Player Matchup

Fenrir
Fenrir
DeathGuide_-
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,549 Elo+
Party 2
Izanami
Izanami
Div3DYB
Izanami
Level 43
God Stats
0W - 2L
1,707 SR
Queue Stats
141W - 129L
1,502 Elo+
Solo
Neith
Neith
LuMaree-
Neith
Level 157
God Stats
25W - 36L
1,529 SR
Queue Stats
572W - 533L
1,483 Elo+
Party 2
Anubis
Anubis
MushyP00
Anubis
Level 20
God Stats
5W - 6L
1,722 SR
Queue Stats
22W - 24L
1,325 Elo+
Party 3
Cthulhu
Cthulhu
ZenoXC11
Cthulhu
Level 109
God Stats
2W - 4L
1,503 SR
Queue Stats
25W - 30L
1,341 Elo+
Party 3
Team Averages
Level 68
1,592 SR
1,440 Elo+

VS

Team Averages
Level 63
1,544 SR
1,498 Elo+
Baba Yaga
Baba Yaga
DrewpyPeen
Baba Yaga
Level 75
God Stats
4W - 3L
1,347 SR
Queue Stats
146W - 132L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
SenpukyakuWu
Gilgamesh
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 39L
1,632 Elo+
Solo
Sobek
Sobek
SolemnFears
Sobek
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 58L
1,439 Elo+
Solo
Anubis
Anubis
X50Drake
Anubis
Level 106
God Stats
26W - 9L
1,684 SR
Queue Stats
377W - 357L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
ツgangstagooseツ
Heimdallr
Level 25
God Stats
10W - 3L
1,687 SR
Queue Stats
204W - 181L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 2 / 0
8,071
504
4,812
16,041
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Div3DYB
Izanami
11
1 / 4 / 0
7,030
439
3,371
8,688
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
LuMaree-
Neith
14
4 / 2 / 1
8,929
558
6,106
11,780
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
MushyP00
Anubis
11
1 / 7 / 1
7,011
438
8,830
11,484
4,888
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ZenoXC11
Cthulhu
12
0 / 4 / 2
7,106
444
6,800
13,150
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DrewpyPeen
Baba Yaga
15
2 / 2 / 4
9,458
591
10,636
9,585
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SenpukyakuWu
Gilgamesh
15
4 / 1 / 8
9,554
597
7,226
14,357
9,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 2 / 10
8,330
521
2,950
12,719
8,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
X50Drake
Anubis
15
5 / 1 / 2
10,171
636
11,110
11,381
5,778
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 1 / 4
9,118
570
9,361
9,776
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
19
19
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
0
0.5
L
Izanami
Div3DYB
Izanami
1
4
0
0.25
W
Baba Yaga
DrewpyPeen
Baba Yaga
2
2
4
2
L
Neith
LuMaree-
Neith
4
2
1
2.25
L
Anubis
MushyP00
Anubis
1
7
1
0.21
W
Gilgamesh
SenpukyakuWu
Gilgamesh
4
1
8
8
W
1
2
10
3
W
Anubis
X50Drake
Anubis
5
1
2
6
L
Cthulhu
ZenoXC11
Cthulhu
0
4
2
0.25
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,919
Damage
41,283
61,143
Taken
57,818
25,653
Mitigated
32,293
15,978
Healing
22,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,812
1,576
0
5,240
16,041
7,642
0
3,236
12,805
0
85,973
L
Izanami
Div3DYB
Izanami
3,371
2,847
0
1,612
8,688
2,860
0
696
7,992
0
48,525
W
Baba Yaga
DrewpyPeen
Baba Yaga
10,636
689
0
3,586
9,585
4,006
288
1,645
7,850
66,805
0
L
Neith
LuMaree-
Neith
6,106
1,183
0
5,268
11,780
4,459
0
7,798
3,982
0
58,041
L
Anubis
MushyP00
Anubis
8,830
761
0
2,515
11,484
4,888
0
3,621
7,863
34,150
0
W
Gilgamesh
SenpukyakuWu
Gilgamesh
7,226
3,435
0
1,634
14,357
9,943
0
1,281
13,032
0
74,373
W
2,950
358
1,648
3,973
12,719
8,893
31
5,002
7,717
15,616
0
W
Anubis
X50Drake
Anubis
11,110
673
0
7,054
11,381
5,778
285
5,210
5,447
77,887
0
L
Cthulhu
ZenoXC11
Cthulhu
6,800
28
0
1,343
13,150
5,804
0
9,498
3,652
45,230
0
W
9,361
3,850
0
4,550
9,776
3,673
589
3,641
6,093
0
77,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
46,631
439
Minions Killed
470
0
Camps Cleared
0
1,645,007
Distance Traveled
1,552,109
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,071
504
119
7
0
341,572
0
L
Izanami
7,030
439
92
6
0
334,528
3
W
Baba Yaga
9,458
591
117
7
0
321,598
3
L
Neith
8,929
558
105
7
0
290,258
3
L
Anubis
7,011
438
59
4
0
382,254
0
W
Gilgamesh
9,554
597
99
6
0
343,271
1
W
Sobek
8,330
521
25
2
0
320,585
3
W
Anubis
10,171
636
122
8
0
272,454
2
L
Cthulhu
7,106
444
64
4
0
296,395
0
W
Heimdallr
9,118
570
107
7
0
294,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role