Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
GigaFacepalm
Thor
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 49L
1,523 Elo+
Party 2
Artemis
Artemis
SaneacuentasONE
Artemis
Level 75
God Stats
4W - 3L
1,426 SR
Queue Stats
309W - 290L
1,492 Elo+
Solo
Nox
Nox
Tzcatli
Nox
Level 57
God Stats
4W - 1L
1,714 SR
Queue Stats
51W - 51L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
barbutabaga
Erlang Shen
Level 126
God Stats
5W - 7L
1,498 SR
Queue Stats
330W - 308L
1,514 Elo+
Solo
Team Averages
Level 72
1,527 SR
1,505 Elo+

VS

Team Averages
Level 91
1,569 SR
1,415 Elo+
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Elhad69
Erlang Shen
Level 84
God Stats
4W - 3L
1,820 SR
Queue Stats
149W - 137L
1,446 Elo+
Party 1
Nemesis
Nemesis
RovelWar
Nemesis
Level 123
God Stats
2W - 3L
1,397 SR
Queue Stats
270W - 287L
1,455 Elo+
Solo
Terra
Terra
etisatis
Terra
Level 145
God Stats
11W - 10L
1,628 SR
Queue Stats
562W - 512L
1,496 Elo+
Solo
Hachiman
Hachiman
weemilky04
Hachiman
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 2 / 5
8,995
500
9,142
19,670
17,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 4 / 5
8,649
481
5,624
14,481
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 2 / 4
9,734
541
13,616
12,254
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
16
2 / 0 / 4
9,377
521
6,942
7,573
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
barbutabaga
Erlang Shen
16
3 / 6 / 0
9,793
544
17,313
26,778
16,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 2 / 0
9,882
549
12,586
10,128
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
Elhad69
Erlang Shen
17
7 / 2 / 1
10,100
561
20,777
26,166
29,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
RovelWar
Nemesis
6
1 / 0 / 0
5,960
331
899
3,390
895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Terra
etisatis
Terra
12
1 / 3 / 5
7,985
444
7,575
18,725
16,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
weemilky04
Hachiman
10
0 / 8 / 2
6,386
355
7,393
14,214
4,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
15
Kills
14
14
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
5
2.25
L
Scylla
 
Scylla
5
2
0
2.5
L
Erlang Shen
Elhad69
Erlang Shen
7
2
1
3.75
W
3
4
5
1.38
L
Nemesis
RovelWar
Nemesis
1
0
0
1
W
5
2
4
3.5
W
Nox
2
0
4
4
W
Erlang Shen
barbutabaga
Erlang Shen
3
6
0
0.5
L
Terra
etisatis
Terra
1
3
5
1.17
L
Hachiman
weemilky04
Hachiman
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,637
Damage
49,230
80,756
Taken
72,623
50,241
Mitigated
54,929
26,451
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,142
435
2,041
6,087
19,670
17,843
276
8,113
11,557
40,346
0
L
Scylla
 
Scylla
12,586
671
95
3,118
10,128
4,103
126
5,301
4,827
88,730
0
L
Erlang Shen
Elhad69
Erlang Shen
20,777
13,302
0
11,938
26,166
29,141
231
333
25,833
0
82,756
W
5,624
1,115
0
3,291
14,481
6,106
0
3,818
10,663
0
54,557
L
Nemesis
RovelWar
Nemesis
899
468
0
710
3,390
895
0
140
3,250
0
19,634
W
13,616
7,043
0
3,971
12,254
5,680
1,867
4,005
8,249
0
73,568
W
Nox
6,942
548
0
1,330
7,573
3,626
99
3,543
4,030
65,991
0
W
Erlang Shen
barbutabaga
Erlang Shen
17,313
11,324
0
9,731
26,778
16,986
0
877
25,901
125
80,897
L
Terra
etisatis
Terra
7,575
1,048
476
5,056
18,725
16,774
0
6,323
12,402
32,728
0
L
Hachiman
weemilky04
Hachiman
7,393
5,383
0
2,404
14,214
4,016
0
4,258
9,956
0
31,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,548
Gold Earned
40,313
486
Minions Killed
366
0
Camps Cleared
0
1,672,453
Distance Traveled
1,390,604
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,995
500
60
3
0
356,049
0
L
Scylla
9,882
549
135
8
0
313,624
2
L
Erlang Shen
10,100
561
112
6
0
322,806
4
W
Thor
8,649
481
72
4
0
319,143
0
L
Nemesis
5,960
331
35
2
0
119,664
0
W
Artemis
9,734
541
123
7
0
299,327
2
W
Nox
9,377
521
111
6
0
371,418
3
W
Erlang Shen
9,793
544
120
7
0
326,516
0
L
Terra
7,985
444
45
3
0
358,233
4
L
Hachiman
6,386
355
39
2
0
276,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role