Player Matchup

Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Alvaroo677
Ix Chel
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,363 Elo+
Party 2
Loki
Loki
ItsAntonio0069
Loki
Level 147
God Stats
1W - 0L
1,723 SR
Queue Stats
22W - 20L
1,456 Elo+
Party 2
King Arthur
King Arthur
baitel900
King Arthur
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
331W - 345L
1,469 Elo+
Solo
Ares
Ares
xXschaffi1991xX
Ares
Level 108
God Stats
3W - 0L
1,801 SR
Queue Stats
163W - 161L
1,446 Elo+
Solo
Team Averages
Level 108
1,605 SR
1,447 Elo+

VS

Team Averages
Level 63
1,559 SR
1,492 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JackandAlex123
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Menacing_Bird-2
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
The_1tomi
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,483 Elo+
Solo
Ra
Ra
s22_Liam
Ra
Level 145
God Stats
4W - 3L
1,797 SR
Queue Stats
64W - 72L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 0 / 2
6,246
521
1,378
2,709
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Alvaroo677
Ix Chel
10
0 / 4 / 5
5,515
460
2,401
7,325
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 3
7,533
628
6,769
9,249
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
baitel900
King Arthur
12
6 / 1 / 1
7,704
642
5,230
9,195
8,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 7
6,481
540
3,155
11,516
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 2 / 0
4,605
384
1,692
5,242
2,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
4,241
353
1,150
3,127
770
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Menacing_Bird-2
King Arthur
4
0 / 5 / 0
4,078
340
980
4,699
2,690
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
The_1tomi
Da Ji
11
4 / 2 / 2
6,353
529
6,851
9,324
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 3 / 1
7,134
595
8,291
7,877
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
8
8
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
2
2
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Ix Chel
Alvaroo677
Ix Chel
0
4
5
0.63
W
6
1
3
7.5
L
0
2
0
0
L
King Arthur
Menacing_Bird-2
King Arthur
0
5
0
0
L
Da Ji
The_1tomi
Da Ji
4
2
2
2.5
W
King Arthur
baitel900
King Arthur
6
1
1
6.5
L
4
3
1
1.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
18,964
39,994
Taken
30,269
24,913
Mitigated
13,387
6,460
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,378
639
140
540
2,709
1,022
701
206
2,503
42,927
0
L
Sylvanus
 
Sylvanus
1,692
862
626
2,197
5,242
2,617
0
1,053
4,189
9,933
0
W
Ix Chel
Alvaroo677
Ix Chel
2,401
328
115
828
7,325
2,760
428
2,619
4,706
31,038
0
W
6,769
2,155
0
865
9,249
3,243
456
2,176
7,073
0
55,394
L
1,150
939
0
52
3,127
770
6
987
2,140
0
7,853
L
King Arthur
Menacing_Bird-2
King Arthur
980
602
0
0
4,699
2,690
0
842
3,857
0
2,019
L
Da Ji
The_1tomi
Da Ji
6,851
1,593
0
440
9,324
3,910
0
1,919
7,405
0
31,340
W
King Arthur
baitel900
King Arthur
5,230
962
0
732
9,195
8,219
112
1,038
8,057
0
46,727
L
8,291
574
288
2,380
7,877
3,400
0
2,159
5,718
53,141
0
W
3,155
414
192
3,048
11,516
9,669
308
3,754
7,535
21,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
26,411
305
Minions Killed
156
0
Camps Cleared
0
1,189,025
Distance Traveled
775,682
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,246
521
72
6
0
180,339
0
L
Sylvanus
4,605
384
16
1
0
81,218
0
W
Ix Chel
5,515
460
48
4
0
221,839
0
W
Loki
7,533
628
81
7
0
301,600
0
L
Izanami
4,241
353
7
1
0
87,877
0
L
King Arthur
4,078
340
2
0
0
137,985
0
L
Da Ji
6,353
529
49
4
0
244,024
0
W
King Arthur
7,704
642
78
7
0
252,025
1
L
Ra
7,134
595
82
7
0
224,578
0
W
Ares
6,481
540
26
2
0
233,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role