1.63
W
Sobek
juciekill
Sobek
2
3
8
2
L
Charybdis
kokamikaze
Charybdis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,432
Damage
35,638
39,139
Taken
42,862
23,670
Mitigated
23,749
1,455
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Biggest_Of_Macks
Baron Samedi
5,963
442
808
431
6,048
3,553
0
2,273
3,775
15,038
0
W
King Arthur
ChozenGrim
King Arthur
9,807
748
0
0
8,975
7,889
0
4,729
4,183
0
27,408
W
9,997
136
0
0
4,991
1,956
0
1,082
3,909
19,637
0
L
Thor
4,981
309
0
630
4,450
2,136
0
495
3,883
0
14,138
W
10,066
4,958
111
673
8,063
3,737
0
2,694
5,313
0
21,486
L
Nemesis
4,704
1,286
0
2,408
11,396
9,285
0
3,841
7,546
0
12,123
W
Cu Chulainn
dronekiller7--
Cu Chulainn
3,932
691
0
52
8,217
3,656
0
4,022
4,195
0
24,015
L
10,912
573
466
337
10,800
4,703
0
3,278
7,490
23,991
0
W
Sobek
juciekill
Sobek
4,630
377
0
619
8,893
6,432
0
4,452
4,441
9,234
0
L
Charybdis
kokamikaze
Charybdis
9,078
4,331
0
2,085
10,168
4,072
0
4,826
5,270
0
33,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,847
Gold Earned
44,791
145
Minions Killed
128
4
Camps Cleared
8
742,751
Distance Traveled
669,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,576
1,072
16
2
0
113,315
0
W
King Arthur
9,458
1,182
43
5
0
172,270
0
W
Scylla
9,280
1,160
30
4
1
121,857
0
L
Thor
8,548
1,069
20
3
2
126,841
0
W
Artemis
9,202
1,150
26
3
0
141,203
0
L
Nemesis
9,460
1,183
9
1
3
163,971
0
W
Cu Chulainn
8,066
1,008
38
5
3
160,357
0
L
Eset
8,992
1,124
36
5
0
135,596
0
W
Sobek
8,841
1,105
8
1
0
147,064
0
L
Charybdis
9,215
1,152
47
6
3
129,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role