Player Matchup

Martichoras
Martichoras
Gold III
P3canSandi3s
Martichoras
Gold III
Level 160
God Stats
17W - 19L
1,468 SR
Queue Stats
195W - 210L
1,522 MMR
Party 2
Maui
Maui
Silver III
SKYEW4RDS
Maui
Silver III
Level 96
God Stats
4W - 12L
1,217 SR
Queue Stats
8W - 18L
1,365 MMR
Solo
Ix Chel
Ix Chel
Gold III
ScottM
Ix Chel
Gold III
Level 62
God Stats
63W - 58L
1,598 SR
Queue Stats
188W - 200L
1,491 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,428 SR
1,459 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,550 SR
1,367 MMR
Fenrir
Fenrir
Bronze III
HLGxWOLF2014
Fenrir
Bronze III
Level 97
God Stats
1W - 1L
1,802 SR
Queue Stats
9W - 23L
1,473 MMR
Solo
Geb
Geb
Silver III
MFGrey
Geb
Silver III
Level 84
God Stats
5W - 8L
1,249 SR
Queue Stats
134W - 156L
1,315 MMR
Party 1
Aphrodite
Aphrodite
Silver III
dustbunniez
Aphrodite
Silver III
Level 87
God Stats
11W - 8L
1,599 SR
Queue Stats
134W - 156L
1,315 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
P3canSandi3s
Martichoras
16
5 / 0 / 5
12,972
763
19,553
11,682
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
15
0 / 1 / 11
11,514
677
7,154
16,611
11,169
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
ScottM
Ix Chel
16
6 / 3 / 5
12,615
742
16,309
15,694
9,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
VamanaJanusGaneshaAgniHachiman

VS

Bans
ChaacTyrHerculesSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 6 / 1
11,488
676
10,611
18,846
12,078
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
MFGrey
Geb
15
0 / 1 / 4
10,525
619
12,835
21,552
24,670
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
dustbunniez
Aphrodite
14
1 / 4 / 2
10,808
636
10,536
11,756
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
1
0.58
L
Geb
MFGrey
Geb
0
1
4
2
W
Martichoras
P3canSandi3s
Martichoras
5
0
5
7.5
W
Maui
0
1
11
5.5
W
Ix Chel
ScottM
Ix Chel
6
3
5
2.83
L
Aphrodite
dustbunniez
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
33,982
43,987
Taken
52,154
25,917
Mitigated
42,490
11,647
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,611
2,734
0
733
18,846
12,078
0
10,227
8,467
0
30,424
L
Geb
MFGrey
Geb
12,835
850
0
3,084
21,552
24,670
0
8,868
12,644
38,188
1,194
W
Martichoras
P3canSandi3s
Martichoras
19,553
5,664
0
2,511
11,682
5,505
1,394
6,044
5,638
0
79,763
W
Maui
7,154
1,426
602
793
16,611
11,169
228
7,969
8,642
24,662
0
W
Ix Chel
ScottM
Ix Chel
16,309
1,085
3,819
3,922
15,694
9,243
538
8,996
6,698
51,110
0
L
Aphrodite
dustbunniez
Aphrodite
10,536
687
6,851
5,282
11,756
5,742
46
4,898
6,858
58,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,101
Gold Earned
32,821
181
Minions Killed
144
0
Camps Cleared
0
838,137
Distance Traveled
833,514
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,488
676
39
2
0
237,818
0
L
Geb
10,525
619
14
1
0
331,578
4
W
Martichoras
12,972
763
107
6
0
252,497
0
W
Maui
11,514
677
36
2
0
309,429
0
W
Ix Chel
12,615
742
38
2
0
276,211
0
L
Aphrodite
10,808
636
91
5
0
264,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role