Player Matchup

Ra
Ra
Aprince_lol2
Ra
Level 137
God Stats
15W - 14L
1,504 SR
Queue Stats
384W - 349L
1,513 Elo+
Solo
Ravana
Ravana
T0XlCGH0ST
Ravana
Level 160
God Stats
3W - 3L
1,188 SR
Queue Stats
138W - 126L
1,576 Elo+
Solo
Fafnir
Fafnir
Unfazed3
Fafnir
Level 155
God Stats
3W - 2L
1,786 SR
Queue Stats
159W - 109L
1,626 Elo+
Party 3
Erlang Shen
Erlang Shen
UpTempo
Erlang Shen
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 157L
1,609 Elo+
Party 3
Anhur
Anhur
vicunaaa
Anhur
Level 129
God Stats
5W - 3L
1,402 SR
Queue Stats
208W - 160L
1,651 Elo+
Party 3
Team Averages
Level 148
1,476 SR
1,595 Elo+

VS

Team Averages
Level 136
1,543 SR
1,488 Elo+
Ix Chel
Ix Chel
GRIM SKTR
Ix Chel
Level 142
God Stats
4W - 12L
1,537 SR
Queue Stats
20W - 26L
1,375 Elo+
Party 1
Mulan
Mulan
MoonlightMurk
Mulan
Level 100
God Stats
2W - 3L
1,450 SR
Queue Stats
40W - 48L
1,442 Elo+
Party 1
Cabrakan
Cabrakan
Snuppes
Cabrakan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,394 Elo+
Party 1
Apollo
Apollo
SuperShafter
Apollo
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
442W - 408L
1,580 Elo+
Party 2
Lancelot
Lancelot
TomasoM
Lancelot
Level 152
God Stats
26W - 11L
1,729 SR
Queue Stats
422W - 381L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,322
594
5,600
4,474
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
T0XlCGH0ST
Ravana
13
6 / 0 / 6
8,192
585
8,785
6,449
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Fafnir
Unfazed3
Fafnir
11
0 / 0 / 8
7,457
533
3,806
8,562
9,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
UpTempo
Erlang Shen
14
2 / 3 / 2
8,509
608
10,355
12,774
11,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
vicunaaa
Anhur
14
6 / 3 / 1
8,582
613
12,718
9,458
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GRIM SKTR
Ix Chel
10
0 / 5 / 1
5,912
422
3,481
10,255
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 1
6,645
475
5,405
12,870
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Snuppes
Cabrakan
8
0 / 5 / 3
5,403
386
3,030
11,517
10,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
11
1 / 4 / 1
6,622
473
2,081
10,043
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
TomasoM
Lancelot
14
5 / 2 / 2
8,391
599
5,747
11,084
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
7
7
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Ix Chel
GRIM SKTR
Ix Chel
0
5
1
0.1
L
1
2
1
0.75
L
Cabrakan
Snuppes
Cabrakan
0
5
3
0.3
L
Apollo
1
4
1
0.38
W
Ravana
T0XlCGH0ST
Ravana
6
0
6
9
L
Lancelot
TomasoM
Lancelot
5
2
2
3
W
Fafnir
Unfazed3
Fafnir
0
0
8
4
W
Erlang Shen
UpTempo
Erlang Shen
2
3
2
1
W
Anhur
vicunaaa
Anhur
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
19,744
41,717
Taken
55,769
30,836
Mitigated
30,471
15,160
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,600
615
1,778
1,778
4,474
2,065
168
2,326
2,148
68,352
0
L
Ix Chel
GRIM SKTR
Ix Chel
3,481
426
290
2,187
10,255
3,168
0
3,787
6,394
36,989
0
L
5,405
1,091
0
4,952
12,870
8,797
0
292
11,849
0
39,378
L
Cabrakan
Snuppes
Cabrakan
3,030
411
0
1,642
11,517
10,778
0
3,879
7,546
17,072
0
L
Apollo
2,081
853
0
1,505
10,043
2,956
0
1,442
8,552
0
28,637
W
Ravana
T0XlCGH0ST
Ravana
8,785
2,915
0
432
6,449
4,363
0
580
5,869
0
65,296
L
Lancelot
TomasoM
Lancelot
5,747
1,598
0
687
11,084
4,772
0
430
10,561
0
68,226
W
Fafnir
Unfazed3
Fafnir
3,806
1,046
0
3,288
8,562
9,330
9
1,697
6,823
18,001
0
W
Erlang Shen
UpTempo
Erlang Shen
10,355
5,401
0
3,960
12,774
11,045
0
510
11,702
0
66,878
W
Anhur
vicunaaa
Anhur
12,718
8,725
0
3,924
9,458
4,033
0
1,405
8,053
0
64,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,062
Gold Earned
32,973
438
Minions Killed
323
0
Camps Cleared
0
1,400,333
Distance Traveled
1,299,817
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,322
594
125
9
0
280,677
1
L
Ix Chel
5,912
422
68
5
0
231,476
8
L
Mulan
6,645
475
63
5
0
255,549
1
L
Cabrakan
5,403
386
23
2
0
219,078
2
L
Apollo
6,622
473
57
4
0
269,379
0
W
Ravana
8,192
585
83
6
0
322,038
0
L
Lancelot
8,391
599
112
8
0
324,335
0
W
Fafnir
7,457
533
18
1
0
294,188
4
W
Erlang Shen
8,509
608
108
8
0
259,141
0
W
Anhur
8,582
613
104
7
0
244,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role