Player Matchup

Tyr
Tyr
 
Tyr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MrSquanchy772
Geb
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,783 Elo+
Party 1
Izanami
Izanami
blxzi
Izanami
Level 44
God Stats
0W - 2L
1,490 SR
Queue Stats
64W - 79L
1,482 Elo+
Party 1
Bakasura
Bakasura
ìtilt
Bakasura
Level 129
God Stats
11W - 9L
1,980 SR
Queue Stats
120W - 167L
1,532 Elo+
Party 1
Team Averages
Level 66
1,594 SR
1,559 Elo+

VS

Team Averages
Level 128
1,491 SR
1,537 Elo+
Thanatos
Thanatos
Fezter
Thanatos
Level 149
God Stats
73W - 47L
1,384 SR
Queue Stats
901W - 787L
1,506 Elo+
Solo
Guan Yu
Guan Yu
MunchingBoo
Guan Yu
Level 139
God Stats
6W - 2L
1,465 SR
Queue Stats
263W - 263L
1,518 Elo+
Solo
Hachiman
Hachiman
Pezaint
Hachiman
Level 128
God Stats
40W - 36L
1,545 SR
Queue Stats
521W - 469L
1,528 Elo+
Solo
Scylla
Scylla
fireboyand
Scylla
Level 122
God Stats
29W - 16L
1,640 SR
Queue Stats
612W - 517L
1,615 Elo+
Solo
Chaac
Chaac
lastloki
Chaac
Level 101
God Stats
3W - 1L
1,421 SR
Queue Stats
214W - 180L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 1 / 0
6,802
567
6,176
13,905
9,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
 
Ra
12
1 / 4 / 1
6,194
516
2,718
7,594
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 3
5,603
467
3,237
10,127
6,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
blxzi
Izanami
10
0 / 1 / 0
5,963
497
3,048
6,458
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
ìtilt
Bakasura
12
2 / 2 / 1
6,237
520
4,904
10,576
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fezter
Thanatos
12
5 / 2 / 3
6,987
582
8,743
11,502
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
MunchingBoo
Guan Yu
12
2 / 1 / 1
7,388
616
11,028
11,459
11,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Pezaint
Hachiman
13
1 / 0 / 0
7,261
605
3,982
5,074
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
fireboyand
Scylla
12
2 / 1 / 3
7,306
609
5,960
4,860
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
lastloki
Chaac
11
1 / 1 / 4
6,046
504
3,194
8,603
6,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
0
2
L
Ra
 
Ra
1
4
1
0.38
W
Thanatos
Fezter
Thanatos
5
2
3
3.25
L
0
3
3
0.5
W
Guan Yu
MunchingBoo
Guan Yu
2
1
1
2.5
W
Hachiman
Pezaint
Hachiman
1
0
0
1
L
Izanami
blxzi
Izanami
0
1
0
0
W
Scylla
fireboyand
Scylla
2
1
3
3.5
W
Chaac
lastloki
Chaac
1
1
4
3
L
Bakasura
ìtilt
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,083
Damage
32,907
48,660
Taken
41,498
23,296
Mitigated
26,785
14,221
Healing
20,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,176
1,277
0
5,381
13,905
9,525
0
54
13,830
0
50,060
L
Ra
 
Ra
2,718
608
139
1,227
7,594
2,045
0
3,391
4,007
45,882
0
W
Thanatos
Fezter
Thanatos
8,743
2,557
0
9,170
11,502
4,399
0
1,814
9,492
0
56,551
L
3,237
371
1,076
1,767
10,127
6,555
0
1,720
8,328
10,860
0
W
Guan Yu
MunchingBoo
Guan Yu
11,028
948
628
3,013
11,459
11,953
0
717
10,036
0
61,153
W
Hachiman
Pezaint
Hachiman
3,982
2,487
0
4,221
5,074
1,862
677
375
4,565
0
60,510
L
Izanami
blxzi
Izanami
3,048
2,432
0
2,018
6,458
1,863
0
0
6,458
0
46,757
W
Scylla
fireboyand
Scylla
5,960
1,046
0
553
4,860
1,711
0
1,970
2,703
55,840
0
W
Chaac
lastloki
Chaac
3,194
407
458
2,795
8,603
6,860
0
1,179
6,936
0
30,972
L
Bakasura
ìtilt
Bakasura
4,904
2,988
0
2,613
10,576
3,308
0
745
9,650
0
45,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
34,988
375
Minions Killed
431
0
Camps Cleared
0
1,252,521
Distance Traveled
1,208,766
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,802
567
90
8
0
276,043
0
L
Ra
6,194
516
79
7
0
218,636
0
W
Thanatos
6,987
582
72
6
0
266,558
0
L
Geb
5,603
467
9
1
0
228,970
0
W
Guan Yu
7,388
616
87
7
0
255,806
3
W
Hachiman
7,261
605
110
9
0
222,177
2
L
Izanami
5,963
497
103
9
0
211,452
5
W
Scylla
7,306
609
117
10
0
226,897
4
W
Chaac
6,046
504
45
4
0
237,328
3
L
Bakasura
6,237
520
94
8
0
317,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role