Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bloop5000
Izanami
Level 56
God Stats
3W - 11L
1,321 SR
Queue Stats
22W - 33L
1,441 Elo+
Solo
Sobek
Sobek
Rey Abyssal
Sobek
Level 95
God Stats
5W - 7L
1,713 SR
Queue Stats
27W - 45L
1,398 Elo+
Solo
Vamana
Vamana
kirrerqueen230
Vamana
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 125L
1,441 Elo+
Solo
Team Averages
Level 92
1,507 SR
1,456 Elo+

VS

Team Averages
Level 122
1,573 SR
1,497 Elo+
Discordia
Discordia
DJOLEVUJIC
Discordia
Level 123
God Stats
24W - 21L
1,556 SR
Queue Stats
403W - 420L
1,537 Elo+
Solo
Chaac
Chaac
StoneKnot8
Chaac
Level 128
God Stats
2W - 0L
1,723 SR
Queue Stats
73W - 63L
1,471 Elo+
Solo
Khepri
Khepri
Yaquelin2
Khepri
Level 176
God Stats
3W - 1L
1,545 SR
Queue Stats
755W - 787L
1,492 Elo+
Solo
Izanami
Izanami
conanloko22
Izanami
Level 132
God Stats
5W - 3L
1,421 SR
Queue Stats
597W - 636L
1,474 Elo+
Solo
Ix Chel
Ix Chel
raresoupninja
Ix Chel
Level 49
God Stats
341W - 319L
1,619 SR
Queue Stats
489W - 476L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 1
5,620
1,124
1,455
4,276
1,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
9
0 / 0 / 0
5,020
1,004
0
0
0
Izanami
Bloop5000
Izanami
9
0 / 0 / 0
5,020
1,004
0
0
0
10
1 / 1 / 0
6,103
1,221
2,574
7,932
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 1
5,610
1,122
2,091
7,944
5,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

352

VS

Team 2 Tickets

426

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DJOLEVUJIC
Discordia
11
1 / 0 / 3
6,182
1,236
6,421
1,599
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
11
0 / 0 / 3
6,333
1,267
3,026
2,648
2,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Yaquelin2
Khepri
10
1 / 1 / 0
5,736
1,147
935
2,070
2,118
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
conanloko22
Izanami
10
0 / 0 / 0
5,173
1,035
153
490
168
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
11
2 / 0 / 2
6,402
1,280
6,072
1,806
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
4
4
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
L
Yemoja
 
Yemoja
0
0
0
0
L
Izanami
Bloop5000
Izanami
0
0
0
0
W
Discordia
DJOLEVUJIC
Discordia
1
0
3
2.5
L
1
1
0
1
W
Chaac
0
0
3
1.5
W
Khepri
Yaquelin2
Khepri
1
1
0
1
W
Izanami
conanloko22
Izanami
0
0
0
0
L
0
2
1
0.25
W
Ix Chel
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,120
Damage
16,607
20,152
Taken
8,613
14,030
Mitigated
6,203
1,647
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,455
638
0
584
4,276
1,675
0
2,189
2,087
15,350
0
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Bloop5000
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
DJOLEVUJIC
Discordia
6,421
356
0
230
1,599
715
0
1,066
533
16,414
0
L
2,574
116
0
1,063
7,932
6,730
0
5,405
2,527
9,738
0
W
Chaac
3,026
348
0
823
2,648
2,454
0
1,061
1,587
0
15,894
W
Khepri
Yaquelin2
Khepri
935
71
0
0
2,070
2,118
0
1,223
847
5,278
0
W
Izanami
conanloko22
Izanami
153
0
0
0
490
168
0
0
490
0
2,715
L
2,091
807
0
0
7,944
5,625
0
5,930
2,014
0
10,071
W
Ix Chel
6,072
1,210
764
1,126
1,806
748
0
696
1,110
14,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,373
Gold Earned
29,826
63
Minions Killed
96
1
Camps Cleared
5
236,831
Distance Traveled
446,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,620
1,124
39
8
0
58,187
0
L
Yemoja
5,020
1,004
0
0
0
0
0
L
Izanami
5,020
1,004
0
0
0
0
0
W
Discordia
6,182
1,236
20
4
1
112,836
0
L
Sobek
6,103
1,221
13
3
1
93,909
0
W
Chaac
6,333
1,267
31
6
1
118,739
0
W
Khepri
5,736
1,147
21
4
2
87,139
0
W
Izanami
5,173
1,035
3
1
1
18,552
0
L
Vamana
5,610
1,122
11
2
0
84,735
0
W
Ix Chel
6,402
1,280
21
4
0
108,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role